
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 637 reviews with recorded playtime.
Reviews
Themes across 637 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The performance on PC is absolutely disgraceful. I have an RTX 4080 Super, and the game runs like hot garbage on a warm day. Microstutters do not stop, nor do lags every few seconds that make this game totally unplayable. DO NOT BUY THIS. I downloaded unreal engine unlocker in hopes that it would fix it, and whilst giving some small relief from the larger stutters, it does not fix the issue fully. and you have to enable it every time you play the game. The people who released this game/port in this state should be ashamed. The fact they think this is okay blows my mind; hey should be taken to court. This game is unplayable on PC if you want even moderate performance. ~Don't waste your hard earned money, please!
This game has been out how long and it still runs like crap on a mid/high end modern computer?
I can not play this game DESPITE THE GAME BEING 4 YEARS OLD. Unless EA and Respawn puts out more patches or something I loved Fallen order. But this? I can't even go through Coruscant without having frame issues even on low settings!
Overall: 8.6/10 An excellent progression of Cal Kestis’s story. Probably a must-play if you’ve played "Fallen Order", as it builds on that narrative and provides meaningful progression. Story: 8/10 The story continues from the first game with a few new characters added. The majority of the old cast receive solid continuation in their character development, but the newly introduced characters don’t get the same depth. They aren’t dull per se—rather, they do add excitement—but their progression isn’t as strong compared to the original cast. The writing is good, with some well-written dialogue. There is always some form of information scattered around that adds depth to the ongoing situation. Gameplay: 8/10 This time, the game leans more into a semi-open-world structure. You can explore planets to a much greater extent than in the first game. The overall gameplay is very metroidvania-esque—you grow stronger and gain new abilities as the game progresses, then revisit previous areas to unlock new content. There are “chambers” that act as puzzle sections, along with “Force Tears” platforming challenges and standard platforming segments, none of which are overly difficult. The combat is old-school hack-and-slash with a parry mechanic. You also gain Force powers that can be used in combat without feeling overpowered. Enemy variety is decent and sufficient for the length of the story, with some legendary bosses included both in the main story and as side quests. One complaint is that the legendary bosses aren’t as challenging as regular boss enemies, even on Jedi Master difficulty (I haven’t tried Grand Master yet). Some puzzle sections and legendary bosses are also disappointing in terms of rewards—it doesn’t feel like you gain anything essential for the effort. Lore-wise, however, they do add extra depth to the Star Wars setting. Another annoyance is the default auto-lock mechanic, although it can thankfully be turned off. Graphics: 10/10 No complaints here. Once you reach the semi-open-world planets, the visuals are stunning. The animals, plants, and characters are highly detailed, and the textures and shadows are well done. Audio: 10/10 No complaints here either. The lightsaber effects really bring out the Star Wars fan in you. Blasters have their own distinct presence, droids have unique sound signatures, and the voice acting is clear and well-delivered. The strong writing helps elevate this further. Performance: 7/10 This is where the game falls short. There are occasional issues during gameplay that can reduce enjoyment. Frame-rate drops are noticeable at times. While there have been fixes since launch and the game is in a better state now, I still can’t say it runs smoothly, even in 2026, three years post-launch.
It is a lovely mess. It is very buggy; you need to use an unofficial fix from ModDB so the frame drops reach a manageable level. Also, you need to turn off the EA app overlay because it causes the achievements not to pop. But the fights and the world are great. So it's worth the pain to experience it.
