
Experience the insane antics of Saints Row IV. The Saints have gone from the Penthouse to the White House - but Earth has been invaded and it’s up to you to save it with an arsenal of superpowers and strange weapons, in the wildest open world game ever.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 77.6Kreviews | 88% | — | $35.3M |
| $4.99−75% | 620ratings | 78% | #213 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
forces Epic Online Services so you can cross play with 0.001% of players on Tim Sweeney's failed child
WARNING: After the most recent update, this game that I bought ON STEAM years ago, PAUSES my game during a single player campaign to ask me to link my Epic account. The embedded Epic update is FORCE PAUSING me in the middle of a SINGLE PLAYER game to make me link my accounts... I didn't even buy this from Epic. This is why Steam will always be better than Epic launcher.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Polish, Russian, Japanese*languages with full audio support
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
played for five minutes got asked to link Epic games account 12 times i didnt even buy it on epic games so i dont want to link the account ffs thinking about getting a refund and just play the dayum thing on my xbox
Right-click the game in your Steam Library. Go to Properties > Game Versions & Betas and select "sriv_legacy". This is pretty much mandatory in order for the game to be playable, since Epic Games decided to screw up the latest default version and install some of their crappy software onto your system without your consent when you launch the default version. You know, cause we didn't hate Epic Games enough already. This step is also necessary in order to play a lot of SRIV mods.
Unplayable with epic game account popup every 30 seconds. ♥♥♥♥ epic games
那位大佬出个最新的汉化补丁吧求求了我基本把所有的汉化都用过了,基本都不行,真的太需要一个新的了
Epic idiocy strikes again. Good game IMO, but I have no idea why you want to spam me with online connections on a single player game.
Many people say that the series died with 2/3 but I think this is over hated. Mindless dumb funny games are so hard to come across now
Saints Row IV should have been a DLC for the third game rather than a standalone sequel. While I have a nostalgic soft spot for the soundtrack and the dubstep guns that I absolutely loved as a kid, the rest of the experience falls flat. The introduction of superhero powers completely ruins the game's balance, making vehicles and customization pointless, while the recycled map feels lazy and uninspired. It’s a repetitive, identity-clashing mess that lacks the charm of the earlier entries, proving that a great playlist can't save a game that should have stayed an expansion.
Played it through about ten years ago, didn't like it as much as Saints Row 3 but had some fun. Wanted to play it again, after a lot of troubleshooting and fixes I managed to get the random crashes reasonably under control, but the final mission is a crashfest and after two days of trying and retrying I finally gave up and uninstalled. Like a lot of games leaning on pop culture references it hasn't aged well, and the combination of repetitive puzzles and very grindy kill 100 enemies sidequests can really suck the enjoyment out of the game. For these reasons I don't recommend SR4, play SR3 instead.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $5.4M | 21.8K | 76% | $9.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $6.5M | 11.5K | 92% | $29.99 | |
| $96.1M | 95.2K | 82% | $49.99 | |
| $45.6M | 128K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.2M | 19K | 80% | $69.99 | |
| $35.3M | 277.2K | 97% | $9.99 | |
| $35.4M | 29.3K | 95% | $29.99 | |
| $35M | 34.4K | 98% | $29.99 | |
| $34.9M | 219.5K | 79% | $11.99 | |
| $34.9M | 76.3K | 94% | $17.99 |