
Anno 1800™ – Lead the Industrial Revolution! Welcome to the dawn of the Industrial Age. The path you choose will define your world. Are you an innovator or an exploiter? A conqueror or a liberator? How the world remembers your name is up to you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 633 reviews with recorded playtime.
Reviews
Themes across 630 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
# 《Anno 1800》——一旦開始,你會忘記時間;一旦關掉,你可能很久都不會再打開。(8/10) 《Anno 1800》我給 **8/10**。 這是我玩過所有模擬經營遊戲中,做得最好的一款之一。 它沒有誇張的戰鬥,也沒有刺激的劇情。 但它有一種很可怕的能力。 **就是讓你完全忘記時間。** 原本只是想調整一下生產線。 結果一抬頭…… 天亮了。 這就是優秀模擬經營遊戲最可怕的地方。 它會讓你一直想著: 「再蓋一棟。」 「再調整一下物流。」 「再把這條生產線優化一下。」 最後,你根本停不下來。 先說優點。 《Anno 1800》的畫面非常漂亮。 工業革命時代的城市、港口、工廠,以及居民生活,都做得非常有味道。 看著自己的小村莊一步一步發展成繁華的大都市,那種成就感真的很棒。 而且至少在我遊玩的期間,遊戲優化也相當不錯,沒有遇到嚴重卡頓的問題。 經營系統也是本作最大的亮點。 你必須管理居民需求、規劃道路、生產資源、建立供應鏈,再慢慢發展更高階的產業。 不是把建築蓋下去就沒事了。 每一條生產線都有可能影響整座城市。 少一種原料。 整條供應鏈都可能跟著崩潰。 如果本島資源不足,你還要建立航線,從其他島嶼進口需要的物資。 當所有物流開始正常運作時,那種滿足感真的很高。 城市規劃也很有意思。 看著道路排列得整整齊齊,住宅區、工業區與港口彼此配合,那種秩序感對我來說非常舒服。 外交系統同樣值得一提。 你可以和其他勢力交朋友,也可以直接宣戰。 選擇和平貿易、軍事擴張、殖民、改革,還是成為一位徹底的剝削者,全都由玩家自己決定。 這也是《Anno 1800》耐玩的地方。 它不會限制你該怎麼玩。 但缺點,我也必須說得很直接。 第一個,就是很奇怪的一點。 **它很好玩。** **但玩完之後,我反而很少想再打開它。** 我不是不喜歡。 只是每次想到要重新建立一整套供應鏈、重新規劃城市,就會覺得: **「算了,改天再玩。」** 然後這個「改天」,往往就是好幾個月。 另一個缺點,就是它是育碧的遊戲。 代表你還要另外安裝 Ubisoft Connect。 這點我一直不是很喜歡。 除此之外,有些玩家還會遇到登入資訊遺失,需要重新登入帳號的情況。 最讓我受不了的,還是遊戲和中文輸入法的相容性。 它對中文輸入法的支援真的很差。 而且如果遊玩時切回桌面,有很大的機率直接閃退,甚至整個畫面卡死,怎麼點都回不去。 老實說。 有好幾次,我不是因為玩膩了。 而是因為這些技術問題,直接被勸退。 最後還有一點,我一定要稱讚。 就是配樂。 《Anno 1800》的音樂真的非常舒服。 當城市穩定運作、資源源源不絕、生產線井然有序時,背景音樂總能恰到好處地響起。 它不像很多遊戲刻意營造史詩感。 反而是一種很放鬆、很沉穩的氛圍。 搭配城市慢慢發展的過程,非常享受。 總結來說,《Anno 1800》是一款品質非常高的模擬經營遊戲。 它有漂亮的畫面、完整的經營系統、自由度很高的外交玩法,以及令人放鬆的音樂。 但育碧啟動器、中文輸入法相容性,以及切回桌面容易閃退等問題,也確實影響了我的體驗。 如果你喜歡模擬經營遊戲,我很推薦。 但請做好心理準備。 **這不是一款會吃掉你操作技術的遊戲。** **它吃的是你的時間。** --- **評分:8/10** **推薦程度:【推薦】** **適合玩家:** √ 喜歡模擬經營、物流規劃與供應鏈管理的玩家。 √ 喜歡工業革命背景與慢節奏發展的玩家。 √ 喜歡一玩就是好幾個小時的玩家。 **不適合玩家:** × 沒耐心慢慢經營的玩家。 × 很在意切換桌面穩定性與中文輸入法相容性的玩家。 × 討厭額外安裝啟動器的玩家。 **購買建議:** 推薦特價入手。 如果你喜歡城市經營遊戲,《Anno 1800》絕對值得體驗。 但如果你很在意 Ubisoft Connect 或技術問題,建議先做好心理準備。 **如果時間倒流,我還會買嗎?** 【會。】 但我希望它不是育碧的遊戲,也希望它能先把中文輸入法和切換桌面的問題修好。
Test
Ubisoft Launcher macht nur Probleme
Before I get into my review, know that my history with Anno games is very, very little to literally nothing: I have only played Pax Romana, which is the latest title in the series. I have had that and 1800 on my eye for a good while so I got the former earlier this year and I really liked the mechanics and how the gameplay feels, and since I love the aesthetics of the 19th Century/Victorian Age I thought 1800 would be a no brainer for me. Unfortunately, that isn't the case, at least not entirely. First off, I really love the aesthetics and atmosphere of the 19th Century/Victorian Age in video games, whether it be a game like Anno 1800 or a game from another game like Victoria 3 (Made by Paradox). And 1800 definitely delivers on that promise, from the overall look of the world to the design of the structures and how the logistics work (Like horses) to even the soundtrack. And for the gameplay and mechanics, I can only go off my very little experience with the Anno series but 1800 plays and feels very similar to Pax Romana, which I assume is similar to the other titles. This isn't a bad thing, the formula definitely works so why fix what isn't broken? And the formula definitely is a homerun for me, my only real issue is the controls. Why in 1800 do I need to use the "," and "." keys, for example? I think Pax Romana has it similar too but I could do so alternatively with the MMB (Middle mouse button), something not offered in 1800. Also doesn't help that 1800 doesn't have an active pause feature like Pax Romana does. Now I'm trying not to be [i]too[/i] critical 1800, it did come out BEFORE Pax Romana by several years, after all. It is just that since I went with Pax Romana first kind of spoiled me on how the game works and 1800 didn't live up to it. And that unfortunately leads me to having to thumb down this game and get a refund which is real sad, I really did like everything else besides the controls. This game has gone on steeper sales previously to literally $4 instead of the $15 it is now during the summer sale, maybe I will get it again then.
一折买的,我库里买的最值得的一款游戏
DX11也输入不了中文,狠狠差评你
It's a very intricate and beautiful game. One of the best city-building games ever.
exelente lastima que te metan tanto dlc de pago
平等差评每一个在线单机游戏 说的就是你,育碧
After about 1,000 hours of playing (just to be really sure) I can say that Anno 1800 is...meh. 2/10. I probably need another 1,000 hours to confirm though.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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