
Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Be sure to join the Ready or Not Discord server to keep up with the latest updates, find recruits for your squad, and have a good time!
The Digital Deluxe Edition includes the base game and the first three DLCs 3. Get immediate access to Home Invasion, Dark Waters and Boiling Point.
Home Invasion: Following a Category 5 Hurricane, home invasion occurrences are widespread. Lead your team through three new missions and get access to three new weapons, six new pieces of gear, and seven color variants for pants/shirts.
Dark Waters: Command your squad through three new missions off the coast of Los Sueǹos to apprehend international criminals, stop terrorists and infiltrate an abandoned island resort. Dark Waters also includes 5 new weapons and two new gear sets.
Boiling Point: The relentlessly debased city of Los Sueños faces an existential crisis when a subversive terror attack severs any remaining faith in what's become an ineffective and overwhelmingly militarized city government.
Official Soundtrack: Are you Ready? The haunting, gritty noir of Ready or Not's soundtrack, composed by Zack Bower, is now available! All tracks available as MP3.
Lead a team of highly-trained SWAT officers through unpredictable high-risk missions against ruthless criminals to prevent the city from spiraling into disorder. Equip real-world weapons and gear to tackle missions inspired by current events against Los Sueňos’ ruthless criminal element.
Every decision, from squad selection to tactical breach and engagement is the difference between life and death.
Are you ready?
FEATURES
Take Command
Ready or Not delivers an immersive SWAT experience. Equip your team with authentic weapons and gear, deploy into high-stakes, real-world inspired missions to secure locations concealing unknown criminal threats and potential civilians. Every mission demands tactical precision and situational awareness. Bullets from known and concealed threats react realistically with the environment, passing through walls, furniture and bodies. Cover your six, clear your corners, apprehend the threats and rescue the innocent.
The Weight of the Badge
Shoulder the weight of being a SWAT commander entrusted with confronting Los Sueňos’ criminal corruption and stopping it from overwhelming the city’s citizens. Every tactical decision matters, every outcome is yours to bear. Your choices in the field dictate mission success, the survival of your squad and the safety of hostages. Squadmate and hostage deaths take a profound psychological toll on surviving team members, affecting their performance or ending their careers altogether.
True Tactical Gameplay
Ready or Not is a true tactical shooter. Every mission is a high-stakes, life-or-death operation. Strategically forge your squad of elite SWAT officers, equip them with the right weapons and gear for the mission, position your team to tactically breach criminal strongholds and quickly identify and neutralize threats in tense, life threatening scenarios. Follow the rules of engagement, communicate with your team, and execute flawlessly - failure is for the unprepared.
Your Mission is the Story
Ready or Not confronts you with a raw, unflinching mirror of real-world crime, exposing the horrors of human trafficking, drug running, illegal arms dealing, militant extremism and terrorism through interwoven storylines that span multiple missions. Grapple with moral dilemmas as you’re forced to balance your duty to exercise constraint in the face of Los Sueňos' most vile criminals.
Cross-Comradery
Team up with friends to stem the tide of crime infesting the city. Enhanced with crossplay, Ready or Not supports up to five players in a co-operative tactical experience on all platforms. Communicate effectively to increase your tactical precision, watch your squad’s back and successfully complete your mission.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 346.5Kreviews | 79% | #38 | $253.5M |
| $49.99 | 33.6Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3346 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I lost all my game Progress because of save issue and Oh look i can write in English after all here fu*k off. wow you guys Were right it's not that hard at all.
It's hardcore. Really need to be careful when playing solo. Better to play with some friends, it's fun :) ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $253M | 297.8K | 82% | $39.99 | |
| $247M | 682.7K | 96% | $19.99 | |
| $246.8M | 488.4K | 95% | $29.99 | |
| $262.4M | 893.7K | 99% | $14.99 | |
| $244.5M | 418.8K | 97% | $24.99 | |
| $236.3M | 320.3K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1K | 536 | 89% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6.4M | 15.2K | 79% | $15.99 | |
| $1.4M | 4.9K | 76% | $9.99 | |
| $3.3M | 9.3K | 79% | $14.99 |
Every market we collect.
