
Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +17 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 644 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing art direction, grotesque and thick atmosphere make for a great interactive experience. Sadly the puzzles are boring and combat sucks
Juego con un ambiente espectacular 10/10
Биопанк срань, но зато пугающая Атмосфера зачёт, паззлов пару штук прикольные дальше просто залупный левелдизайн, не понятно одинаково сделанный в каждой локации Шутерные элементы просто есть и они корявые, а сама игра по больше части просто бродилка/ симулятор ходьбы К концу игры оказывается нужно иметь 4 полные полоски хп, чтобы дальше пройти по сюжету, поэтому если вы попали в такое положение, то нужно перезапускать главу заново — гениально ничего не скажешь
Este juego es mas malo que la depresión, completamente soporífero y escueto. Más allá de la honesta oportunidad que le di, sinceramente me decepcionó. Aunque me salió barato me encantaría un reembolso. La dirección artística del juego es tan buena q se olvidaron de lo mas importante, el juego. Al punto q se podría decir q el mismo no es más que un pretexto para la atmósfera y el body horror que son tan destacables. La jugabilidad como mucho es ortopédica e instrumental, es decir, no hay jugabilidad del todo y su función se limita a permitir la solución del siguiente puzzle, nada más. Te recomendaría el juego solo si te gusta el backtracking (volver por donde viniste mil veces) y tenés ganas de jugar un simulador de paisaje. Me entretuve más sacando screenshots del juego q jugándolo. Ojala aprovechen el gran trabajo en la construcción estética y tengan más atrevimiento en la propuesta respecto al gameplay en el caso de que haya segunda entrega.
什么时候去出续作
[h1][b] Scorn [/b][/h1] A visually stunning game, where you wander in gruesomely beautiful bio-mechanical landscapes taken straight out of HR Giger's head. Unfortunately it also has some added shooting mechanics, which wasn't necessary and only adds tedium.
When I read other negative reviews, I thought to myself, "How bad can it be? Must be a skill issue!" but now I get it! [b][i]Truly![/i][/b] I really want to know who on the team had the brilliant idea of implementing monsters that you [b]CANNOT dodge[/b]. Sure, you can try to sneak out of the way [i](which you really ought to do, since you will not have any ammunition or health otherwise)[/i], but then they put enemies that you [b]have[/b] to fight with [b]godawful weapons![/b] You get one for short- and long-range, though both are incredibly slow. [i]You will take hits![/i] And when you take hits and try to heal yourself, you cannot in some cases because enemies will knock you over. You will have to reload and try to get away—[b]all in one second![/b] Then, when you die [i](because you will)[/i], you have to pray that your automatic save wasn't that long ago. Otherwise, you will end up like me, who's only save point was AN HOUR AGO. Truly, why can I not save myself? The art is incredible, truly, and the puzzles aren't really a problem. But the enemies are so [b]incredibly frustrating[/b]. I wanna smack the person who implemented them!! So why isn't there just an easy/story mode[b]?[/b] That would have helped [b]immensely[/b]. Even the art cannot save this game, even though it is one of a kind on Steam. What a shame.
Comecei o jogo sem entender nada. Fiquei 2 horas no primeiro puzzle, aí continuei sem entender nada. Depois vieram monstros, armas e mais puzzles. Aí, do nada, s3xo. Depois morri e acabou. Resumindo: não entendi nada, mas é muito legal. 10/10. Para quem gosta do segmento lovecraftiano, vai gostar muito.
Excelente jogo: conteúdo gore, sangue, vísceras, imundície e sujeira. O jogo te dá munição e vida contadas; se você encontrar alguma, é porque o bicho vai pegar! ███████████████████████████ ███████▀▀▀░░░░░░░▀▀▀███████ ████▀░░░░░░░░░░░░░░░░░▀████ ███│░░░░░░░░░░░░░░░░░░░│███ ██▌│░░░░░░░░░░░░░░░░░░░│▐██ ██░└┐░░░░░░░░░░░░░░░░░┌┘░██ ██░░└┐░░░░░░░░░░░░░░░┌┘░░██ ██░░┌┘▄▄▄▄▄░░░░░▄▄▄▄▄└┐░░██ ██▌░│██████▌░░░▐██████│░▐██ ███░│▐███▀▀░░▄░░▀▀███▌│░███ ██▀─┘░░░░░░░▐█▌░░░░░░░└─▀██ ██▄░░░▄▄▄▓░░▀█▀░░▓▄▄▄░░░▄██ ████▄─┘██▌░░░░░░░▐██└─▄████ █████░░▐█─┬┬┬┬┬┬┬─█▌░░█████ ████▌░░░▀┬┼┼┼┼┼┼┼┬▀░░░▐████ █████▄░░░└┴┴┴┴┴┴┴┘░░░▄█████ ███████▄░░░░░░░░░░░▄███████ ██████████▄▄▄▄▄▄▄██████████ ███████████████████████████
EN/RU Don’t buy this game, seriously. It’s not even a game, it’s just a massively overpriced screensaver. Giger would be absolutely losing his ♥♥♥♥♥♥♥ mind if he saw what they did with his aesthetic for that kind of money. Sure, it looks gorgeous—the textures and lighting are ♥♥♥♥♥♥♥ phenomenal. But in reality, you just walk around, pull levers, poke at some slime that doesn't even try to kill you, and solve puzzles meant for toddlers. After two or three hours, it gets old real fast. By the way, the atmosphere only holds up for about forty minutes; after that, you just want the whole thing to end. I genuinely feel bad for anyone who paid full price for this. It’s not a game—it’s just a very dark, edgy photo exhibition. Не покупайте эту игру, серьёзно это не игра, а очень дорогой скринсейвер. Гигер аxyел бы от того, что с его эстетикой сделали за такие деньги. Картинка красивая, текстуры, свет всё выглядит axyенно. А по факту ты просто ходишь, дёргаешь рычаги, тыкаешь в слизь, которая даже не пытается тебя убить, и решаешь головоломки для дошкольников. Часа два-три и это всё резко надоедает. Атмосфера, кстати, держится минут сорок, потом уже просто хочешь, чтобы это закончилось. Я реально сочувствую тем, кто взял по фулл прайсу это не игра, а очень мрачная фотовыставка
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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