
Synergia is a yuri thriller visual novel that takes place in a cyberpunk future, wrapped up in a beautifully unique, vibrant neon aesthetic. At the end of the world, sometimes love is the ultimate crime.
Estimated range $191K – $954.9K. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $11.99 | Score87% | approximately $381.9K |
| PlayStation | $14.99 | Score85% |
Synergia price historySynergia player count
Synergia has sold an estimated approximately 50.3K copies on Steam, for about approximately $381.9K in gross revenue.
About approximately 50.3K copies on Steam (mid estimate), modeled from its 825 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $381.9K gross, estimated range approximately $191K to approximately $954.9K — roughly approximately $231.1K net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| GOG | −65%$4.19regular price | Score76% | Chart— |
| Epic | $11.99 | Score— | Chart— |
| Nintendo | $14.99 | Score— | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Cumulative reviews from Steam's monthly review histogram.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Some windows are missing. The store's reviews total went down over this period. Stores remove reviews as well as adding them, so the change in the total does not show how many new ones came in.
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $381.9K | 9.7K | 98% | $2.99 | |
| approximately $382K | 306 | 56% | $29.99 | |
| approximately $381.9K | 715 | 93% | $14.99 | |
| approximately $382K | 656 | 80% | $19.99 | |
| approximately $381.8K | 603 | 69% | $19.99 | |
| approximately $381.8K | 245 | 71% | $29.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $504.8K | 1.1K | 92% | $19.99 | |
| approximately $4.5M | 14.4K | 93% | $14.99 | |
| approximately $2.6M | 1.6K | 94% | $49.99 | |
| approximately $95.5K | 107 | 86% | $24.99 | |
| approximately $6.8K | 361 | 72% | $1.99 | |
| approximately $104.5K | 1K | 91% | $4.99 |