Latest in each market: best RU #15, worst JP #91 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 127.57/day in the week to Sep 9 → 149/day in the week after.
Of the 7 markets with a position on both sides, 7 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 137.86/day in the week to Sep 8 → 147/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 122.67/day in the week to Aug 4 → 184.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Simplified Chinese, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Turkish, Russian*languages with full audio support
| $49.99 |
| 10.1Kratings |
| 82% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
exactly what youre expecting it to be, which is a rare thing these days
Ready Or Not - Easy 10/10 Not only was the actual story of the game / lore very addicting - but I love how this game isn't scared to get into some heavy topics. I genuinely like the idea of the game too (Being a swat commander) and it's also multiplayer! The only mission I personally struggled with was Twisted Nerve - if i genuinely have to describe Ready Or Not, it is the scariest game i have played that isn't meant to be a horror game. Whether its suspects running at you from dark corners, or just the heavy topics Ready Or Not gets into - this game is very thrilling and I 100% recommend. I love the gameplay and the way you have to adapt with each level, and if you get bored this game throws S ranking missions into the question. If you get bored with the base game, Void has 3 beautiful DLCs to add on to the game! OVERALL - very satisfactory, 10/10 keep up the good work Void!
injustice simulator, where you play as a decently incompetent police officer who concistancly shoots his fellow officers.
这是一款理论上你一枪不开就能通关的fps游戏。一款[b]“不鼓励射击"的射击游戏[/b]。它的标签从来都是’tactical‘战术第一,'Realistic’拟真第二------而在这两个方面,《严阵以待/RoN》做的实在是太好了,好到它没有代餐,好到我原意称之为战术拟真从0到1的代表作,并且忽略它在其余增量(比如索敌机制)从1到100做的不够好的地方。 [list] [*]+ 绝对难忘的剧情设定和通关体验 + 引导很人性化(相对于复杂的操作系统),且关卡难度曲线很平滑 + 3个DLC各有船新体验,量大管饱;连续三年长期更新 + 极其沉浸的关卡地图细节刻画 + 极其多的硬核的枪械手感(弹夹制;强后坐力),拟真战斗(室内回音/受击视野/闪光刺痛效果)和武器选择(功能性闪光弹筒/非致命性豆弹袋 etc.) - 晕3D的慎入,朋友晕3D看直播五分钟直接受不了了 - 部分成就逆天 - Mod多且杂,版本管理混乱 - 让玩家压力极大,部分图和设定比如定时炸弹/绑匪杀人质容易破防(这也是拟真之处) [/list] 别的fps是让你希望敌人全死,而这游戏让你希望敌人全活下来; 别的fps鼓励你更迅速行动和即时决策,而这游戏鼓励你越慢越稳越好,巨大得分惩罚甚至死亡威胁下,收集足够行动信息之前不敢贸然决策; 别的fps快感在于快节奏的杀人,越杀越爽,而这游戏反之让你越打越慢,沉默中甚至开始敬畏无名AI队友的死亡——其快感主要来自于[b]长期高压紧绷后终于完成一桩大任务的无比畅快和成就感[/b]。 断断续续玩了RoN两年。最近DLC3出完也终于全成就了。 在市场中几乎找不到第二款如此 [h1]纯粹的作品[/h1] 纯粹、专注于美式SWAT战术复刻的作品。 这样纯粹的游戏也更适合纯粹的认真的玩家。如果是想和朋友下班累了一起来突突突,那绝对吃不下RoN。这游戏一关少则十分钟,多则可以耗到一小时,取决于你是否用镜枪探清每一扇门,是否在每次密室转移前都列队走战术。 虽然是固定关卡甚至有可以背板积攒熟练度,但每关的肉鸽性是来自敌人(和sb队友)和objective的分布。悍匪不是呆板的靶子,他们会假投降、诈死、利用掩体盲射甚至在绝望时选择自杀或突然假投降暴起。