
Anno 1800™ – Lead the Industrial Revolution! Welcome to the dawn of the Industrial Age. The path you choose will define your world. Are you an innovator or an exploiter? A conqueror or a liberator? How the world remembers your name is up to you.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 636 reviews with recorded playtime.
Reviews
Themes across 633 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good game but you'll need at least some fo teh countless DLC for the best experience.
喜欢
meget svært hvis du ikke har en Anton
999
The sounds of pre-9-11... something the children will never know. America... as it was... https://www.youtube.com/watch?v=xFqmzqIn2_Y&list=PLwGzMqmu1_iinXdxnHynzBm3cEj4eNC0H ... it makes me sad...
Very addictive gameplay, always improving something, and working towards something, its great and looking back on what you've done is soooo rewarding!
时间充裕的可以试试,很有中世纪的感觉,一玩就停不下来
게임 설명이 불친절한 수준이 악랄한 수준. 이 게임에서만 볼 수 있는 독특한 단축키, 아이콘, 게임 시스템들은 초반에 게임이 불가능할 정도로 혼란스러움을 준다. ....하지만 그만큼 독특한 매력이 있으며 재미는 있다. 일단 이 게임에서 보이는 진짜 어렵지만 중요한 개념은 하나이다. !!!!만족도!!!!! 자원 생산량을 줄이면 만족도가 늘어난다 -> 점차 인구수를 늘린다!! -> 자원이 부족하면 생산량을 늘린다!! 이 개념이 너무 생소해서 3일동안 온갖 고생을 했다. 반대로 이 개념만 알면 나머지는 즐겁게 하자 그리고 게임이 진행될수록 사양 요구치가 상당하다 lossless scaling을 추천한다
之前买了天际线玩了一段时间,还是更喜欢纪元的这个画风
非常好玩 就是我开局选的女角色 为什么妹妹称呼我哥哥 我就打开英语原版 原版显示firstborn 后面的很多人都直接喊我男性称呼 那么你开头选性别有什么意思 翻译做到了信达雅了吗
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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