[code]No spoilers in this review! [url=https://store.steampowered.com/curator/45534557/]@MatureContent[/url][/code] I'm having such a hard time with the games in this series and I definitely won't be buying any more of them in the future. Just like with the first game, I get bored of it before it even really starts. It follows the same gameplay direction that the first game did (which I recently learned is called metroidvania) where most of the gameplay revolves around solving puzzles and revisiting previously visited locations, which if I have to be truly honest, I find lazy and it to me feels like the developer chose this route to pump up ingame hours and lower the cost of the game. This is more of a personal opinion though, I know that not everyone is gonna hate this, but games that do this get boring to me really quickly. I do want to say though that I don't think this game is "abusing" this as much as the first game did, but it definitely still is a thing here. All that said, if this was not a problem for you in the first game, you will probably like this sequel, because it does do a lot of things much better and is generally a big improvement over the last game. The main campaign in terms of locations, world design and the story, at least to the point I got to before I quit, is pretty good. Same goes for the audio design which was especially well mastered. I played it with my headphones on and it felt a bit like watching a movie in the cinema at times. Another good improvement is in the lightsaber customization, which is more detailed in this game, there is more choices in all the different pieces, materials and colors. I also really like the idea of running around looking for cool pieces, which you will have to do if you want all the options, since you only have a small portion of what is available at the start of the game. About the performance. I heard it was really bad at launch, but I don't know how bad it was, since I first played it recently, but I think I can say that it still is an issue in some areas. I know my setup is getting older, but my PC did struggle in certain areas. It was running at around 40-50 fps on average, but in some areas it did feel especially slow, with movement feeling slightly delayed. I got this game for like 5 bucks on sale and at that price I can't really be too hard on it and is the only reason I chose to leave this review positive. However, when I looked at what they normally charge, like 70 euro in my region and with the fact that it isnt really a small studio who made this, it really changed my perspective. So, what I'm saying is that there is no way this is worth anywhere near 70 bucks and if you decide to get it, only get it on sale like I did. ————————————————————————————— [url=https://store.steampowered.com/curator/45534557/]Help me out by following my Curator, I’d really appreciate it!![/url]
[h2] Малый повзрослел [/h2] Сильно тут не стану расписывать, если в нескольких словах, то всё то, что Вы видели в "Fallen order" здесь просто размасштабировано и доработано, и кастомизация и полуоткрытые миры и даже повестка, но она здесь, скорее как тот петух на зоне, необходимо зло, всё о нём знают, место у параши ему определили и он там живёт. А вообще я словил небольшой флешбек по ME, ведь "Богомол" по сути та же "Нормандия" и вот это разрабам удалось передать блестяще. Корабль, тоже один из ключевых персонажей [h2] Достоинства [/h2] - Больше кастомизации Богу кастомизации - Масштабнее мир - Боёвка более отзывчивая и интуитивная - Расширена прокачка персонажа - Появились сторонние активности, больше коллекционных предметов - Игра стала выглядеть дороже - Бэктрекинга стало СУЩЕСТВЕННО меньше [h2] Недостатки [/h2] - Нет локализации (даже субтитров) - Есть повесточка, хоть и не внаглую - Есть проблемы с оптимизацией и небольшие баги - Если увлечься сюжетом то желание пылесосить планеты после окончания сюжетки пропадает - Большинство новых персонажей для галочки, не проработанные - Игра ровно на один разок NG+ вообще не прельщает [h2] Сюжет [/h2] Прямое продолжение "Падшего ордена", спустя несколько лет. В импровизированной семье Кела случился разлад, он там с новой командой, противостоит Империи, все дела. Сюжет не особо блещет, как и в первой части, но он здесь масштабнее, например первая локация, это Корусант, планета-город. Разрабы идут с козырей и сразу показывают, что не просто так ели свой хлеб. Ну как