Release tracker
Game releases August 2011 on every store
86 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.
1LIMBO
Steam revenue approximately $17.7M- Console vs PC
- PlayStation +1,302 daysNintendo +2,522 daysXbox +3,621 days
2Bastion
Steam revenue approximately $15.1M- Console vs PC
- PlayStation +1,330 daysXbox +1,945 daysNintendo +2,585 days
3Arma: Cold War Assault Remastered
Steam revenue approximately $3.6M4From Dust
Steam revenue approximately $2.7M5Quake 4
Steam revenue approximately $2.4M6Space Pirates and Zombies
Steam revenue approximately $1.5M7Robin Hood: The Legend of Sherwood
Steam revenue approximately $618.6K8EDGE
Steam revenue approximately $417K9Serious Sam Double D XXL
Steam revenue approximately $350.8K10Avadon: The Black Fortress
Steam revenue approximately $246.8K11Cossacks II: Battle for Europe
Steam revenue approximately $170.5K12The Baconing
Steam revenue approximately $157.3K13Kohan II: Kings of War
Steam revenue approximately $141.2K14Blocks That Matter
Steam revenue approximately $108.7K15Post Mortem
Steam revenue approximately $107.2K16Achron
Steam revenue approximately $105.3K17American Conquest
Steam revenue approximately $96.7K18Cossacks II: Napoleonic Wars
Steam revenue approximately $91K19Cossacks: European Wars
Steam revenue approximately $88.4K20American Conquest: Fight Back
Steam revenue approximately $87.1K21Pirates of Black Cove
Steam revenue approximately $79.8K22Kohan: Ahriman's Gift
Steam revenue approximately $78.4K23Gatling Gears
Steam revenue approximately $75.9K- Console vs PC
- Xbox −111 days
24Kohan: Immortal Sovereigns
Steam revenue approximately $61.4K25Hacker Evolution Duality
Steam revenue approximately $59K26Cossacks: Art of War
Steam revenue approximately $53K27Alien Hallway
Steam revenue approximately $45.1K28Trauma
Steam revenue approximately $36.8K29The Clockwork Man
Steam revenue approximately $12K
Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.