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Release tracker

Game releases July 2013 on every store

104 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.

  1. 1Shadowrun Returns

    Steam revenue approximately $8.5M
    Console vs PC
    Nintendo +3,253 days
  2. 2Interstellar Marines

    Steam revenue approximately $4.7M
  3. 3Infested Planet

    Steam revenue approximately $1.9M
  4. 4Mercenary Kings: Reloaded Edition

    Steam revenue approximately $1.7M
    Console vs PC
    PlayStation —Nintendo —
  5. 5Teleglitch: Die More Edition

    Steam revenue approximately $1.5M
  6. 6Rise of the Triad

    Steam revenue approximately $1.5M
  7. 7Edge of Space

    Steam revenue approximately $1.5M
  8. 8Shadow Warrior Classic Redux

    Steam revenue approximately $1.4M
  9. 9FINAL FANTASY VII

    Steam revenue approximately $857.3K
    Console vs PC
    PlayStation +864 daysNintendo +2,071 daysXbox +2,071 days
  10. 10Ittle Dew

    Steam revenue approximately $799K
    Console vs PC
    Nintendo +2,232 days
  11. 11CastleStorm

    Steam revenue approximately $753.1K
    Console vs PC
    Xbox −61 daysNintendo +1,844 days
  12. 12DARK

    Steam revenue approximately $554.9K
  13. 13Toki Tori 2+

    Steam revenue approximately $493.6K
    Console vs PC
    PlayStation +1,321 days
  14. 14TrackMania² Valley

    Steam revenue approximately $482.4K
  15. 15Skulls of the Shogun

    Steam revenue approximately $402.4K
    Console vs PC
    PlayStation +673 days
  16. 16Citadels

    Steam revenue approximately $342K
  17. 17Bleed

    Steam revenue approximately $227K
    Console vs PC
    PlayStation +1,511 days
  18. 18Realms of Arkania: Blade of Destiny

    Steam revenue approximately $181.9K
    Console vs PC
    PlayStation +1,540 days
  19. 19The Apogee Throwback Pack

    Steam revenue approximately $140.8K
  20. 20BIT.TRIP FATE

    Steam revenue approximately $56.2K
    Console vs PC
    Nintendo +2,724 days

Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.