最近加入的持刀匪更是极致演绎什么叫七步之内他刀更快。总之这种不可预测性让我在很多关比如新美国、三合会(水上dlc最后图)都有十几遍的回忆。 其实细细想来这游戏也有很强的心理恐怖,甚至偶尔吓人程度不低于普通的恐怖游戏。我打这么多游戏,有且仅有在RoN出现过整个人突然被吓一跳,手抖到丢出去键盘的情况。。 有张图就叫“捉迷藏”,[b]捉迷藏这个词就很贴切[/b]。你在明处,匪在暗处,你费尽千辛万苦绑了十几个匪之后,你全神贯注地搜着最后一个角落,却在你以为绝对安全的地方冒出来一个ak47扫射把你秒了,几十分钟直接白打了,真的吓死个人好吗。。 最打动我的还是剧情设定。每次案发前的debreif前情提要如果你仔细读文案,仔细听那个报警电话的声音,你会真的感觉匪好可恨,事情真的火烧眉毛,你的时间紧任务重,你救出的人是真的在等你救他一命,你杀的匪是真的反社会已久的蛆窝。具体就不剧透了,涵盖的题材主旨很广,包括不限于[spoiler]贩du,票唱团伙,非法移民,恐怖袭击,校园枪击,炸弹炸建筑物,人质绑架,儿童涩qing,人口饭迈,政要刺杀...etc.[/spoiler] 部分案发现场用尸山血海来形容毫不为过,身为警察进入真的是触目惊心,难以想象如果现实生活中哪怕有个如此一半严重的案子都会是多大的国际新闻。 然而有句话说得好, [h1]真实的故事往往比想象中更夸张。[/h1] 扯一点个人的见闻和国外旅居多年的体验。 RoN的每个案件也应该是有现实类似原型的。 有玩家说,刁民被一堆持枪的警匪包围居然不秒投降,我只能说有些国外homeless的刁民程度过无不及。我想起第三关一楼的平民,被捕会触发的那句“just kill me, I don't wanna go to jail"真的很真实。相比之下一些服务员平民往往就求生欲很强。 如果说这游戏有什么魔改现实的地方,我想就是只能派五个人去收拾这些烂摊子,我赵志叔叔一个人单挑一个满配加强排有感觉吗。真实的美式出警,人数优势还是很重要的战术前提。其实在新美国关卡开头你可以看到对面楼有五个swat也在进入的,也就是你是有同行的。 确实是黑暗现实主义题材,但是匪的暴躁程度和数量也真的太黑暗了。这么衬托起来,赵志(你)简直就是这城市平凡公务员岗位的闪闪发光的超人,于是五人小队屡次征服那些近乎不可能完成的任务拿到S了确实成就感满满。 我最喜欢的这游戏的内核就在于 [b][h1]程序正义vs人道正义[/h1][/b]的无声激辩。 游戏内,警和匪冲突;而游戏外,游戏本身vs玩家之间也有隐含的冲突:那就是[u][b]RoN近乎偏执的伸张程序正义[/b][/u],哪怕是死有余辜的恐怖分子你也应该追求把它逮捕然后交给法律处置。 仔细一想这其实很make sense。 毕竟身为警察,你属于光荣的执法部门,你以捍卫宪法为天职,你以服从上级命令为己任。你的警员手册里没有让你评判对方这个讨厌鬼杀人犯是该死刑还是无期,你只负责在技术上和程序上维护这整个城市岌岌可危治安的理与法部分——哪怕这个理法已经千疮百孔,还有FISA那样的蛀虫,但那自有后人评说,你的指责有且仅有bring your squad home alive。 这么一想,judge小人物的光辉又大了许多,毕竟小人物一直遵守既定的大框架却仍然向上,可比自暴自弃和黑暗规则一起爆了要难坚持得多。[spoiler]judge见过了fisa勒令关上的女人买卖箱,依然坚定的去做那个只想着破案的nerd(真结局 小cg),[/spoiler]这份见识过无尽黑暗却依然选择坚守光明的”知世故而不世故“是judge的人性光辉。 这个游戏端上来,就是在很任性地造出他们自己的一套规则。比如S评分不能杀人,比如警员有所谓”压力“。所以如果你不接受这套规则,你就是想要突突所有活人还不想打mod,那可能不是你的问题也不是RoN的问题,只是单纯的这游戏完全不适合你。 而倘若你接受了RoN的设定,先理解了他的世界观(逮捕嫌疑人以钓出背后大鱼)和游戏逻辑(查门,拆锁和陷阱,清点,预瞄 etc., 而不是donk大拉+爆头),那么你会发现在他这套规则下,RoN实际上真的诠释得很好。它近乎是有些一意孤行地在教你怎么打游戏,必须让你忍着杀MLO全家的心,把它们一个个劝降。[b]如果你能接受这套制度,顺着他期待你的方式去通关,那么你可能会发现出奇的爽[/b],且游戏还会因此奖励你很多捷径,以及虽然笨但是数值很高的4个同样自瞄的AI队友。 对,真的别总骂人民警察AI队友笨了吧。我只看到大伙儿经常是晒和好兄弟日常F然后辛辛苦苦打到C的截图,而晒S的大多都是单机和AI唐氏队友打的。咋回事呢。。哈哈,而且当你going in,亦或是上了战场,那你小兵的命不还是掌握在你的指挥手上吗。我死的时候也很想怪ai队友这都不帮我架住,后面一想也总能和解,比如我其实压根不该先去探索我死的那块地方。 城市叫los suenos。 suenos在西语译梦想。经典的反差,就像起名叫洛圣都实则在光鲜亮丽下吃着人血馒头。还是那句话,给你列出所有黑暗中的黑暗,从而让你打心底珍惜光明。 比如GTA是让你理解犯罪,甚至亲手犯罪+爱上犯罪;而RoN也会让你狠狠理解犯罪,但是为了警惕潜在的犯罪,并开始由衷尊敬打击罪犯的人。在CS,我当警和匪只会考虑我丢烟的点位变化,不会去想我的尸体上是蓝色的斯沃特制服还是黄色和中东面罩;而在RoN,我真的为我身上的黑深蓝色警服自豪,虽然它往往被裹得严严实实——因为我身上挂满了正义的防爆盾,破门锤,镜枪,剪线钳,闪光弹,C2,掷弹筒——我的装备来自于我所保护市民的纳税和对我的期待,而这些东西,对面的悍匪永远不会有,他们的装备动静再大也永远无法和我们正义之师的力量匹配。 [h1]给你列出所有黑暗中的黑暗,从而让你打心底珍惜光明。[/h1] 这算是我最喜欢的fps游戏,但它甚至不算是fps游戏。打得太久以至于几乎忘了反复尝试终于打通第一关加油站的兴奋,和最终通关新美国那天的如释重负。 然而哪怕是一些皮毛的回忆也足以让我再次感叹,当初自己多幸运在警局的地下室没有因为无法疾跑的新手教程和小小的中文字体而直接alt+f4+删除游戏。我通过了入职测试,并且算是圆满完成了所有任务,算是实打实的成为了老兵。 是的,我们在指挥官模式老兵模式总能alt+f4从头再来,而现实中的老兵警察们他们要么没有机会用alt+f4,要么为了更多人重获新生而选择带着自己的姓名为正义献身。在当judge的这几十小时里,我失去了十几位队友不同肤色/职责的队友,却始终无法记住他们的名字。 致敬所有的好警察,和勇于力排众议把他们的故事搬上荧幕、做进游戏的文化工作者。Los Suenos和这个世界都需要更多的judge,更多的英雄。 [b] 《严阵以待/Ready or Not》 8.1 / 10[/b]
