
From the creators of Batman: Arkham, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible: Kill the Justice League.
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About
From Rocksteady Studios, the creators of the Batman: Arkham series, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible to save the world: Kill the Justice League.
Join the newly “recruited” members of Amanda Waller’s infamous Task Force X (aka the Suicide Squad), Harley Quinn, Deadshot, Captain Boomerang and King Shark, as they set out on an impossible mission to Kill the Justice League. Drop into an expansive and dynamic open-world Metropolis ravaged by Brainiac’s invasion and terrorized by the heroes who once protected it.
Each Squad member brings their own traversal mechanics to help them navigate a sprawling and battle-torn Metropolis, combining free-roaming exploration and combat verticality for an unforgettable experience. Players are free to experiment with a variety of different play styles to unleash maximum damage on their enemies. Whether in single player or online with up to three of your friends, players can take on this suicide mission their own way.
Post-launch, players can expect a continuously evolving Metropolis with free new playable villains, environments, weapons, in-game events, and more, all included with purchase of the base game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish, Portuguese - Brazil*, Simplified Chinese, Traditional Chinese, Japanese* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
It's not that bad. The gameplay loop, squad banter and the story are all quite enjoyable. Only thing that sucks is the extra cosmetics are paid... in an originally $70 purchase. the monetization here feels almost in F2P territory and you'd think they'd let you unlock the skins and extra characters in a different way now that the game is dead and buried, but i guess they'll accept any poor sod buying luthor coins to recoup the game's budget. Other than that, it's a good time
A good game with many flaws. The good and the bad are mixed together. Amazing graphics and environments, yet there's no photo mode, and you can't use tools like UUU because the game is server-based. The gameplay is fun, but some of the movement feels like Fortnite to me. Performance at 4K High was around 70 FPS, and with ray tracing enabled it was roughly 40–50 FPS depending on the area and weather. The stuttering was insufferable at first until it was fixed, but some stuttering still remained. The story was alright. At first it seemed boring, but it picks up the pace later on. I like new unlocks and progression systems, but the constant special deliveries, tutorials, and new unlock notifications every 10 seconds were really annoying. The game is very repetitive because it's a looter game. While some cosmetics can be unlocked through side missions, others are locked behind a paywall and the battle pass. Go FYS devs. I loved Harley's character and the dynamic between the group. Harley to Wonder Woman: "STEP ON ME!"
Você precisa ser um cara ABSURDAMENTE CHATO pra ODIAR esse jogo com essa força toda, desnecessario demais o ódio gratuito em cima do game" é divertido, é engraçado, tem seu desenvolvimento e etc. Acho absurdo que os cara abre o jogo, fica alguns minutos ou pouquissimas horinhas no jogo(claramente não o suficiente pra avançar na historia) e ja critica, chama de lixo, fala que é um "resto de aborto", tipo???? kkkkk dito isso: ╔═══════════════════ 🎮 GAMEPLAY 🎮 ═══════════════════╗ ☑ Muito bom ☐ Bom ☐ Nada de especial ☐ Ok ☐ Ruim ╚═══════════════════════════════════════════════════╝ ╔═══════════════════ 🖼️ GRÁFICOS 🖼️ ═══════════════════╗ ☐ Obra-prima ☑ Lindos ☐ Bons ☐ Quebra o galho ☐ Ruins ☐ Horríveis ╚══════════════════════════════════════════════════╝ ╔════════════════════ 🎧 ÁUDIO 🎧 ═════════════════════╗ ☐ Incrível ☐ Muito bom ☑ Bom ☐ Decente ☐ Não é tão ruim ☐ Ruim ╚═══════════════════════════════════════════════════╝ ╔═══════════════════ 👥 PÚBLICO 👥 ═══════════════════╗ ☐ Crianças ☑ Adolescentes ☑ Adultos ☐ Todos ╚══════════════════════════════════════════════════╝ ╔═══════════════════ 📖 HISTÓRIA 📖 ═══════════════════╗ ☐ Encantadora ☐ Boa ☑ Mediana ☐ Não é tão boa ☐ Nenhuma ╚══════════════════════════════════════════════════╝ ╔══════════════════ ⚔️ DIFICULDADE ⚔️ ══════════════════╗ ☐ Só apertar botões ☑ Fácil ☐ Exige raciocínio ☐ Fácil de aprender / Difícil de dominar ☐ Não tão fácil ☐ Difícil ☐ Nível Dark Souls 💀 ╚═══════════════════════════════════════════════════╝ ╔════════════════════ 🔁 GRIND 🔁 ═════════════════════╗ ☐ Nenhum ☐ Só se ligar pra ranking ☐ Não é necessário pra progredir ☐ Um pouco repetitivo às vezes ☐ Médio ☑ Muito Grind ☐ Insano 🤯 ╚═══════════════════════════════════════════════════╝ ╔═══════════════════ ⏳ TEMPO DE JOGO ⏳ ═══════════════╗ ☐ Curto ☐ Médio ☐ Longo ☑ Depende de você ☐ Infinito ♾️ ╚═══════════════════════════════════════════════════╝ ╔════════════════════ 💰 PREÇO 💰 ═════════════════════╗ ☐ Só compra 🤑 ☐ Vale o preço ☑ Espera promoção ☐ Talvez se sobrar grana ☐ Não recomendado ╚═══════════════════════════════════════════════════╝
I was able to barely play this game on my old computer barely but now that I've got my stronger one it crashes every time I open it. IDK what the actual game is like but I don't care enough to keep fighting it.
