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Release tracker

Game releases November 2016 on every store

662 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.

  1. 301Sarab: Duji Tower

    Steam revenue approximately $1.1K
  2. 302peakvox Escape Virus HD

    Steam revenue approximately $1.1K
  3. 303Gear Gauntlet

    Steam revenue approximately $1.1K
  4. 304Shadow Heroes: Vengeance In Flames

    Steam revenue approximately $1K
  5. 305Rebound

    Steam revenue approximately $996
  6. 306Crazy Saloon VR

    Steam revenue approximately $951
  7. 307Arena Master

    Steam revenue approximately $909
  8. 308Epic Flail

    Steam revenue approximately $908
  9. 309DATH

    Steam revenue approximately $907
  10. 310Elems

    Steam revenue approximately $873
  11. 311Oblivion's Edge

    Steam revenue approximately $808
  12. 312ATV Quadracer Ultimate

    Steam revenue approximately $795
  13. 313Jumper Jape

    Steam revenue approximately $770
  14. 314Manor of the Damned!

    Steam revenue approximately $726
  15. 315VR Fun World

    Steam revenue approximately $724
  16. 316Cyber Chicken

    Steam revenue approximately $678
  17. 317Runes

    Steam revenue approximately $667
  18. 318JOLT: Super Robot Racer

    Steam revenue approximately $634
  19. 319Sonic Hunter VR

    Steam revenue approximately $612
  20. 320Lord Darydikilkil

    Steam revenue approximately $577
  21. 321Chilie

    Steam revenue approximately $545
  22. 322Sphere Complex

    Steam revenue approximately $475
  23. 323Why is the Princess in a Magic Forest?!

    Steam revenue approximately $452
  24. 324Fancy Trangram VR

    Steam revenue approximately $439
  25. 3250 Day

    Steam revenue approximately $413
  26. 326[ R.U.M.A ]

    Steam revenue approximately $405
  27. 327Constricting Cubes

    Steam revenue approximately $394
  28. 328Survival VR

    Steam revenue approximately $333
  29. 329Groggers!

    Steam revenue approximately $272
  30. 330Colony

    Steam revenue approximately $270
  31. 331Hacked

    Steam revenue approximately $263
  32. 332Horizon Of History

    Steam revenue approximately $256
  33. 333Space Ghost Pirate Zombie Slayer

    Steam revenue approximately $226
  34. 334Metal Noise

    Steam revenue approximately $203
  35. 335Anguished

    Steam revenue approximately $203
  36. 336Viking Escape

    Steam revenue approximately $186
  37. 337Merchants & Mercenaries

    Steam revenue approximately $184
  38. 338Shift Orb

    Steam revenue approximately $169
  39. 339Very Real Chess

    Steam revenue approximately $169
  40. 340Slymes

    Steam revenue approximately $158
  41. 341Primitive Road

    Steam revenue approximately $152
  42. 342Mystic Defense

    Steam revenue approximately $135
  43. 343Invaders!

    Steam revenue approximately $133
  44. 344HandPass VR

    Steam revenue approximately $110
  45. 345Dante's Forest

    Steam revenue approximately $101
  46. 346Si Kancil : The Adventurous Mouse Deer

    Steam revenue approximately $84
  47. 347Candy Island

    Steam revenue approximately $84
  48. 348Willie's Haunted Hayride

    Steam revenue approximately $17
  49. 349Fan Fun

    Steam revenue approximately $17
  50. Console vs PC
    Xbox −376 daysNintendo +1,386 days
  51. 368CAGE

  52. 370RYB

  53. 381

  54. Console vs PC
    PlayStation same day

Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.