для галочки сюжетец пойдет, он стал взрослее и мрачнее, чем в первой части, однако от флёра Диснея так и не избавился и всё так же не обременён глубиной [b] 6 из 10 [/b] [h2] Графика [/h2] Графика неплоха, и как я уже говорил, разрабы в самом начале идут с козырей, показывая нам планету-мегаполис, с кучей неона, трассировкой и ярдами полигонов. По графике если сравнивать с предыдущей, все стало плотнее и детализированнее, моушен не испортился, CGI всё ещё на высоте, некоторые даже дух захватывают. В целом, можно похвалить за улучшения [b] 7 из 10 [/b] [h2] Движок и физика [/h2] Подводят, как и любую последнюю игру по ЗВ. Есть множество неприятных багов, самые безобидные, это провалы в текурах, из неочевидного, был момент, когда обычный ♥♥♥♥♥♥♥♥♥ штурмовик вдруг стал неуязвимым, по нему не проходил урон, я столнул его в пропасть, но также видел его полоску жизни. Это было странно, ну и пару раз игра крашилась на рабочий стол. Неприятненько. По плюсам, боёвка стала живее, отзывчивее и интуитивнее что ли. По паркуру тоже прогресс, добавили рывок, Кел теперь не падает в пропасть из-за внезапно сьезжающей камеры. А так из нового, появился новый наземный (и не только) транспорт на некоторых планетах, также нашего любимчика BD-1 не обедлили новыми механиками. В целом, можно поставить "уд", но работать есть над чем. [b] 6 из 10 [/b] [h2] Геймплей [/h2] Геймплейно всё что было хорошего расширилось. Кастомизацию прокачали на все сто. Причи, бороды, костюмы, цвета костюмов, световой меч вообще теперь по винтикам можно собрать, бластер появился, который к слову тоже кастомизщируется, несколько палитр цветов, в том числе по текстурам, короче просто красавчики. Появились "слухи" в целом эквивалент сайд-квестов, где в подавляющем большинстве случаев, нужно пойти в какой-нибудь закуток и убить какого-нибудь негодяя. Разочаровало то, что в падшем Ордене, было предупреждение о том, что дальше пойдет плотный сюжетный поток и, мол рекомендуется закончить все свои дела. В этой части я этого не увидел и после окончания сюжета было впадлу пылесосить неоткрытые области, а обойти все Вы не сможете, потому что нет нужных способностей, такие дела. Да и ещё поиск скрытых предметов стал ешё более платформенным, но в жанре ребята прокачались, скакать по скалам или пустыням стало интереснее, чем в прошлой части. Ещё появились перемещения на точках медитации, что, наверное самое главное. Но опять же, второй раз я бы в неё играть не стал, кроме того вариативности так и нет, работы с Тёмной и Светлой сторонами Силы тоже нет, и это удручает, учитывая, что вся Вселенная ЗВ именно про это. [b] 7 из 10 [/b] [h2] Звук и Вайб [/h2] Да, в целом тут все в порядке. Непривычно было слушать оригинальную озвучку, но потом привыкаешь. Очень понравилось, что разные цвета мечей звучат по разному, вроде мелочь, но так круто ощущается. Вайб, к сожалению периодически сбивается, не смотря на более мрачную ветку повествования, падшим Орденом я проникся больше. [b] 7 из 10 [/b] [h2] Итоговый вердикт [/h2] В целом такой крепкий середнячок, полуслешер, полурпг, полуплатформер, полуещёчёртзнаетчто. Но учитывая то, что в последнее время "изрыгают" "триплэй" и "даблэй" студии, это не самый плохой вариант, недельку медитативного геймплея он Вам обеспечит. [b] Итоговая оценка 6,6 из 10. Могу предложить Вам брать стандартное издание по скидке, чтоб стоило дешевле 10 долларов. В Де-люхе только косметика, а в игре её и так выше крыше и костюмов и цветов и деталей. Игра на разок, имейте ввиду, лично у меня никакого желания погружаться в NG+ не возникло и думается, что я не один такой [/b] P.S. Наконец-то закончился полугодовой марафон по ЗВ. 35 игр, чёрт возьми, Звёздными войнами наелся по уши, "аутлос" не считаю за часть саги, там убейсофт наворворотил такого, что и бесплатно не надо. В общем хотел сказать спасибо всем, кто читал, делал замечания, лайкал и дизлайкал, я очень это ценю и "Да, пребудет с Вами Сила"