Context. I have gamed for over 20 years and this is my first review. I have well over 10,000s hours in PC gaming alone. This is my first review of game. I think that games without AI might perform AI tasks better than this game. I cannot fathom how the devs even coded bots. I genuinely do not think they play their own game. Has anyone here played Greased Palms and had their head disappear in a single bullet? Makes sense. The armed, potentially trained gunmen? are more lethal than John Wick if you removed both of his arms. Imagine allowing bots to CONTINUE to shoot at walls after you break line of sight. Oh? you though them shooting you through walls was silly? Imagine my disbelief when they would kick down doors and kill me before their foot was down. Incredible coding btw. ROE must be a joke in this game as well. My bad for shooting the dude holding a hostage. I didn't think he was a threat either! And the cherry on top? Your special team of four is SPECIAL INDEED. If you thought "wow these ACTUAL FCKING CRACKHEADS THAT ARE HIGH can aim really well. I wonder how well my very trained SWAT team is" well bummer for you, you have 4 ai teammates that would rather slobber on the metaphorical keyboard. Should I pick up the gun in the cleared room or should i walk into the hallway where I know 3 other gunmen are? Easy question for you teammate, ask him and watch his brain matter leave his head. I wont even open the can of worms that we call vests. I will die on the hill the Devs do NOT play their own game, lest on hard. Imagine working on this game for this long, loving it this much, and hating you entire fan base. Fix you AI, its so sad to see a wonderful game be dragged down by a sorry excuse of a enemy aim and hostility system. I have zero words for how much disdain I have for you lack of ears or care for your systems. Fix it ADDITIONAL EDIT. I think designing suspects (Jack) to never go down to any less lethal is WILD. Yes yes, you must SHOOT him and NOT kill him. Makes perfect sense. A grown blonde normal human taking over 10 bottles of gas, pepper ball, beanbags, and melees. I stand by my statement more than ever that the devs do not play their own game. Normal difficulty and Jack is actually god. Mind you he will shoot civilians, because that's what government agents who have not blown their cover yet do! Excellent design of AI!
I suck at this game BUT I try to learn I love it, it is great, I love the idea It is fun... even in singleplayer mode It is hard, but I love it I DO recommend this game. Graphics are great, I love the amount of weapons you can choose 8/10
