
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Modeled estimate, not a reported figure. How we estimate →
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About
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a prime example of a perfect Steam Deck game with no proper controller support. Yes i have tried modding controller support into the game but it is impossible to map in a way that makes it enjoyable to play. Easy fix is the developers add a real controller map for the game. The game is made in Unity so adding proper dual stick controller support would take the dev an hour to implement and 2-4 days to test and adjust.
购买建议: 1. 不要被中间经历了恶意MOD事件之后被刷差评干扰到你的购买欲望。这就跟Wallpaper Engine一样属于赛博花柳:如果你想安全地打MOD,只要用订阅量最高的就绝对不会出现问题。这种事情可能是制作组经验不足导致的,但不妨碍不打MOD的本体依然是一个好游戏。在发售之后这个游戏已经免费更新了两张地图(37号,海岛,相比来说本体有5张)。 2. 它的游玩时间大致估量,按照第三个难度(一共六个,撇除自定义。其中第六个必须通关一次后才可以开)来说: a. (基础)40小时,如果你只是想打出结局 b. +40~ +80小时,如果你想全成就+全收集 c. -20 ~ -40小时,如果你打了强力辅助性MOD (譬如,全部可购买/全图物资明牌) d. (更新/DLC)可能再+10~+20小时。 加部分提高游戏体验的MOD是相当好的,譬如说明示搜到物品价格,以及显示分解后的物品之类。 另外请注意打MOD可能降低帧数。 3. 这个游戏的玩点在哪里?可能是搜打撤本身反复的决策问题:在资源有限的情况下,你是想继续搜集拉高收益,还是到此为止步步为营? a. 这游戏相比起塔科夫可太解压、太确定了。你犯了什么错你自己都知道。上手难度相比来说低很多。 b. 但是它又继承了一点点塔科夫的核心精髓:你犯了致命错误,那你这一轮的装备就全没了(低难度第二条命可以找回来)。 c. 我认为搜打撤类型最吃屎/通马桶的部分就是你得反复搜才有足够的装备,本质就是多抽几次就能抽中。这类任务并不能提供新东西,只会延长你的游戏时间。
不推荐。理由不是游戏质量,而是其放任并纵容恶意 Mod 行为。 作为一款 Steam 游戏,其 Mod 生态中出现了极其恶劣、违反社区基本共识的行为: 有 Mod 作者在 Mod 中暗中植入黑名单机制,在玩家进入游戏时检测 Steam ID,一旦命中黑名单就强制退出游戏,且没有任何提示或告知。 这已经不只是“作者个人脾气问题”,而是实质性的恶意代码行为。 更荒谬的是,该黑名单的触发标准完全不透明且极端随意: 有玩家仅仅是在评论区正常反馈 Bug、没有任何攻击性言论,就被作者嫌烦并加入黑名单。 在源代码被社区扒出后,该作者: 公开承认该功能存在 坚称自己“没有任何问题” 对提出质疑的玩家进行人身攻击 其小团体成员甚至公开辱骂玩家,并扬言将来要在创意工坊上传带病毒的 Mod 这些言论和行为都有公开记录。 更令人失望的是官方态度。 在其他游戏(例如 RimWorld)中,官方曾直接介入并下架类似恶意 Mod。但在本作中,有玩家联系官方后发现: 官方对该 Mod 作者极其尊敬,以“老师”相称 还向作者赠送周边礼物 仅以“建议”的口吻要求其修改内容 同时却在社区对玩家表示“官方已要求作者移除恶意代码” 而这些前后不一致的态度,正是 Mod 作者本人因为坐不住而晒出的聊天截图所证实的。 总结一句话: 如果你打算购买这款游戏,请明白: 你不仅是在买游戏本体,也是在默认接受一个官方选择纵容恶意 Mod 行为的生态环境。 如果你在意: 玩家最基本的使用权 Mod 的透明性与安全性 官方是否真正站在玩家一边 那请在入手前三思
