
Be Stealthy. Be Fast. Be Tactical. Be Lethal.Enter a dark, dystopic world of advanced organized crime, and prepare to take on a highly militarized and dangerously ambitious syndicate.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
这是一款“骨骼惊奇”的上帝视角潜入射击游戏。大致玩法与迈阿密热线类似,三面boss则完全成了孤胆枪手那种清关射击游戏,两者结合貌似还挺出色的呢,我来详细说说此游戏。 剧情也是老套的黑帮大战,仗义救人,最终打败大boss#%¥&@*....(哪有打不败的boss←.←) 首先是界面,不能在游戏内设置出窗口化,并且一旦切换到桌面再切回来,游戏就出现一大串英文,大概意思就是游戏里某个运行进程丢失了而无法运行,解决办法只有重启游戏.....这个算是没能及时修复的硬伤。 游戏潜入模式采用了视线标注,敌人能否看到你,取决于是否有一条红线连着主角,视角大概是120度左右。暗杀需要标记敌人,在未发现下勒死算作暗杀判定;而被发现并用拳头打倒,再勒死的话,就只能算做拳头杀判定。至于武器也是射击游戏必备的冲锋枪,霰弹枪blablabla,手里剑倒是个不错的设定,杀人不会有声响。还有把武士刀....首先在游戏内的设定是不能随便挥舞的,必须得找个宽阔的地方才能挥舞,否则挥到墙上就算作攻击miss,不能砍到敌人;这个武士刀我一直搞不明白伤害判定,经二周目测试发现,若是帖脸砍人会砍不到,而砍人需要刀锋侧勾到敌人才可以(因为这个,在砍自爆兵的时候吃了不少苦头),与迈阿密的近战完全不同,总赶脚别扭。游戏流程也很短,成就则是“刷子游戏模式”,没有任何难度,相比同期游戏,这款算是比较一般的,没有过于出众的地方,这里包括杀敌打击感以及地形设定等等。 bug:在过一周目的时候,砍死敌人后又被他的枪干掉了,这在现实当中是可能的,但游戏设定就一定是bug。为了搞清楚到底怎么回事,在二周目选关并调0.5倍速度进行游戏,于是真相大白了......武士刀砍死敌人后,敌人此时若是触发了开枪的判定,则并没有像迈阿密那样设立保险判定,而是死掉了依旧执行开枪指令。于是乎敌人都被砍翻了,在砍翻之后的大概0.3秒,原敌人站的位置会凭空发射一串子弹,连枪都没看见子弹就冒出来了,流弊的喵。 还算可以的杀时间游戏,并不难,给中评。
I should have give this game a thumbs up, but i've change my mind, I'm all for it for supporting any indie developers for making a good game on steam. This game is definitely a hotline miami clone, has a believable story, good level design. what letting me down was the movement of the character is not elastic enough unlike the hotline miami is a fast paced action but this one is kinda slow to attack also like moving my character here and there. I'm wondering how to be tactical in this game if its not that fast and quick on killing the enemy. the enemy AI isnt that great either. The High: - Cheap price especially on sale (the developer lower the base price from previous price) - good level design - steam cards The low: - Not enough settings & Options. - No Graphic resolution setting - no controller support features - cheap AI - No keyboard remapping - Not that much replayability At this state im not recommending on buying, hopefully the developer fix this on next updates, not abandoning the game and add more features then i will change my review.
[h1] Проходняк[/h1] Мне как фанату Hotline Miami, было больно играть в это ГГ словно на транквилизаторах а враги наоборот на спидах Тупейший прицел Враги которые тебя видят с другого конца карты, + палят моментально. Стоит только высунуть одно пoлужoпие из-за угла, на тебя сразу ринется толпа недругов Брал её за 60 рублей по скидке, теперь она стоит 29 без скидки Если её будут отдавать за чирик, берите
Very interesting gameplay. I need to get the timing better. I keep getting shot close range! Anyhow, I wonder how fast I can beat this game.
This game is damn hard :) Damn ive died so many times in such a short time. But its fun and challenging, you really need to react in time to beat these levels, while its not the top graphics, its still a fun and responsive Stealth action game. https://youtu.be/leUTDHXKVQ0
üstten görünüm gizlilik temalı aksiyon oyunu kontroller fena değil zorluk seviyesi yüksek fena değil denenir
Очень интересная инди-экшен игра с видом сверху Игра затягивает на 2-3 часа и можно спокойно играть Есть много уровенй в игре Есть карточки стима так что всем Советую!
Awesome! I am still only a beginner, but I already love the game! :D
Game clearly tries to emulate Hotline Miami mechanics, but being a top down shooter where you die in a single shot is the only actual similarity. You start every mission with punches, shurikens and sword but because of clunky commands you'll never be able to hit anything neither with shurikens or the sword (which won't work if you're close to a wall, which always happens). This makes punches the only actual weapon BUT they don't instakill and most of the times you won't even be able to hit the downed enemy. Let's just not talk about weapons dropped by enemies, which are completely useless, probably because the "drop rate" is controlled randomly. With this price tag I could just uninstall the game and go for something better but what makes me want to leave a bad review is the fact that the developer clearly knows what he's doing as the game is pretty well polished: that means that impeding the player with clunky controls is decision taken on purpose, to make the game harder. But THAT makes the game frustrating and barely playable, even more so if you're already copying another game's "format".
I liked this game until I got to some combatants that just run towards you and explode? Seriously? Not like they had a visible IED (improvised explosive device) strapped to them. For that It's a bit of a stretch for the imagination that I'm not likely to pursue.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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