It's been a fat minute since I played this game, but I have to say I first dove into it back in 2021 when I was a junior in high school. I was super excited when I saw the trailer because it promised a solid first-person shooter with a SWAT team vibe, totally different from the trailers Ubisoft dropped for Rainbow Six Siege back in 2015 or so, which was a flop. If you’re into serious FPS games that demand patience, skill, and keeping an eye on your surroundings, I definitely recommend giving this one a shot. In the game, you’re in charge of four SWAT members, blue and red teams, and you tackle a bunch of missions across Los Angeles. I remember during the Alpha phase in 2021, there wasn’t really a story mode or difficulty settings like easy or hard. I had a blast back then, and it’s only gotten better since. Now, about the controversy over censorship and those graphics issues when it launched on Xbox, yeah, I took a little break after I finished the story mode before the DLCs came out. While I was off playing other games, I saw a lot of videos talking about why the game shouldn’t have been censored. Personally, it didn’t bother me that much, but some gamers were really fired up about it. Anyway, the game still runs smoothly, and the missions are fun. I had a great time helping a friend who bought it during a winter sale; I showed him how to clear rooms quickly with flashbangs, and gas grenades were super helpful with gas masks. When the DLC dropped, I was kind of skeptical at first because I read mixed reviews. But after trying it with some friends who got it, I ended up liking it! The new maps, especially the carnival one, are pretty intense; there's so much open space, and finding cover can be a challenge since it feels like you're exposed with multiple suspects hiding among civilians. The hardest map, in my opinion, and some might disagree, is the hospital. That one had me really frustrated! Luckily, the Ready or Not Discord community is awesome for finding experienced players. I haven’t encountered any trolls, and everyone’s super friendly and willing to help out if you scratch their back too. In the end, if you're hunting for a serious FPS that really gives you a taste of being a SWAT team member, go for it. Watching YouTube videos and diving into mods can really amp up your experience; you can add body cams, weapons, and maps to switch things up. Plus, most of the community is made up of veterans or law enforcement, which makes it cool to chat with them and hear their stories about what it feels like being back on duty.
