
VR Ultimate Paintball: Heartbreak, Regret & Paintbots focuses on an arcade style of gameplay. Containing four different game modes: wave based shooter, competitive target practice, challenging stage based trial map and an episodic story.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It has alot of potential, but as it is right now I can't recommend it. Pros: Good teleport system. Looks good Great Audio Fun Solid basics (Grabbing/holding/Using feels great) Cons: Not alot of content Takes 5 minutes to load your guns before each game type, which must be repeated if you die. The game could really use a limit to how many paintballs the hopper can carry, and let the refill tubes refill it MUCH faster. Also a belt inventory would be nice for refill tubes. Right now having to use 10 refill tubes to load my marker before a match and my teleport marker is a massive pain. especially in early access, i've had bugs that delete my marker and then i am forced to reload all over again.
Dev abandoned, don't play over 2 hours
Edit: As of build 0.1.0.1, this review is now a little out of date. The developer has listened to feedback and is adjusting accordingly. I don't want to update my review every build, but I will say that he has addressed concerns in a very timely manner. Text is being fixed, tutorial space is fixed, user errors are being compensated. **Original Text** Pros: This game is worth its main price just for the singleplayer story mode/intro. It's clever and establishes that the developer is putting in effort for this project. It has a few gamemodes to mess around in, which is more than I can say for quite a few VR games out right now. Although I only have half an hour of playtime, I can see myself spending multiple hours down the line, especially if multiplayer catches on. Cons: The game should have a boundary indicator to say how much space you need to play it. I have 2.1x2.1 meters, and I was BARELY BARELY BARELY able to reach some items in the tutorial mode (and some items I couldn't pick up at all!). Everything should be reachable within a 2x2 meter playspace. The graphics look nice from what I can tell, but there are too many jaggies and they are very very obvious on the wave-based gamemode. Notes: The text in story-mode needs to be centered and shrunken more. It's a bit too high up to the point that trying to read it is difficult unless you push your Vive RIGHT against your face, it will be blurry and annoying to read (it's not illegible, but it could be better). <<SPOILER>> [spoiler]in story mode, when I got to shooting the robot, I went against the game, and decided not to shoot it. I wasted all the ammo on myself as an avant-garde choice, but ended up being stuck in the room after wasting all the ammo. I need to have a method to gain more ammo if I stupidly waste it on myself.[/spoiler] Conclusion: Buy it. Try it. I'm tired of seeing so many samey-shooting-galleries, but this one does it alright.
ちらつきが酷く遊べたものではない
loving it so far its like a way more arcadey version of h3vr wich is a great idea got a bunch of stuff to do and for under 5$ this is a damn solid purchase with multiplayer and most important online leaderboards coming soon another cool game with updates to add to your daily steam vr update excitment
Brilliant Humor and very well developed for an early access game. Had tons of fun and cant wait for the multiplayer. 11/10 IGN
Dead game, dont buy
[disclaimer: i won a free copy of this game] this game has huge potential, but it is very clearly not finished. At the current price of 5€ i can recommend this game this game at this early stage. it seems to me like an uncut gem with a lot of potential that still needs a lot of polish. it already has several game modes and it looks very promising. i am looking forward to the finished version.
dead game..
make this game work with oculus rift
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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