
From the creators of Batman: Arkham, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible: Kill the Justice League.
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About
From Rocksteady Studios, the creators of the Batman: Arkham series, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible to save the world: Kill the Justice League.
Join the newly “recruited” members of Amanda Waller’s infamous Task Force X (aka the Suicide Squad), Harley Quinn, Deadshot, Captain Boomerang and King Shark, as they set out on an impossible mission to Kill the Justice League. Drop into an expansive and dynamic open-world Metropolis ravaged by Brainiac’s invasion and terrorized by the heroes who once protected it.
Each Squad member brings their own traversal mechanics to help them navigate a sprawling and battle-torn Metropolis, combining free-roaming exploration and combat verticality for an unforgettable experience. Players are free to experiment with a variety of different play styles to unleash maximum damage on their enemies. Whether in single player or online with up to three of your friends, players can take on this suicide mission their own way.
Post-launch, players can expect a continuously evolving Metropolis with free new playable villains, environments, weapons, in-game events, and more, all included with purchase of the base game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish, Portuguese - Brazil*, Simplified Chinese, Traditional Chinese, Japanese* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Suicide Project: Kill the Entire Franchise[/h1] Microtransactions, huge priced game, optimisation garbage, fps drops, stuttering, bullet sponge bosses/enemies, repetitive activities, no fast travel system except for the QG in the extreme corner of the map that makes you cross the whole map to reach any mission, extremely repetitive endgame, rushed and uninteresting story, no real pressure by the Justice League/Brainiac during the whole game, villains defined as "poor" victims, fake characters implemented that doesn't exist in DC comics/universe, and more... Except the actual gameplay which can be fun by moment (not gonna lie on that), this is just an unfinished/rushed game that got corrupted by live service model (with skins at 10 to 20€ when you buy the game for 99€?!) and by some trash decisions. The story itself doesn't make sense after the fight against Flash, everything is rushed and the characters are unbearable most of the time. Ironically, this game truly makes "Gotham Knights" shine in my opinion, a game I was sadly disappointed of but now I can actually see more good parts after finishing Suicide Squad: even if GK isn't an excellent game, at least the story was way more interesting, with a good character background and an extremely epic intro and end to Batman (while SC:KTJL is a pure insult to this character... especially when it's thanks to him that Rocksteady became popular and for a game that is canon to the Arkham games) [b]Honestly, for your computer health, your mind integrity and your time, just pass this game! It's literally the n-th live service game that grab your money for a repetitive gameplay and a real stupid story. This game doesn't deserve its price, even in sale.[/b] [h1]🏆 Achievements 🏆[/h1] Finish the main campaign, find every collectibles, finish every support squad missions and be prepered to farm the same 3 incursion missions until you reach Squad level 50 (and get the Infamy Get Sets). For more details, you can follow [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3170964488]this guide[/url]. [b]~50h to 100% Solo[/b] (or less in Co-op)
[h3]Приветствую вас во вселенной DC ⠀⠀⠀На связи [url=steamcommunity.com/id/2o77x][b]KΛRHΛD[/b][/url][/h3] Как и многие, я ждал эту игру из-за имени Rocksteady и любви к серии Batman: Arkham. После релиза вокруг неё было столько негатива, что захотелось проверить всё самому. Прошёл сюжет и немного задержался после титров. В итоге понял, почему мнения об игре настолько разные. [b]Это не полный провал, но точно одна из самых упущенных возможностей последних лет.[/b] [h3]🦈 О чём игра[/h3] Перед нами кооперативный лутер-шутер от третьего лица во вселенной DC. Брейниак захватывает Землю, Лига Справедливости оказывается под контролем врага, а разбираться с последствиями приходится Харли Квинн, Дэдшоту, Капитану Бумерангу и Королю Акуле. Основу геймплея составляют: • стрельба • перемещение по Метрополису • прокачка персонажей • сбор экипировки • боевые активности [b]Главная сильная сторона игры — мобильность.