
ENDLESS Space™ 2 is a Strategic Space Opera, featuring the compelling “just one more turn” gameplay, set in the mysterious ENDLESS Universe™. As the leader of your civilization, will you impose your vision and build the greatest stellar empire?
Modeled estimate, not a reported figure. How we estimate →
About
ENDLESS Space™ 2 is a Strategic Space Opera set in a mysterious universe.
Your story unfolds in a galaxy that was first colonized by God-like beings known as the “ENDLESS”, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust.
ENDLESS Space™ 2 takes the classic “one more turn” formula to new heights. You will explore mysterious star systems, discover the secrets of ancient races, build colonies on distant planets, exploit trade routes, develop advanced technologies of unthinkable power; and, of course encounter new life forms to understand, to court or to conquer.
As a leader, you have to manage your populations like never before as they react dynamically to your decisions and to their environment, expressing their will through political parties, dictating the laws that your Senate can pass. Will you be a beloved natural leader or will you manipulate your populations to your benefit?
Watch your fighters fly past huge cruisers while lasers rip their hulls apart in epic real-time space battles. Detailed after action reports will help you adapt your strategy for the next confrontations.
Design your ships, assemble your fleets and carefully adapt your battle plans to overcome your enemies. Once you think you’ve done it all, take it online against seven other players.
Immerse yourself in the ENDLESS Universe™. The galaxy belongs to the civilization that controls Dust and uncovers its secrets… but were the ENDLESS alone in the galaxy? What is the true origin of Dust?
Lead one of eight civilizations, each with a unique playstyle affinity and story quest, and build great stellar empires capable of imposing your vision on the Galaxy!
Find out more about the Academy and its powerful cast of Heroes, that you can recruit and train to become fleet admirals, system governors or influential senators.
Press ‘Space’ anytime to activate the Amplified Reality view and reveal in-depth contextual information about your systems, trade routes, diplomatic stances and even your ship stats during battle!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What an absolute piece of ♥♥♥♥♥♥♥ hot garbage this game has become. The most recent patch took absolutely all fun out of this game. I have nearly 6k hours in it because it was my go-to game for chilling out and relaxing. Instead they made the AI super aggressive and built auto-cheats into the game. - No where near a given civilization? Have no fear, they're automatically aggressive with you and will attack you on site. - About to build that one per game major structure and improve your standing? You'll literally watch the game increase your time to build until the AI magically beats you to finishing. - Have multiple fleets attacking a system? Have said system to zero defenses and zero manpower? Fear not! The AI will magically be able to repel every ground attack you make regardless until you are out of manpower! Totally not kidding: I had 30k manpower and the system I was attacking had zero and I still suffered major defeats round over round until I was out of manpower. - Want to be strategic and well rounded with your fleet maneuvers? Want to make strong offensive and defensive fleet builds? Doesn't matter! The AI, despite being seriously outgunned and outmaneuvered will still destroy half of your fleet! Went from a serious strategic and tactical thinking game to none of that mattering because the AI will just magically outperform you regardless of your position, strategy, fleet strength, system strength, resources, tactics, etc., etc., etc.
Ой, извините! Положительный отзыв недоступен в нашей стране.
Lower the difficulty if you are suffering from skill issues instead of leaving a negative review. Invest into ground unit upgrades and put OpEx gear on your support ships if you cannot win an invasion. If the game is too stressful even at Sandbox difficulty then go play Tetris.
This is a surprising case for me of a game that is less than the sum of its parts. On paper Endless Space is something I should really love. It's space 4x strategy with interesting races with different mechanics, ship customization, high production values in terms UI and even graphics look nice. Yet.. somehow it doesn't come together for me. I've bounced off it multiple times. I don't know why.. Could be that it just drags on with nothing happening? I tried again last night with the empire faction and colonized some star systems while doing research and exploring. I got multiple researches to tier 3 and was building up my systems and.. just nothing happened. I ran face first into Cravers but they just send my exploration ship away. Horatio took over a minor faction super close to my capital planet but.. I don't feel like it mattered at all. It's weird. This was like turn 40 - 45? I truly think the game looks stunning with someone having clearly put a lot of attention into the details which look gorgeous and all the parts that should make me like it are there yet I just shut it down and today was thinking that do I want to continue? Answer is.. not really. For me it just doesn't click. Which is a grand shame.
I write this review clocking in over 500 hours. TL:DR – I like this game. Game is great. Not perfect. But I play this more than Civ 4 and Civ 5 combined which is my benchmark for 4X games. Good points: Excellent game play, gorgeous graphics, good music and sound, interesting storyline and lore. For me, a key point is that each faction play very differently. The Empire is the standard (though not boring) human faction which techs up then goes ROFLing stomping. Horatio are vainglorious clones who DNAify captured prisoners / happy migrants into yourself. Vodyani are religious zealots who abduct species and liquify them into ‘faith’. Hisho are spaceship worshiping alien samurai who gain strength through honour. Cravers are nom nom noming their way through the galaxy. With the lore tying into how the faction plays, replaying with a different faction is more than playing with a different colour, some unique units and techs and special abilities giving +1 to attack. I found this gives high replay value and requires significant different strats for each faction. Since released, some good DLCs and nice freebies along the way... extra heroes, quests etc. which are appreciated. Bad points: The espionage mechanic doesn't feel fun nor effective. Some bugs remain which can be frustrating that I can’t complete a quest or game requires a re-load to 5 saves ago. 'Awakening' DLC was a miss at the beginning with some near game breaking issues. Later patches made it better. Your mileage may vary as to whether it is now in a good place.
When comparing this game to something say Stellaris its "ok" some things I think are actually better and more defined and others far more complicated than needing to be. Then again this could also be influenced by the fact this game is riddled with game breaking bugs. Sooo many times have I gone "huh this is weird" to "this makes absolutely no sense" searching online or through the forums about said issue only to find its's a well known bug reported for years that will brick any save.
Man this is my favorite 4X game I have ever played. I love this game. However I do not know what the dev did but it is unstable now. The game keeps crashing and it keeps taking steam and discord with it every time it crashes. I have spent many hours trying to fix this but for the sake of my computer I cant play it anymore. Hopefully one day it gets fix but I can recommend anyone touch this game right now.
in playing this game, i realized that starting wars to manipulate the stock market is actually quite fun - i can finally sympathize with the US govt.
[i]Был крайне удивлён, что даже в Декабре 2025 — игру до сих пор патчат и определённым образом улучшают) Хотя прошло уже почти восемь лет с релиза. [/i] В принципе, Endless Space 2 явный конкурент Stellaris (в жанре стратегии-космоса). И тут всё просто: [list] [*] > Желаете более упрощённый-понятный геймплей, без детального микроконтроля и приятной картинкой/фракциями — ES2. [*] > Желаете более углубленный геймплей, большое кол-во механик, да прохождение карты длинною в десятки часов - Stellaris. [/list] Музыка и там, и тут — цепляет, наслаждаешься, погружаешься. Бои лишние. Почти всегда жмёшь автомат или ручную заготовку и всё ок. А, ещё тут вся игра в пять раз дешевле Stellaris-а) По-итогу, выбор конечно же за Вами) Мне же «бесконечный космос» принёс массу удовольствий, ввиду более лояльного отношения к игроку...
Chill space 4x. 4 line review: Asynchronous design - great. Many Unique races - great. Performance is Good and pretty bug free for me. Lots of little narrative stories - great. Recommended. One good thing that stood out: Great Audio/visuals with the UI and game itself. One bad thing that stood out: First look at the technology tree descriptions, could do with a better one line summary explainer.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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