First of all, I will be talking about this game briefly, unlike the 0 effort review I wrote for Fallen Order, so yes, get ready for a few minutes of reading the peak. So I will be dealing with the negatives first- **ONLY ACTUAL NEGATIVE-** The optimisation of the PC port is so trash I can't describe it in words. It is just insanely awful. FPS is the problem most people face, and yes, I had frame drops in open areas of the game, but the frame drops weren't the main issue. The main issue for me was that the textures weren't loading. I don't know if that's because of my not-so-high VRAM capacity or if the game sucks, but yeah, apparently I got to know many people had this problem. But, thanks to the godsend mod that I found somewhere, which fixed the textures for me and made it playable. **THE FRUSTRATING PART-** I played this game on "JEDI MASTER," but boss fights and the difficulty setting were not the frustrating part. It was the dumb manoeuvres and weird jumps in some places that had to be adjusted to a frickin' picture-perfect, 101% accurate angle to make the jump possible. This is the literal first game where I threw my controller, and that throw was because of my 6967420th attempt to make a jump. But jokes aside, maybe it was because I sucked, but it is what it is. **THE MAIN ANTAGONIST-** **(NOT GONNA SPOIL)-** The game makes you revolve around a guy called "Dagan Gera," who's a villain with potential and a great backstory, but the actual villain is a random guy. I don't like the turnaround. I don't know what the writers did there. **THE LOVABLE PART -----------** So yes, this game is definitely not slop. The game itself is made with a lot of effort and detailing, and I will be talking about the lovable part here- **The Combat----** The combat of this game is exactly how we expected it to be for a sequel to Fallen Order. The lightsaber stances are super fun to try, parrying is still satisfying, and hits hard. Bosses are of variety, unlike the 1st game, and the dark side ability, oh my god, it was so fun. Wish we got it earlier. **The Customization-** The customization was amazing. You can literally customize the silliest of the silly things, and there are a lot of options too. **The Graphics and Planets-** The graphics are flawless, easily one of the most beautiful games ever. Some areas really make you stop and enjoy the breathtaking scenery. But the planets, even though they are well made with lots to do, this game lacks the biomes that Fallen Order had. 75% of the game is roaming in deserts or barren lands, and the other 25% is about roaming in the Empire's bases. **The Story--** Let me tell you, I found the story more happening and enjoyable than the prequel. It had that emotion and depth to it. Overall, not a cinematic masterpiece, but well written. **Characters--** **Merrin-** 10/10. Cal and Merrin are such a great couple. **Cere-** 9/10. Great character arc, perfectly shown. **Eno Cordova-** No one gave a damn about this guy. **Greez-** 10/10. My personal favourite. Bro is like Rocket from Guardians of the Galaxy. **Bode-** 6/10. They could've made him much, much better. Wasted potential and rushed arc. **Cal Kestis-** (10/10) We see Cal change from an immature Force bearer to a mature and disciplined Jedi who knows his thing and fights like a true warrior. Amazing development. He is a great addition to the Star Wars universe. There were also many side characters that you can add to your camp, but no one really cares, so yeah. **Conclusion-** I mean, play it for sure if you enjoyed Fallen Order, and if you didn't, there is a slight chance that you may enjoy this one. I wish I played this on my PS5. I think I could've liked it better if there were no optimisation issues, but as a game, it's definitely a great one. As an overall experience, which I faced, it's still good, but not, like, very good. From my side, a **7.5/10** to the experience and **8.5/10** just for the game.
Garbage. Weirdly enough the prequel was better for me
Good game ruined by bad optimization and bugs !! Story is good, good world to explore, beside that bad optimization and bugs made the experience bad. Talking about bugs i can't mention each of them cuz there are lot of them, even on menu u will see bugs, but its not totally unplayable, if u encounter bugs which wont let u progress just restart the game. And here comes the worst part, ♥♥♥♥ optimization !! Constant FPS drops, gpu temperature reaching 80-90°c even on menu. To fix the high temp issue cap ur FPS to 60 than use DLLS-FSR upscaling to balance, this setting made by gpu temp come down to 55°c. Seriously game developers are being too lazy now, depending too much on AI and making crap unoptimized games. Only giving positive review for good story, you can try but only on sales not worth full money !!
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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