Release tracker
Game releases August 2016 on every store
555 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.
301LooWarVR
Steam revenue approximately $1.3K302Rally Copters
Steam revenue approximately $1.2K- Console vs PC
- PlayStation −323 days
303Kuraburo Kai
Steam revenue approximately $1.2K304Cogs and Cowboys
Steam revenue approximately $1.2K305Machinations: Fog of War
Steam revenue approximately $1.1K306Wasps!
Steam revenue approximately $1.1K307One Clone Left
Steam revenue approximately $1.1K308IACTURA
Steam revenue approximately $1K309Erusal
Steam revenue approximately $1K310Hack, Slash & Backstab
Steam revenue approximately $908- Console vs PC
- Xbox same day
311The Wire Loop Game VR
Steam revenue approximately $850312Zissi's Island
Steam revenue approximately $815313Plates
Steam revenue approximately $811314Click Space Miner
Steam revenue approximately $811315MANIC MINERS
Steam revenue approximately $792316One Day : The Sun Disappeared
Steam revenue approximately $783317Lectrovolt II
Steam revenue approximately $713318GoVenture MICRO BUSINESS
Steam revenue approximately $701319Blind Blades
Steam revenue approximately $681320Eyestorm
Steam revenue approximately $680321Shiny Gauntlet
Steam revenue approximately $678322Rogue Contracts: Syndicate
Steam revenue approximately $678323Veilia
Steam revenue approximately $671324Domino VR
Steam revenue approximately $638325Voice Again
Steam revenue approximately $637326Quip Anomaly
Steam revenue approximately $634327Happy Pong
Steam revenue approximately $612328Orange Adventure
Steam revenue approximately $612329Relativity
Steam revenue approximately $589330Highway to the Moon
Steam revenue approximately $563331Fancy Slingshot VR
Steam revenue approximately $473332Zombie Trigger
Steam revenue approximately $459333Abandoned Hospital VR
Steam revenue approximately $45633450 Years
Steam revenue approximately $456335Devoured Time
Steam revenue approximately $453336The Ember Saga: A New Fire
Steam revenue approximately $445337Green Moon 2
Steam revenue approximately $425338Save the Universe, Please!
Steam revenue approximately $408339Shiperoids
Steam revenue approximately $405340Across Flash
Steam revenue approximately $391341Endless Labyrinth
Steam revenue approximately $338342ikenie
Steam revenue approximately $319343VR Ultimate Paintball: Heartbreak, Regret & Paintbots
Steam revenue approximately $293344Playthings: VR Music Vacation
Steam revenue approximately $293345Second Death
Steam revenue approximately $272346Kapsul Infinite
Steam revenue approximately $272347PROJECT XINATRA
Steam revenue approximately $135348Sparky's Hunt
Steam revenue approximately $118349Adventure Of Thieves
Steam revenue approximately $113350GravPool
Steam revenue approximately $88351Meteor Crush VR
Steam revenue approximately $68352Puzzling Rooms VR
Steam revenue approximately $53353Evil Robots From N1M
Steam revenue approximately $44354Aleph Null
Steam revenue approximately $33356MANDAGON
360Minds Eyes
366Quanero VR
367PolyDome
373Spellgear
375Karma Miwa
378HALP!
379Clean'Em Up
384Baezult
387Funfair
388Haeven
394Wake Up
395Zero Gravity
396F1 2016
397Super Star
398Duelyst
399Shop Heroes
Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.