
Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +17 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 655 reviews with recorded playtime.
Reviews
Themes across 654 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
очень не банальная и даже скажу на любителя, будьте готовы к долгим и порой нудным прогулкам в тишине
what a weird 6h of my life
Incredible & unique experience , played it before back then when i used to have a potato PC now on a new one & MAX settings its something else , wish to have more of this in the future , no map no hints full linear journey to reanimate the mind
I like games that gives you interesting experience and not standard gameplay. Yeah, this game doesnt game good or interesting gameplay, but it gives absolutely gorgeous art style of the world. It has bad sides with the story telling and gameplay, but the art style absolutely outshine the bad sides. I accepted everything when i started playing and i liked the game.
游戏是好游戏,但没有任务指引,走大半天不知道该干什么,只能说不适合我了。。。
god this is a frustrating game. you're placed in a labyrinth of identical rooms and corridors, with a dozen levers and buttons that all they seem to do is move a biomechanical arm that do nothing (because they're missing "something" and it's unclear what), and no idea how to progress. the art style is good, the gameplay is trash tier, and I'm going to refund despite having paid less than 5 euros for it because it is not worth the price. i play puzzle games, i enjoy the giger-inspired look, but if you release a game, the least you can do is working on your game design, unless the goal is to make a player lost AND frustrated. i'm not here to partake in ♥♥♥♥-and-ball torture.
优秀的解密设计
Bad
Combat is egregiously bad and plays an astonishingly large role in a mystlike. The first gun has <1 meter range, the second isn't much better and doesn't even kill enemies in a single hit. Strangely, the combat ramps up from the very occasional to near constant just after the 2 hour mark. Imagine that.
Покупая эту игру, я думал, что беру что то вроде DOOM на минималках бегай и отстреливай всякую нечисть. Но игра оказалась совсем не такой какой кажется на первый, да и на второй взгляд. Обычно я не люблю игры где нужно постоянно решать загадки но Scorn меня зацепила. Здесь отличный визуал локации, оружие и различные сооружения выглядят просто шикарно. Атмосфера и геймплей тоже на высоте. Очень жаль что игра не стала популярной и до сих пор не получила продолжения.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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