
DEATHLOOP is a next-gen FPS from Arkane Lyon, the award-winning studio behind Dishonored. In DEATHLOOP, two rival assassins are trapped in a mysterious timeloop on the island of Blackreef, doomed to repeat the same day for eternity.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 609 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Очередная годнота от Arkane.
Excellent game, novel concept and well implemented
Отличный мультиплеер и бездарности на разработчиках позволяющие создавать матчи с пингом за 1000
通关了,剧情还不错,通过拼凑记忆的方式还原一个完整故事,ds手柄适配也很好,震动很细腻,个别关卡还是挺难的,不看攻略就一脸懵逼的
Good fun game, worth one run through when on discount. If you can get it for $20 def worth it. Wish more people played to play protect the loop more.
Évaluation n°577 Je ne sais plus quoi faire. J'ai tout essayé. Je possède les meilleurs armes, les meilleurs pouvoirs. J'ai zigouillé tous les visionnaires une bonne vingtaine de fois chacun par des manières toujours plus absurdes (Aleksis est très allergique aux bananes flambées, ça je l'ai découvert tout seul par hasard hier soir) Mais bon sang impossible de m'échapper de cette foutue île ! Cela fait bien trop longtemps que je suis coincé ici, et je crois que je commence à devenir fou. Ça se trouve je le suis depuis déjà un paquet de temps. Je ne sais plus. Je ne sais plus rien. J'ai beau relire et relire encore mes notes je n'arrive pas à trouver le moyen de mettre fin à cette boucle. Plus j'en apprends et plus tout se brasse dans mon esprit fatigué en une tempête d'idées. J'ai passé des journées entières à tourner en rond dans les tunnels à ressasser et à cogiter pour au final n'être plus sûr de rien. En finir ? Je l'ai déjà fait. Plusieurs fois. Même la mort ne peut me sauver. Ce matin je pense refaire un tour au complexe. Peut-être ai-je raté un indice dans le labo de Wenji, une page de journal perdue entre deux bureaux. Je l'espère de toute mon âme. Après tout, que me reste-t-il d'autre à faire ?
8/10 搜打撤的玩法 碎片的叙事 过一遍剧情就行了 没有刷的动力
THIS SOOO UNDER RATED, IT'S NOT A JOKE
This game is a masterpiece. It manages to stay interesting and fresh in ways that other time loop games fail to. Every loop there is something new to discover. New pieces of the greater puzzle to collect. It is overwhelming at first, but steadily becomes manageable. It's a pretty cool feeling when it all starts to click. It rewards exploration and experimentation. It also stays relatively balanced. You start off with almost nothing, but after a few loops, you discover how to get the advantage. Even so, after accumulating masses of power ups and legendary weapons, I can still get owned if I get complacent. 10/10 recommend. Especially for those who enjoyed the Dishonored series.
On a first playthrough Deathloop is an absolute joy to play from start to finish. Figuring out how to kill all the targets in a single loop is the main focus of the game, along the way you will interact with the different characters and adversaries in your way. The best part was by far the dynamic between the two main characters of Colt and Juliana, both of the voice actors give some of the best perfomances I have seen. Their interactions were some of my favourite moments of the game. The problem lies with the fact that after a first playthrough the game becomes pretty baren and empty, the only real method of going through again is by following the path the game wants. Pretty disappointing for a timeloop game. This is made worse by the fact that this is made by Arkane, the makers of Dishonored. Which was one of the most replayable series out there. If you intend on only playing one I think it is worth getting on sale, if not then I'd pass for another.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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