
Paradox Development Studio invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.
Modeled estimate, not a reported figure. How we estimate →
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Paradox Development Studio invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.

Lead dozens of world nations from 1836-1936. Agrarian or Industrial, Traditional or Radical, Peaceful or Expansionist... the choice is yours.
Detailed population groups with their own economic needs and political desires.
Reform your government and constitution to take advantage of new social innovations, or preserve the stability of your nation by holding fast to tradition in the face of revolutionaries.
Research transformative new technology or ideas to improve your national situation.

Expand your industry to take advantage of lucrative goods, taxing the profits to improve national prosperity.
Import cheap raw materials to cover your basic needs while finding new markets for your finished goods.
Secure vital goods to fuel your advanced economy and control the fate of empires.
Balance employing available labor force with the needs for new types of workers.

Use your diplomatic wiles to weave a tangled global web of pacts, relations, alliances, and rivalries to secure your diplomatic position on the world stage.
Employ threats, military prowess and bluffs to persuade enemies to back down in conflicts.
Increase your economic and military strength at the expense of rivals.
Accumulate prestige and the respect of your rivals as you build an industrial giant at home or an empire abroad.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 653 reviews with recorded playtime.
Reviews
Themes across 648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
je n'arrête pas de crash, dés que je lance une game alors que je n'ai aucun Dlc ou mod
CHINA #1
I love modding
gold
推荐)但其实不推荐,严重耽误我花时间找对象。。。 就内容上来说还是在慢慢完善的,虽然有很多坑没填以及AI实在太拉了,基本上没有任何挑战。推荐tec&resources mod,玩到2026不是问题。这游戏通过持续提高一个一个阶段的目标和回馈让人很难停下来,想到每一个鸟民被我工业化后生活变好瞬间觉得自己是明君了。Anyway,如果你有大把时间没事情干,且对经济有一些兴趣挺推荐的(虽然他的经济机制对于一个经济学专业的来说等于没有,利率和市场居然能直线改善简直匪夷所思,现实中的经济周期完全不存在了),对历史感兴趣玩这个其实效果一般,基本上有历史角色且可以互动的内容不多,一些dlc尚可。
优秀 毋庸置疑
Мне нравиться Виктория 3, но боже как плохо проработаны рабы в этой игре, в игре у рабов нет потребления, но оно и понятно почему, потому что по механике они ничего не зарабатывают, тогда как им сделать потребление? Это абсолютно убивает любые попытки создать сильное рабовладельческое государство, Хотя в чём проблема сделать так чтобы рабы получали просто какой-то малый процент от заработка предприятия на котором они работают? Ах, точно, это называется просто наёмный труд))) Так что вот, как по мне путь от рабства до обычного наёмного рабочего ничем не отличался от пути бесправного рабочего где не будь в Лондоне до такого же рабочего но уже с правами, раб это просто более ущемленная форма наёмного рабочего, вот и всё, и их механика должна быть такой же как у наёмных рабочих но только с ещё меньшим процентом денег который им достаётся от компаний в которых они работают.
not worth your time bro
还行吧,有一点复杂
good game still getting the hang of but good economy game play
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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