球球了,我真的很需要那该死的点数去换那涩涩的头像,赞一次牛子暴涨10cm! ⣿⣿⣿⣿⣿⣿⣿⡇⡌⡰⢃⡿⡡⠟⣠⢹⡏⣦⢸⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡿⢰⠋⡿⢋⣐⡈⣽⠟⢀⢻⢸⡂⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣋⠴⢋⡘⢰⣄⣀⣅⣡⠌⠛⠆⣿⡄⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣶⣁⣐⠄⠹⣟⠯⢿⣷⠾⠁⠥⠃⣹⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠟⠋⡍⢴⣶⣶⣶⣤⣭⡐⢶⣾⣿⣶⡆⢨⠛⠻⣿⣿⣿ ⣿⣿⣿⢏⣘⣚⣣⣾⣿⣿⣿⣿⣿⣿⢈⣿⣿⣿⣧⣘⠶⢂⠹⣿⣿ ⣿⣿⠃⣾⣿⣿⣿⣿⣿⣿⡿⠿⠿⠿⡀⢿⣿⣿⣿⣿⣿⣿⡇⣿⣿ ⣿⣿⡄⣿⣿⣿⣿⣿⣿⡯⠄⠄⠾⠿⠿⢦⣝⠻⣿⣿⣿⣿⠇⣿⣿ ⣿⣿⣷⣜⠿⢿⣿⡿⠟⣴⣾⣿⡇⢰⣾⣦⡹⣷⣮⡙⢟⣩⣾⣿⣿ ⣿⣿⣿⣿⣿⣆⢶⣶⣦⢻⣿⣿⣷⢸⣿⣿⣷⣌⠻⡷⣺⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡜⢿⣿⡎⢿⣿⣿⡬⣿⣿⣿⡏⢦⣔⠻⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠎⠻⣷⡈⢿⣿⡇⢛⣻⣿⣿⢸⣿⣷⠌⡛⢿⣿ ⣿⣿⣿⣿⣿⣿⡏⢰⣷⡙⢷⣌⢻⣿⣿⣿⣿⣿⢸⡿⢡⣾⣿⡶⠻ ⣿⣿⣿⣿⣿⡟⣰⣶⣭⣙⠊⣿⣷⣬⣛⠻⣿⣿⠈⣴⣿⣿⣿⠃⠄ ⣿⣿⣿⣿⡟⠄⠹⢿⣿⣿⣿⣤⠻⠟⠋⠡⠘⠋⢸⣿⣿⡿⠁⠄⠄ ⣿⣿⣿⣿⠁⠄⠄⠄⠙⢻⣿⣿⣇⠄⠄⠄⠄⠄⣺⡿⠛⠄⠄⠄⠄ ⣿⣿⣿⡏⠄⠄⠄⠄⠄⠄⠄⠉⠻⠷⠄⢠⣄⠄⠋⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠸⣿⠄⠄⠄⠄⠄⠄⠄
正常人看见粪坑都知道躲,所以你为什么要主动往节奏里跳进去? 我现在随便看一个鸭科夫视频,网站就给我猛猛推送鸣潮的视频跟广告,几个视频网站都是这样,点不感兴趣和屏蔽鸣潮词条都没用!搞得我现在手机刷视频的时候狂刷鸣潮NC粉跟别的饭圈带节奏互喷的内容! 老子都™快40的人了,对这群饭圈神游不感兴趣!本来还挺期待之前预告的僵尸地图的,现在玩™的蛋吧!
[h1] 不敢玩,不推荐玩[/h1] 因为不知道哪些 [b]mod里有病毒 [/b],官方也不处理。 你们不好好管理舆情和社区环境,那我会反对所有我的好友入坑这个游戏。
不推薦購買 官方縱容惡意 Mod 行為 個別mod有實質的惡意程式碼行為 其團體成員甚至揚言將來會在創意工坊放上帶病毒的 Mod 真要購買的請慎重三思!!!
现在看起来好像有些声音就是想搞死这个游戏,几个月前已经解决的事翻来覆去的说,我都看重影了。至于游戏本身我觉得本体内容就够回本了,创意工坊的那些qol mod更是加分项,各有各的玩法,挺不错的
Quack (If only this game has official coop mode it would be perfect, still fun on solo tho)
7/10,很棒的小品级游戏,但也只是小品级 比只知道抄袭创意工坊内容的厂商更差劲的是连抄袭创意工坊内容都不会的厂商 稀有度显示,对局收益显示,物品基准价值显示,多种排序方式,赶快的 最后,如果以上都做不到,我还想要一个禁用联动内容的小开关
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Audience
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, German, Russian, Spanish - Latin America, Korean, French, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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