[h1]ШТОШ![/h1] [h3]Ready or Not - Невероятно атмосферный и реалистичный тактикульный симулятор, рассчитанный именно на кооператив до 6 персон, для полного погружения в эту атмосферу и отыгрыша своей индивидуальной роли![/h3] [b]Итак, если вы всегда хотели почувствовать себя элитным спецназовцем, но ваш реальный навык это только кидать деньги в монитар и писать гневные комментарии, то добро пожаловать в Ready or Not. Эта игра научит вас уважать дверные проёмы и ненавидеть бабушек с дробовиками в карманах за углом.[/b] [u]Я не гуру обзоров по играм, НОООО, вот чем я хотел бы поделиться за время моего игрового опыта:[/u] [h3]1) Геймплей[/h3] - Геймплей тут такой, что ваш внутренний киберспортсмен умывается слезами, а казуальный геймер падает в обморок. Забудьте про дезматчи и раш по б-пленту, здесь вас ждут суровые будни элитного СОБРа: - Зарашив комнату на банане с зажатой гашеткой, вы даже не заметите, как перебежите дорогу не на тот свет, но окажитесь именно "НА ТОМ" в первые три секунды раунда; - Чекаем углы - Каждый дверной проем - это потенциальная путевка в бесконечно едущий грузовик. Приходится пикать углы так аккуратно, будто за ними прячется босс из "Dark Souls"; - Девайсы рулят - Миррор-ган - ваш лучший друг, кастомный обвес на стволе - ваша религия, а щитовик в пати - святой человек, который ловит лицом весь входящий урон; - Крики вместо стрельбы - Вместо красивых хедшотов вы будете 90% времени спамить кнопку "F", чтобы заставить ботов дропнуть пушки и лечь лицом в пол и будете молиться, чтобы они ничего не задумали; - Растяжки - Местные боты минируют двери так изощренно, что обычное открытие дерей превращает весь ваш отряд в фарш и отправляет на главный экран. Приходится ползать на коленях перед каждой дверью с кусачками и молиться, как сапер-неудачник; - Тимкилл как искусство - Командный френдли-фаер здесь достигает масштабов трагедии. Вы обязательно ослепите флешкой всю свою тиму, закроете щитом обзор снайперу или случайно прострелите тиммейту колено через стену, приняв его тень за затаившегося террориста. [h3]2) Сюжет:[/h3] - Сюжет? Ну, он есть! Вы - элитный отряд полиции Лос-Анджелеса ну или около того, который разгребает самые грязные и безумные дела города. Тут нет эпического спасения мира от инопланетян. Зато есть суровая, грязная реальность, где каждый вызов - это отдельная криминальная драма, от которой на душе становится немного серо, но безумно интересно, а после каждой катки вспоминаешь мем - "PRESS F". [h3]3) Атмосфера:[/h3] - Атмосфера здесь густая, как деготь, и бьет по шарам с первых секунд. Игра держит в таком параноидальном напряжении, что после часовой сессии вы будете шарахаться от собственной кошки, подозревая в ней террориста. Это не веселый тир, а липкий, неуютный симулятор хождения по острию ножа, где право на ошибку у вас отобрали еще на стадии главного меню; - Звук - это отдельный вид психологической пытки. Тяжелое дыхание вашего бойца в противогазе, глухие шаги над головой, плач за стеной и внезапный, оглушительный треск автоматной очереди в замкнутом пространстве. Вы будете вслушиваться в каждый шорох с потными ладонями, понимая, что тишина здесь пугает гораздо сильнее, чем открытый бой; - Разработчики решили врубить режим "Максимальный Мрак" и собрали в игре комбо из притонов, подпольных вебкам-студий и поехавших сектантов. Нервный смех станет вашим главным союзником, ведь без шуток смотреть на этот цифровой дурдом просто невозможно. Игра за секунду превращает вас из бравого копа в уставшего сантехника, который пришел чистить засор из человеческих пороков. Вы будете весело кричать "Всем лежать!", пока