
Save humanity from extinction in post-apocalyptic action-adventure Stellar Blade™. Experience blistering combat and a twisting storyline as you unravel the mysteries of Earth’s downfall.
Modeled estimate, not a reported figure. How we estimate →
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Experience the acclaimed PlayStation®5 hit Stellar Blade™ from Korean developers SHIFT UP, now optimized for PC.

The future of humanity is balanced on the edge of a blade. Ravaged by strange, powerful creatures, Earth has been abandoned, and what is left of the decimated human race has fled to a Colony in outer space.
After travelling from the Colony, EVE arrives on the desolate remains of our planet with a clear-cut mission: to save humankind by reclaiming Earth from the Naytiba – the malevolent force that has devastated it.
But as EVE tackles the Naytiba one-by-one, piecing together the mysteries of the past in the ruins of human civilization, she realizes that her mission is far from straightforward. In fact, almost nothing is as it seems…

Engage in blisteringly fast combat as you slash a path through the remnants of Earth. Unleash graceful yet brutal attacking combos, unlock new moves and weapon upgrades, and face epic boss encounters that will challenge both brain and brawn in equal measure.

Become immersed in a highly detailed post-apocalyptic world that blends beauty and horror to spectacular effect.

Unravel a gripping human fate story, with mature themes, a thought-provoking narrative and emotionally-charged revelations from beginning to end.
Test your skill and strength against the fearsome warrior Mann, the leader of the Sentinels in Boss Challenge Mode.
Chinese and Japanese voice over and lip-sync support.
25 costumes, three pairs of glasses and six pairs of earrings.
Ultrawide monitor support
Journey across breathtaking science fiction-inspired environments through support for ultrawide screen setups, including 21:9 and 32:9 aspect ratios.
PC optimized graphics
Bring this stunningly vibrant world to life with support for performance-enhancing technologies including NVIDIA DLSS 4 AI-powered graphics, NVIDIA DLAA image quality enhancement, NVIDIA Reflex system latency reduction, as well as AMD FSR 3.
Unlocked framerates
Unleash the full power of your hardware to unleash the full fury of EVE’s electrifying fighting style with support for high framerates and enhanced visual fluidity.
Texture pack support
Enrich the stellar Blade universe through a 4K option for the environment texture quality.
Controller and keyboard support
Leap into the adventure with a PlayStation DualSense® controller on a wired USB connection, or with full mouse and keyboard support.
Haptic feedback
Feel the thrill of combat as your blade slashes its way to victory, with sensations enriched by the DualSense controller’s responsive vibrations.
Adaptive triggers
Unleash devastating yet graceful acrobatic moves, and interact with the technological remnants of an abandoned Earth using the DualSense controller’s adaptive triggers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 827 reviews with recorded playtime.
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eve is <3
wtf!很难想像一款游戏想让自己更贴合魂类能做出什么逆天操作,魂类的战斗没学到阴人倒是出师了。折磨玩家是什么乐趣吗?放个宝箱,就算我想到会有陷阱,你放三波怪物就合理吗?艰难打完还出不去,看守的怪物直接把你大残收掉。复活又回到被困区。还有动作系统,说实话本来只想打打普通难度过过剧情看看衣服就好了,就冲着doro联动来。结果你动作做的是啥?动作设计不错但你的操作是什么鬼?为什么闪避是个原地踏步?腿部肌无力吗?有些地方只要用手抓一下就过去了手跟残疾了一样,你踩个格子,转方向必须转头,地上没毛病。但你在天上为什么身体也能动?惯性是根据你的面朝向决定的是吧,都快踩到了这时候手又来作妖,一称直接踏到别的方块上。神经病啊?打架腿失灵,让你往后撤你原地踏步。该防御时不防御,往后撤边防御是什么人类做不出来的动作吗?还有特殊招式shit+w和s的那两个,你在打架的时候竟然要在打着打着蓝光一亮松开w或s再点w+♥♥♥♥♥♥♥♥♥♥♥♥♥,♥♥♥♥♥♥♥♥♥♥♥♥。给我在训练里搞了半天才明白,还有诸如什么按钮明明就在眼前却没有F的按钮什么的。我就是个连魂类都没接触过的人就想看看美少女也要吃这坨吗?擅长什么就好好搞什么啊,非要在不熟悉的领域里凑什么热闹。严重不推荐动作玩家,玩这个动作跟吃石一样难受。真要玩建议剧情模式,真的气死了
优点有且只有EVE很涩,衣服也很涩,夯爆了。
Highly recommend.
스토리 몰입이 잘됨 캐릭터 디자인 잘 뽑음 똥손이어도 스토리 모드로 하면 엔딩보는데 아무 문제 없음 1회차로도 굉장히 만족스럽게 즐길수 있었음
very good
Очень смешанные ощущения после прохождения игры. [h2] ГЕЙМПЛЕЙ [/h2] Геймплейно очень даже весело, боёвка перегруженная, большинство скиллов за всю игру были мною использованы пару-тройку раз, со вспомогательными предметами ситуация ещё хуже (они бесполезны), но при всём этом довольно увлекательна и медитативна. Платформинг секции омерзительны до невозможности, каждый подобный эпизод сопровождается миллиардом смертей из-за отрицательной мобильности героини в воздухе. Босс файты неплохие, но и хорошими их назвать нельзя. [h2] ВИЗУАЛЬНАЯ СОСТАВЛЯЮЩАЯ [/h2] Вероятно то ради чего игра и приобреталась. КРАЙНЕ выдающиеся формы главной героини с лихвой окупили потраченную на игру валютку, из-за них также приходилось по неведомой причине отходить на пару минут [strike] выпустить пар [/strike]. Остальные персонажи тоже господами дизайнерами нямкой не обделены, так что визитка игры выполненна на высоком уровне. [h2] СЮЖЕТНАЯ ЧАСТЬ [/h2] Сюжет просто кал говна, невзрачная залупа. Очень хотелось косить под сценарный гений Йоко Таро, но по причине неимения в штате людей мыслящих не залупой, получился какиш. Ни одна из сцен в игре не вызвала эмоций кроме кринжа, учитывая как погано выполнена английская озвучка (с максимальной невовлечённостью актёров озвучки) и корейская (с вычурно писклявыми и анимешными стонами после каждого слова). В общем работа выполнена отвратительно, из изначально хорошей идеи выдолбить такую ♥♥♥♥♥♥♥ это уметь надо. [h2] ЗАКЛЮЧЕНИЕ [/h2] Героиня очень вкусная, другого вам и не надо.
Fighting against the status quo and playing two handed.
Me gusta mucho como se ve el juego, gráficamente es impresionante, las mecánicas de combate con acción rápida y parries se sienten muy bien, sin embargo en el apartado narrativo siento que pudo ser mejor pero en general fue una experiencia interesante. PD: NO PUDE PARAR DE MIRARLE EL CULO!
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Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish +10 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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