
You venture through your mind, trying desperately to wake up from your nightmares. Will you make it out?
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Languages: English**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Here I will leave the cat, whoever pass by can pet it and give it a thumbs up (I'm trying to get award) Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
This is yet another short, and free, horror-themed Walking Sim made with Unity by an indie dev. It is so bare-bones that it should be considered a demo. One of the tags for this game is "[i]multi-player[/i]", which is not true at all. Another one of the tags for this game is "[i]horror[/i]", but it is not really scary. It has a few jump-scares, yes, but it is neither suspenseful, nor disturbing. The game's pace is about as slow as molasses, making it a boring and annoying experience more than anything else. The graphics are those cheap, ugly, clunky, blocky assests which are quite commonly found on free and/or cheap indie horror games. Another annoying thing is the lack of a flashlight. You must flick matches instead, and they only last about 30 seconds each. You play as a man who is in a coma because of a car accident, only you don't know that. All you know is that you are struggling to make sense of what is going on, navigating through this supposed nightmare experience happening in your home. Such a little amount of story is just pitiful. There are several unfinished parts to the game, which again makes this more like a demo. There is a safe located in the living room, but no clues anywhere about what the 4-digit combination is. There are 5 teddy bears you can collect, but no point in doing so because nothing happens when you get them all. Several of the game's events seem to be on a timer, and you spend most of your time just wandering around your house waiting for the next event to happen. The game is done in first-person view, and will take you between 30 to 60 minutes to complete. There are no puzzles to solve here, so it all depends on how often you die. There are 2 places you can die. The first place is in the basement. It is a maze of halls and rooms down there. You have to find and hack 3 computer terminals while being chased by a tall monster. The second place you can die is in the ending event. You must jump from platform to platform, some of them tilted, and if you miss a platform then you fall to your death. Since the game is so short, and meant to be completed in one session, there are no manual saves. During the 2 phases of the game where you can actually die though, there are a few automatic checkpoints. You get a final score when completing the game, apparently based on how few deaths you had and how many teddy bears you found, but there are no leaderboards for the game so the score is meaningless. There are no trading cards, no achievements, no Point Shop items, and therefore no replayability. The game ran perfectly fine though. I experienced no bugs or glitches.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
meio merda mas ate que da pra tomar uns sustinhos, tem um jump scare ou outro. Mas sinceramente, ate de graca e caro.
This game was good
I understand that this is not really an actual "game", and the transparency of the dev in the game description is the only thing keeping me from being much more upset than I could have been. I knew that this potentially wasn't going to be a great game going in. I feel like this game actually wasted 16 minutes of my time, and I didn't even finish it, so it could have wasted more if I hadn't rage quit. The "gameplay" consists of walking from room to room randomly hoping to trigger the thing that progresses the game, and those "things" usually aren't very impressive. Wander around your house until a spooky thing happens, then do it again. And again. You had better be keeping track of the layout of the house, because there is a point where the lights go out, and you get to wander around in pitch black trying to find the breaker to turn the power back on. If you somehow manage to find your way back to the breaker box in the pitch dark, you realize that the handle is now MISSING, and now you get to wander around looking for the handle, then fluke your way back to the breaker box, all in darkness. This was the point where I quit the game. If this is all there is to the game, wandering and walking into walls in the dark, then no thanks, I'm good. You won't be missing out on anything if you skip this one.
Najebem ti se keve bre ! Mrs u picku materinu bre! Overall very scary and good game
卖灯大师的经典作品之一
просто дерьмо, фальшивые скримеры, нету настроек, дерьмо сюжет, и много багов
okay so to start! i had cool expectation for this masterpiece right as I saw the wicked badass cover! but then a poopy ginger girl was playing and go jump scared by a scarry penqiun guy! oh no! okay but then i did the naughty work high jacking computers and all, but it was badass. Overall I reccoment if you atleast have a scarey tollerence and are above 6-7 years old! check it out, catch you on the flip side.!
What the hell do you even do bro this game ruined my day
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.