[/b] Каждый герой передвигается по-своему, и летать, прыгать или телепортироваться по городу действительно весело. К сожалению, дальше начинаются проблемы. [h3]🎮 Личный опыт[/h3] Первые часы играются неожиданно бодро. Сюжет цепляет, катсцены сделаны качественно, персонажи постоянно взаимодействуют друг с другом. Метрополис выглядит красиво, а встречи с членами Лиги Справедливости воспринимаются как важные события. Но постепенно становится заметно, насколько ограничен набор активностей. Большинство миссий сводится к знакомым задачам: • удержать точку • уничтожить объект • отбиться от волн врагов • зачистить территорию Сначала это работает. Потом начинает повторяться. Ближе к финалу появляется ощущение, что игра показала почти всё содержимое ещё в первой половине прохождения. [u]Особенно разочаровывает разнообразие врагов.[/u] Новые условия появляются, но сами бои со временем начинают сливаться в одно большое сражение с одинаковыми противниками. [h3]🎭 Сюжет и вселенная Arkham[/h3] Сюжетная задумка мне понравилась. Идея столкнуть Отряд Самоубийц с одержимой Лигой Справедливости выглядит интересно, а некоторые сцены действительно получились сильными. Но если вы хорошо знакомы со вселенной Arkham, многие решения сценаристов могут вызвать вопросы. Часть событий выглядит скорее попыткой удивить игрока, чем логичным развитием истории. [i]Поэтому после титров остаётся чувство, что потенциал этой идеи раскрыли далеко не полностью.[/i] [h3]⚙️ Проблема сервисной модели[/h3] [b]Главный недостаток игры — желание быть сервисом.[/b] Лут выпадает постоянно, оружия много, ресурсов тоже хватает. Но большая часть добычи быстро превращается в очередной предмет на разбор. После прохождения сюжета это ощущается ещё сильнее. Игра явно рассчитывает удерживать игрока гриндом и сезонным контентом, но разнообразия для этого недостаточно. [u]У меня интерес к проекту практически закончился сразу после финала.[/u] [h3]🛠️ Техническая сторона[/h3] Технически игра тоже неидеальна. Иногда встречаются просадки производительности, а в крупных боях экран буквально завален эффектами, цифрами урона и вспышками. Отдельно не понравилась зависимость от онлайн-сервисов. Для игры, которую многие проходят ради сюжета, это выглядит странным решением. [code][i]Понравился обзор? Подпишись на мою страницу куратора — я регулярно делюсь интересными играми и рекомендациями:[/i] [url=https://store.steampowered.com/curator/45992773-K%25CE%259BRH%25CE%259BD-%25D1%2580%25D0%25B5%25D0%25BA%25D0%25BE%25D0%25BC%25D0%25B5%25D0%25BD%25D0%25B4%25D1%2583%25D0%25B5%25D1%2582/][b]KΛRHΛD рекомендует[/b][/url][/code] [h3]✅ Плюсы[/h3] • Отличная система перемещения • Харизматичный Отряд Самоубийц • Хорошие катсцены • Интересная стартовая завязка • Несколько запоминающихся боссов • Красивый Метрополис • Кооператив делает игру веселее [h3]❌ Минусы[/h3] • Однообразные миссии • Мало разнообразия врагов • Быстро надоедающий лут и гринд • Слабый эндгейм • Спорные сюжетные решения • Технические проблемы • Зависимость от серверов • После сюжета почти нет желания продолжать играть [h3]🏁 Итог[/h3] [b]Главный вопрос после прохождения — зачем этой игре вообще понадобилась сервисная модель.[/b] Под слоями лута и сезонного контента скрывается вполне неплохой сюжетный экшен с отличной мобильностью и интересной идеей. Но именно стремление удерживать игрока любой ценой мешает игре раскрыться. Фанатам DC по большой скидке попробовать можно. Тем, кто ждёт нового уровня качества от создателей Arkham, лучше заранее снизить ожидания. [i]Я не жалею, что познакомился с проектом. Но ещё меньше я жалею о том, что после финальных титров почти сразу его удалил.[/i] [b]⭐ 5.5/10 — хорошая идея и отличный мувмент, которые не смогли вытянуть однообразный сервисный геймплей.[/b] ────────────────────────────────────────────────────────────── [h1][b]Если обзор был полезен — буду искренне рад лайку 👍, награде🏆 или паре слов в комментариях✍️ Это поможет в работе над следующими обзорами и просто будет приятно. Для ознакомления 👇[/b] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[url=steamcommunity.com/id/2o77x/recommended/] [b]🎮 Мои Обзоры [/b] [/url] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[url=steamcommunity.com/id/2o77x/myworkshopfiles/?section=guides] [b]📖 Руководства [/b] [/url] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[url=steamcommunity.com/id/2o77x/screenshots/] [b]📸 Скриншоты [/b] [/url] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[url=steamcommunity.com/id/2o77x] [b]🥷 Профиль Steam [/b] [/url][/h1]
Good game, great humour. Terrible Arkham game. I would've preferred this game more if this was its own standalone game in a different universe, but seeing as this is part of the Arkhamverse I think it is a great disrespect to Batman, who is a character I played as a kid and grew up playing through the Arkham games. Other than that, the game is repetitive but the story is alright and there's a few funny moments that fit the theme of the game. Would I play it again? Probably not.