You pay 89,99$ for a game and when they release new character you have to put more money on that ♥♥♥♥. Brain dead scam of a century send help pls
It's not terrible, could be a lot better and easily the worst in rocksteady's lineup, but if you can get in sale for 2 pounds like i did, i'd say it's worth that
[h3]Suicide Squad: Kill the Justice League - All Style, No Substance[/h3] [hr][/hr] [i]"A stylish riot that runs out of steam before the payoff."[/i] [u][b]STORY & POST-GAME[/b][/u] The main campaign is flawed but undeniably fun to finish. It leans more on spectacle, humor, and squad chemistry than tight storytelling, and honestly, that works… until it doesn’t. Also making this canon within the Arkham universe certainly was… a choice. Once the credits roll, the narrative basically vanishes. Post-game storytelling is paper-thin, with minimal cutscenes and awkward comic-style retcons that try to rewrite earlier events. The teased [i]“12 more Elseworld Brainiacs”[/i] arc? Parked indefinitely. Then comes the late-game narrative backpedal that brings the Justice League back like nothing happened. Yes, it’s exactly as jarring as it sounds. [u][b]WORLD, TRAVERSAL & SIDE ACTIVITIES[/b][/u] Metropolis shines when you’re moving through it, not interacting with it. Traversal, whether flying, swinging, blinking, or boosting, is easily the crown jewel. Each character brings their own chaotic flavor, turning simple navigation into kinetic joy. The world itself is decent, though a bit generic beyond the movement sandbox. Now, enter the green menace: Riddler content. Trophies, riddles, and challenges add a welcome layer of side activities. They’re surprisingly engaging and break the monotony of combat loops, giving you something meaningful to chew on beyond just shooting things again… and again. [u][b]GAMEPLAY & COMBAT LOOP[/b][/u] Combat starts off strong. It’s flashy, chaotic, and pairs beautifully with traversal. Early hours feel energetic and satisfying. But the longer you play, the more the cracks show. Enemy variety is limited, mission design repeats itself endlessly, and the system leans heavily into a generic looter shooter formula. Biggest missed opportunity? Each squad member could’ve had truly unique combat identities. Instead, they feel mechanically similar with different movement skins. Melee combat exists… but barely gets a chance to shine. [u][b]CHARACTERS, PRESENTATION & UNLOCKS[/b][/u] The squad banter is one of the game’s strongest pillars. It keeps the energy alive even when the gameplay loop starts dragging. Voice acting is solid across the board, and visually the game holds up well. Unlockable characters like Joker, Mrs. Freeze, Lawless, and Deathstroke are a nice incentive. Getting them takes a grind (or via paid shortcuts, if you choose that route), but there’s a genuine sense of payoff when you finally unlock them. [u][b]TECH, PROGRESSION & ENDGAME[/b][/u] Technically, this one stumbles. Optimization issues, bugs, visual glitches, and performance inconsistencies show up in both solo and co-op sessions. A personal nitpick: cross-save progression works well via WB account, but achievements can be frustrating. Most need to be retriggered on a new platform, and some are nearly impossible to unlock again (looking at you, support squad missions). Endgame content (Finite Crisis + 4 Seasons / 8 Episodes) boils down to the same cycle over and over: rinse, rehash, repeat with minor variations. The only real incentive is unlocking new playable characters and taking down more alternate versions of Brainiac. With dev support seemingly halted and no major updates or fixes, the game already feels like it’s in its sunset phase. Offline mode is a welcome addition for long-term access. ✅ [u][b]PROS[/b][/u] [list] [*]Fun (though flawed) main story worth finishing [*]Excellent squad banter throughout gameplay [*]Traversal mechanics are the standout highlight [*]Combat is enjoyable early on [*]Riddler trophies, riddles & challenges add engaging side content [*]Unlockable characters feel rewarding post-grind [*]Decent open world, especially for movement in Metropolis [*]Strong voice acting and solid visuals [*]Offline mode ensures future playability (at least for story) [/list] ❌ [u][b]CONS[/b][/u] [list] [*]Arkham universe canon feels mishandled and undermines the legacy [*]Post-story narrative content is nearly nonexistent [*]Gameplay becomes repetitive very quickly [*]Missed opportunity for unique combat styles per character [*]Buggy, inconsistent performance (solo & co-op) [*]Cross-save achievement retrigger issues (nitpick but frustrating) [*]Endgame is predictable seasonal grind with minimal payoff [*]Story direction fumbles with retcons and abandoned arcs [*]Lack of ongoing support, likely heading toward shutdown [/list] [u][b]FINAL VERDICT[/b][/u] [b]5/10[/b] - A game that absolutely nails the ride but forgets to build a meaningful destination. The campaign, traversal, squad chemistry, and even Riddler side content make for a genuinely fun first run. But once the novelty fades, you’re left stuck in the same grind cycle with diminishing returns. [u][b]Recommendation[/b][/u] Worth jumping in for the story, movement, and character moments especially if you’re into DC/superhero stuff. Just make sure it’s on a steep discount… and don’t expect the endgame to respect your time. [hr][/hr] https://steamcommunity.com/sharedfiles/filedetails/?id=3690885552 https://steamcommunity.com/sharedfiles/filedetails/?id=3688313707 https://steamcommunity.com/sharedfiles/filedetails/?id=3689867601 [hr][/hr]
I bought this at 95% off and got it refunded, yet i still feel scammed
good game to catch on super sale and if you have nothing else better to do after losing all day in other games
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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