вокруг рыдают заложники, а на полу отдыхает местный бандит, который еще минуту назад думал, что он бессмертный, но быстро и близко познакомился с вашим "Валерой". [h3]4) Графика и оптимизация:[/h3] - Общая картинка - Текстуры здесь такие четкие, что вы можете разглядеть каждую пылинку на тактическом шлеме вашего напарника за секунду до того, как ему прилетит пуля в лоб. Грязь, кровь и разруха выглядят настолько реалистично, что после игры хочется помыть руки с мылом; - Магия освещения - Местный свет - это отдельный вид искусства и главная причина ваших микроинфарктов. Фонарики прорезают тьму так правдоподобно, что тени от вешалок в коридоре кажутся вам штурмовыми отрядами Аль-Каиды. Игра теней создает невероятный саспенс - вы будете стрелять в собственное отражение в зеркале и извиняться перед ним; - Эффекты и детали - Взрывы светошумовых гранат ослепляют не только врагов, но и вашу реальную сетчатку глаза - сидишь перед монитором как крот, плачешь от счастья и тактического реализма. Дым от выстрелов и пыль от выбитых дверей оседают в воздухе так красиво, что хочется кашлять прямо у экрана; - Производительность - Оптимизация на удивление не заставляет ваш системный блок косплеить реактивный самолет. Игра идет плавно, кадры не падают в обморок при виде трех врагов. Конечно, если забросать маленькую комнату десятью газовыми гранатами, ваш компьютер может тихонько всхлипнуть, но в остальном - стабильные 60+ кадров чистого удовольствия. [h3]5) Локализация:[/h3] В игре присутствует официальная текстовая русская локализация. Она была добавлена разработчиками в обновлениях после выхода игры из раннего доступа, голос в игре - исключительно английский. Но слышал что комьюнити решило эту проблему фанатским русиком с переносами подходящих по атмосфере аудиофайлов приказов и докладов из культовой "SWAT". [h3]6) Продолжительность:[/h3] Продолжительность солидная. Если вы думаете пройти игру за вечер - забудьте. Вы будете проходить одну и ту же миссию раз пятнадцать, потому что в сорок шестой раз вас убьет дедушка с пистолетом из шкафа или потому, что вам не хватило 10 очков до ранга "S". Контента хватает на десятки часов нервного смеха и седых волос. [h3]7) DLC:[/h3] ДЛС расширяют этот праздник жизни новыми картами и стволами. Они стоят своих денег, если вам мало базового набора инфарктов на квадратный метр. Разработчики подсыпают контент уже в третий раз, чтобы вы не расслаблялись и продолжали страдать, но уже в новых декорациях. [h3]8) STEAM DECK:[/h3] На Steam Deck игра запускается, и это чистый аттракцион для мазохистов. Пытаться целиться стиком на маленьком экране в темноте, пока в тебя палят из-за угла - отдельный вид духовной практики. Но если приноровиться, то можно вершить правосудие прямо лежа на диване, пугая своих родственников и даже соседей внезапными криками "Руки вверх!". [h3]9) Цена:[/h3] Цена за такой объем тактического кайфа и седых волос - просто подарок. Она окупается уже после первой успешно заброшенной светошумовой гранаты, которая ослепила не врагов, а всю вашу команду. [h3]Берите и не смейте сомневаться! Игра отличная, лечит от излишней самоуверенности лучше любого психотерапевта, а ваши друзья покажут себя во всей красе. 10 запертых дверей из 10 сломанных ног![/h3] [b]ОБЩИЕ ВПЕЧАТЛЕНИЯ О ИГРЕ - ТОЛЬКО ПОЛОЖИТЕЛЬНЫЕ! (АХАХАХАХА) ИГРА НА ТАЕРДУЮ ПЯТЕРКУ! ОДНОЗНАЧНО РЕКОМЕНДУЮ К ПРОХОЖДЕНИЮ![/b] [spoiler]Если вам нравятся душные, подробные обзоры без спойлеров - приглашаю вас к ознакомлению с другими моими работами https://steamcommunity.com/id/NRG_CRWN/recommended/[/spoiler]
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