This one’s a bit tricky to pin down because there’s genuinely a lot here that works, even if the overall package feels uneven. Kill the Justice League surprised me in a few ways. The narrative is easily one of its strongest aspects there’s a sharp, comedic tone throughout that really leans into the idea of playing a group of chaotic anti heroes. The banter between the squad carries a lot of the experience, and at times it feels like the game understands exactly what kind of story it wants to tell. When it’s focused on character interactions and big story moments, it’s genuinely engaging. Gameplay wise, the shooting feels tight and responsive, and the traversal systems for each character add a nice layer of variety. Moving around the city is often more fun than the actual combat encounters themselves. That said, the combat can feel a bit gimmicky. The reliance on specific enemy mechanics where certain enemies can only be weakened or finished in one very particular way starts to wear thin after a while. What initially feels like a tactical layer eventually comes across as restrictive rather than rewarding, breaking the flow of combat instead of enhancing it. Another issue is repetition. Even though the core mechanics are solid, the mission design doesn’t evolve enough to keep things consistently fresh. A lot of encounters start to blur together, and it becomes clear that the game is built around a live service model. That structure seeps into the design in ways that don’t always benefit the experience, especially if you’re someone who prefers a more self contained campaign. That’s where it ultimately lost me. I had a good time with the main story and don’t regret playing it, but I have little interest in sticking around for the endgame or seasonal content. The “endless loop” of grinding missions, chasing gear, and keeping up with updates just isn’t appealing if you don’t have the time or the desire to commit to a live service ecosystem. There’s also a broader tonal disconnect that might not land for everyone. While the humor and irreverence are a big part of the game’s identity, they can clash with the weight of what’s actually happening in the story. Some moments that should feel impactful end up undercut by jokes or the overall lighthearted tone, which may work for some players but feel off for others. The boss battles were also a huge dissapointment especially Batman. The story, characters, and moment to moment gameplay are enjoyable, but they’re wrapped in a live service model that won’t appeal to everyone. If you’re just in it for the campaign, there’s definitely fun to be had but if you’re not interested in the long term grind, it’s hard to see much reason to stick around once the credits roll.
The gameplay loop is so boring that I didn't even bother finishing the game. Also the fact that the suicide squad can kill heroes like the Flash and Superman is nonsensical at best like come on you really expect me to believe a group of 4 dumbasses can kill the fastest man alive with a gun?
MEJOR MIERDA, EN SERIO. Me arrepiento de haber gastado dinero en esto, solo es ir de un punto A al punto B y de nuevo al punto A. Cagada de historia, nadie le gana a Batman. Mas fea la Harley Quinn, le falta 10 kilos de poto
Reviewers were too nice, this game is even worse than they would lead you to believe. Endless God awful cutscenes, meaningless loot systems, obnoxious UI overload of nonsense that doesn't mean anything. Words cannot describe how miserable of an experience playing this pile of decaying animal organs is. It's debilitating to the human psyche. It's not even worth the $2 I paid.
[h1]Stutter squad[/h1] Why this game even a thing? So you play as a superhero and fight enemies in around the city. It tries to be a live service coop game but would've been pretty good single player experience. Since the story and characters seem decent. Combat also is pretty fun. But the gameplay loop is so boring and tedious that's beyond comprehension why this game even exists. All you do is travel around the city to the waypoint, fight enemies, rinse repeat. You get some useless trash like in other live service game I guess. Like loot or something, different coloured weapons, loot boxes and other crap. As far as the single player of the game goes it really had potential to be something like guardians of the galaxy. But they had to ruin it and make into a looter shooter. Graphically it's alright but holy crap the stutters are non stop. Oh wait could it be unreal engine? Ah yeah another unreal engine slop. Sound? Don't know, kept it basically muted and listened to music. Never finished it because it's so boring. Just skip it. [b]Pros[/b] [list] [*]Characters are cool [*]Harley [*]Voice acting [*]Fun combat [/list] [b]Cons[/b] [list] [*]Useless loot all over the place [*]Repetitive [*]Boring [*]Stutter after stutter [*]Terrible traversal [*]Live service [/list] [url=https://store.steampowered.com/curator/32930811-Kosmos%27s-Cosmic-reviews/?appid=704030][h1]Follow my curator page for more[/h1][/url] [url=https://www.twitch.tv/crazykosmikbunny] [h1]My Twitch[/h1] [/url]
