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Release tracker

Game releases December 2016 on every store

728 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.

  1. 301Strike Squadron: Caracará

    Steam revenue approximately $1.4K
  2. 302Crumbled World

    Steam revenue approximately $1.4K
  3. 303Wild Game Hunter VR

    Steam revenue approximately $1.4K
  4. 304WackyMoles

    Steam revenue approximately $1.4K
  5. 305CoLab

    Steam revenue approximately $1.4K
  6. 306FISH LAKE

    Steam revenue approximately $1.3K
  7. 307Pandarama: The Lost Toys

    Steam revenue approximately $1.2K
  8. 308THE GREY MAN

    Steam revenue approximately $1.2K
  9. 309Last Mage Standing

    Steam revenue approximately $1.2K
  10. 310House of Meditation

    Steam revenue approximately $1.2K
  11. 311I Hate Santa

    Steam revenue approximately $1.2K
  12. 312Duo

    Steam revenue approximately $1.1K
  13. 313Weird creatures

    Steam revenue approximately $1.1K
  14. 314VR-Xterminator

    Steam revenue approximately $1.1K
  15. 315TILE

    Steam revenue approximately $1.1K
  16. 316Tornuffalo

    Steam revenue approximately $1.1K
  17. 317Child Phobia: Nightcoming Fears

    Steam revenue approximately $1K
  18. 318Ghostlight Manor

    Steam revenue approximately $1K
  19. 319Singing Stones VR

    Steam revenue approximately $1K
  20. 320Flock VR

    Steam revenue approximately $1K
  21. 321Santa's Special Delivery

    Steam revenue approximately $1K
  22. 322VR Snowballs

    Steam revenue approximately $937
  23. 323FriendShip

    Steam revenue approximately $937
  24. 324Gooblins

    Steam revenue approximately $908
  25. 325peakvox Route Candle for Steam

    Steam revenue approximately $896
  26. 326Teratini VR

    Steam revenue approximately $883
  27. 327NAL Is Alive

    Steam revenue approximately $842
  28. 328Smoots Tennis Survival Zombie

    Steam revenue approximately $762
  29. 329Skyway

    Steam revenue approximately $755
  30. 330Zombie Town VR

    Steam revenue approximately $730
  31. 331QUACK ATTACK 1985: TURBO DX EDITION

    Steam revenue approximately $720
  32. 332Warka Flarka Flim Flam

    Steam revenue approximately $713
  33. 333Akuya

    Steam revenue approximately $713
  34. 334SOS: SPECIAL OPERATIVE STORIES

    Steam revenue approximately $704
  35. 335Street Champ VR

    Steam revenue approximately $699
  36. 336The Food Run

    Steam revenue approximately $687
  37. 337Jewel bits

    Steam revenue approximately $663
  38. 338DinoFense

    Steam revenue approximately $663
  39. 339Brain Booster

    Steam revenue approximately $651
  40. 340DeathCrank

    Steam revenue approximately $635
  41. 341Danger Room

    Steam revenue approximately $607
  42. 342The Wizards Who Fell In A Hole

    Steam revenue approximately $589
  43. 343Goblet of Maya

    Steam revenue approximately $543
  44. 344Landmine Larry

    Steam revenue approximately $532
  45. 3454Team

    Steam revenue approximately $529
  46. 346Salvage Op

    Steam revenue approximately $518
  47. 347Happy Birthday, Bernard

    Steam revenue approximately $509
  48. 348Void & Nothingness

    Steam revenue approximately $509
  49. 349The Mine

    Steam revenue approximately $509
  50. 350REVIVAL RESET

    Steam revenue approximately $486
  51. 351A Number's life

    Steam revenue approximately $477
  52. 352Able Black

    Steam revenue approximately $476
  53. 353The Jigsaw Puzzle Garden

    Steam revenue approximately $456
  54. 354Crate Punks

    Steam revenue approximately $410
  55. 355Snakes on an Extradimensional Plane

    Steam revenue approximately $408
  56. 356Nother: an indie souls-like

    Steam revenue approximately $405
  57. 357Escape Artist: The Trial

    Steam revenue approximately $397
  58. 358Juniper Theory

    Steam revenue approximately $353
  59. 359Isyium

    Steam revenue approximately $349
  60. 360Elephant Express XR

    Steam revenue approximately $341
  61. 361Baru and the Spirit Prince

    Steam revenue approximately $340
  62. 362Wipe Out VR

    Steam revenue approximately $305
  63. 363Space Junk Patrol

    Steam revenue approximately $304
  64. 364Mechatroniks Attack

    Steam revenue approximately $270
  65. 365Thunder Spheres - Virtual Reality 3D Pool

    Steam revenue approximately $260
  66. 366FIGHTING SPACE

    Steam revenue approximately $227
  67. 367Swingin Swiggins

    Steam revenue approximately $203
  68. 368GoWings Safari

    Steam revenue approximately $177
  69. 369Space Badminton VR

    Steam revenue approximately $151
  70. 370AmaranTime Arena

    Steam revenue approximately $114
  71. 371Christmas Massacre VR

    Steam revenue approximately $113
  72. 372TacoFace

    Steam revenue approximately $101
  73. 373Wondee

    Steam revenue approximately $91
  74. 374TURGUL: RAPID FIGHTING

    Steam revenue approximately $85
  75. 375Our Darkest Night

    Steam revenue approximately $79
  76. 376Pixel bomb! bomb!!

    Steam revenue approximately $68
  77. 377Holiday Simulator : Wacky Sleigh Ride

    Steam revenue approximately $68
  78. 378Star Kingdom - The Elements

    Steam revenue approximately $53
  79. 379Hand Eye Cubination

    Steam revenue approximately $26
  80. Console vs PC
    Xbox −118 daysPlayStation −111 days
  81. Console vs PC
    Nintendo +1,066 daysXbox +1,162 days
  82. Console vs PC
    PlayStation −38 daysXbox +6 daysNintendo +354 days

Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.