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Release tracker

Game releases December 2009 on every store

91 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.

  1. 1Fallout 3: Game of the Year Edition

    Steam revenue approximately $25.6M
    Console vs PC
    Xbox +4,196 days
  2. 3Gothic 3 Classic

    Steam revenue approximately $8.5M
  3. 4The Bard's Tale ARPG: Remastered and Resnarkled

    Steam revenue approximately $1.2M
    Console vs PC
    Nintendo +5,711 days
  4. 5Sherlock Holmes versus Jack the Ripper

    Steam revenue approximately $548.2K
  5. 6The Void

    Steam revenue approximately $473.1K
  6. 7Samorost 2

    Steam revenue approximately $265.1K
  7. 8Rogue Warrior

    Steam revenue approximately $200.7K
  8. 9Broken Sword 2 - the Smoking Mirror: Remastered (2010)

    Steam revenue approximately $191.5K
  9. 119th Company: Roots Of Terror

    Steam revenue approximately $123.7K
  10. 12Broken Sword 3 - the Sleeping Dragon (2003)

    Steam revenue approximately $106.7K
  11. 13Build-A-Lot

    Steam revenue approximately $46.3K
  12. 14Roogoo

    Steam revenue approximately $25.4K
  13. 15Build-A-Lot 4: Power Source

    Steam revenue approximately $19K
  14. 16Build-A-Lot 2: Town of the Year

    Steam revenue approximately $18.4K
  15. 17Build-A-Lot 3: Passport to Europe

    Steam revenue approximately $14.2K
  16. 18Coconut Queen

    Steam revenue approximately $10.1K
  17. 19ItzaZoo

    Steam revenue approximately $4.1K
  18. 20Elven Legacy: Magic

    Steam revenue approximately $2K
  19. Console vs PC
    no PC copy matched
  20. Console vs PC
    no PC copy matched
  21. Console vs PC
    no PC copy matched
  22. Console vs PC
    no PC copy matched
  23. Console vs PC
    no PC copy matched
  24. Console vs PC
    no PC copy matched
  25. Console vs PC
    PC copy by another developer — not matched
  26. Console vs PC
    no PC copy matched
  27. Console vs PC
    PC copy by another developer — not matched
  28. Console vs PC
    no PC copy matched
  29. Console vs PC
    no PC copy matched
  30. Console vs PC
    no PC copy matched
  31. Console vs PC
    no PC copy matched
  32. Console vs PC
    no PC copy matched
  33. Console vs PC
    PC copy by another developer — not matched
  34. Console vs PC
    no PC copy matched
  35. Console vs PC
    no PC copy matched
  36. Console vs PC
    no PC copy matched
  37. Console vs PC
    no PC copy matched
  38. Console vs PC
    no PC copy matched
  39. Console vs PC
    no PC copy matched
  40. Console vs PC
    no PC copy matched
  41. Console vs PC
    no PC copy matched
  42. Console vs PC
    PC copy by another developer — not matched
  43. Console vs PC
    no PC copy matched
  44. Console vs PC
    no PC copy matched
  45. Console vs PC
    no PC copy matched
  46. Console vs PC
    Xbox +1,129 days
  47. Console vs PC
    no PC copy matched
  48. Console vs PC
    no PC copy matched
  49. Console vs PC
    no PC copy matched
  50. Console vs PC
    PC copy by another developer — not matched
  51. Console vs PC
    no PC copy matched
  52. Console vs PC
    no PC copy matched
  53. Console vs PC
    no PC copy matched
  54. Console vs PC
    no PC copy matched

Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.