My relationship with this game has been all over the place. It presents good, enjoyable concepts, but then loses all of that due to it’s terribly designed UI, interface and gameplay system overall. Unfortunately the gameplay in this is just rubbish. It’s repetitive slop which gets boring after a few hours of playing. It’s the exact same few missions just repeated. Which especially sucks because you have to grind the exact same missions to progress in the episodes after beating the main story. The bossfights are (mostly) really good though. Flash, Green Lantern, Batman and then Superman’s bossfights are all fun and have some flexibility in gameplay, (compared to the rest of the game). However, the episodes’ bossfights (in which you fight Brainiac) are just copy and paste’s of the justice league’s fights, where Brainiac takes their forms and powers. So you’re essentially just replaying the exact same fights again and again, which is just exhausting and unfun. I did eventually give up playing after beating the 5th episode, it was just so boringly repetitive replaying the exact same missions over and over, I just couldn’t be arsed at that point. The game is very much focused on trying to compete with battle royale games such as Fortnite very much focusing on being live service, insisting you to get mates to play through the game with or at least consider that option. Every mission is built with multiplayer in mind while every game in the series prior to this has been single player story games. The focus on this multiplayer system makes learning on how to navigate the menu screen very confusing. They include different cosmetic looks for each characters, loadout, a talent tree, a store, battlepass, codex and a social section on the menu screen. Most of which, aren’t even necessary during average gameplay. The amount of time you have to spend sorting out weapon configurations, upgrades, missions and tasks, etc, is just annoying. After every mission you’d gain around 3 – 5 new weapons as well, clogging up your inventory fast, which the game then prompts you to delete items you’ve collected previously to make up for your new ones, taking up even more time, having to go through all your weaponry just to select what needs to be deleted and not. It’s stupid and frustrating. It just overcomplicates everything considering that the majority of players play solo. Another massive negative on this is it’s extremely poor optimisation, the game doesn’t run well at all. I’ve experienced crashes and softlocks more times than I can count. One good thing going for it however is the story, it’s pretty good and the cutscenes can be pretty funny at times, the dynamic between the suicide squad is done well and I do really like the dialogue. The voice acting is really strong and quite immersive, King Shark, being my favourite and mained character, is genuinely hilarious and had some really funny moments there. Though the story taking part in the Arkhamverse is a huge downside. They definitely should’ve put this game in it’s own timeline, excluding it from the Arkhamverse considering how good the Arkham games are, it really ruins and disrespects Arkham Batman’s legacy. It also contradicts the previous Arkham games with it’s sudden blatant changes of characters. For some reason they decided to introduce a completely new Deadshot compared to the previous Arkham games, rewrite the old Deadshot to be from an alternate universe, meaning he’s an imposter, and got the new Deadshot to kill him off screen, then not even bother to explain it other than a few hints in some cutscenes. Another insult to the previous Arkhamverse in my opinion is the fact that In the first two episodes of the seasons, for some reason they feel the need to bring back Joker, from a different reality of course. I didn’t mind this Joker as much but it’s a bit insulting to Mark Hamill’s Arkham Joker, which was portrayed so incredibly well. While I do think introducing ANOTHER Mr Freeze into the Arkhamverse and gender-raceswapping him into a lesbian Asian woman was a TAD much, it didn’t bother me as much as the other’s they changed. And finally, The tone of this game is highly comedic while Arkham Batman is much more serious and grounded, being another reason as to why this doesn’t make sense. They even presented a reason on how Batman joined the Justice League following the events of Arkham: Knight in the lore, which is just even more insulting because its almost teasing what we could’ve gotten, if they didn’t decide to gamble on this stupid idea. Overall, If you do consider playing this, I highly recommend buying it while it’s on sale, as it is NOWHERE near worth getting at its full price. And definitely do NOT play the episodes after the main story, it’s meaningless slop which you have to grind for ages to get worthless prizes. I fully recommend only playing through the main story. Conclusively, I’d rate this game a 4/10. Where it lacks in gameplay, mechanics, interface, lore and accuracy within the Arkhamverse, it shows *some* levels of decency in it’s fun and comedic story and cutscenes. I really did try to like this, I was so passionate and in love with the previous Arkham games, they were some of the best gaming experiences I’ve ever had, but honestly this was such a huge miss and really broke my heart considering what came before it, a legacy taken apart for no reason. The game isn’t too terrible but if you completely disregard the story, it is definitely bad.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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| Heroes of Might and Magic: Olden Era | $28M | 20.8K | 88% | $39.99 |
| NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 | $27.8M | 90.5K | 91% | $14.99 |
| Deus Ex: Mankind Divided | $28.1M | 42.1K | 76% | $29.99 |
| Sonic Racing: CrossWorlds | $28.1M | 16.4K | 93% | $69.99 |
| Assassin's Creed 2 | $27.6M | 60.8K | 89% | $19.99 |