
Escape into a world kept secret by a tyrant, and discover the truth about your freedom. Run, jump, and fly through forgotten lost kingdoms with a uniquely momentum-based flying mechanic.
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About
Flight · Flow · Freedom
Escape into a world kept secret by a tyrant, and discover the truth about your freedom. The King’s Bird is an artistic, momentum-based game that seamlessly combines precision-platforming with physics-based gliding.
A new yet easily accessible take on the precision-platforming genre.
Dynamic background music and sounds that change based on your movements
Text-less narrative told through visuals in motion
Five unique worlds to explore, full of vibrance and colorful silhouettes, with inspirations from ancient Mayan, Southeast Asian, and Roman cultures
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Learning to fly but I ain't got wings.
好的游戏不一定完美,但一定有有令人惊喜的地方,就此让我沉浸。 当我第一次俯冲上升的时候。 当我发现每一面墙壁都可以加速的时候。 当我快速流畅地通过一张图的时候。 当我到达 “苦痛之路” 堕落王国和 ”无上辐光“ BOSS战的时候。 这些令我惊喜的瞬间,让我通过一路艰难险阻到达结局。 风之旅人般独特的2D飞行冒险,鲜艳色彩的水墨风如GRIS,空洞骑士式的平台跳跃,再加上出色的音乐,还有什么能阻止我自由飞行呢?。。。尖刺(大雾) ps.剧情对话没有文字,创新式地通过男低音和女高音的哼唱来表现;另外女主角飞起来时也有歌唱,令人享受。 pps.实在手残,堕落王国用时122分钟,boss战46分钟。
8.5/10 有极高上手难度和操作上限的一款横板2d平台跳跃游戏。全收集难度有点高,还很磨练心性。因为很多鸟精都是藏在过关路的角落里,除了那些容易看到的,有不少都是你不多次试错都不知道少的藏品在哪的设计。此外存档点是纯自动的,有时候你看见鸟精了但是没摸到却摸到存档点了,回头发现怎样都拿不到,这种情况也很多。而这才是第一大关。 美术和音乐真的很不错,操作手感也很好,难度确实高,不追求全收集的话其实也不折磨啦。
The game is *fine* but it never felt that amazing to me compared to other well known platformers. The collectibles did not seem worth going for for me, and they were small enough to not even notice at times. I was on the fence for reviewing this or not, but the clincher for me: I had to quit at one point in the middle of a later segment and... it lost my save. If you already have this game, it could be worth a shot for you, but for me, I would not recommend going out of your way to buy this game.
Запуская эту игру на деке чувствуешь себя как на марафоне, только вместо финиша — бесконечные рестарты...
你离成功只差一个神鹰黑手哥
Absolutely not. I would love to love this game with the nice minimalist aesthetic. However I cannot recommend due to the movement being janked af. The learning curve is so thrash that I didn't even finish the first level. Repeating the same jump/fly several times made the game far too tedious for me to bother. It's most likely a skill issue and maybe if I put more time into it and getting a better grasp at the controls I would appreciate it more.
Un juego de plataformas con historia bonita, pero con un plataformeo absurdamente difícil, lo peor? Es que esto es personal, sigo sin pasar del segundo mundo. Es un juego que esta testeando mi paciencia, en el final de segundo mundo, pájaros consecutivos absurdamente difíciles de conseguirlo sin punto de control. Aun asi si eres amante de las plataformas y quieres un buen reto. Prueba este juego. También pone a prueba tu paciencia.
I'm coming back to this years later realizing my review got removed. Take that as you will. I have no idea how much this game has changed with patches, but I found this back in 2019 to be an infuriating experience. The difficulty spikes for jumps you didn't really get prepared for earlier, and for some odd reason, this game decides to end with a design that does not fit it at all. On top of it, my most memorable infuriating issue with this game back in 2019 was completing the game, only getting confused with a menu and then deleting my entire save file by mistake. If it's changed at all, and it looks fun to play through all the way, it might be a nice precision platformer to vibe to. However, precision platformer with controls like these don't really mix too well.
带加速度的精确平台跑酷游戏,看起来容错率很小实际上是非常小,关卡上有引导甚至有根据某种地形配置特化的关卡,然而难度在逐渐加速的失控中也变得越来越扭曲。关卡内的难度曲线安排也算不上合理,经常一段一堆存档点然后留出一大段毫无存档点需要一命过然后为了100%还得一命收集导致强制走位背板的情况,而你的小关100%还有可能被惯性到达终点而毁掉重开。 优点的话是音乐和美术都给人初见类似gris的风格,比较唯美,然而在不断的试错下最后并没有人还有心情停下来观赏风景。 目前所有成就的达成率都小于10%,如果不是真的爱挑战极限的话建议打折入库试试,不行再退款。实际上只能给中评,但是游戏没差到有硬性bug喂屎的情况所以还是推荐。假如哪天真的被毁档了回来改不推荐
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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