
Escape Artist: The Trial enables you to find your inner escape artist! Combining the best parts of a real life room escape experience into Virtual Reality, Escape Artist: The Trial goes even further: break things to make things!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Good game, after i beat the room, it suprised me to see there is a hard mode also! The only thing missing in this game is music from the saw movieJust dont press the grip buttons, when i pressed the grip buttons they teleported me under the floor of the map and i had to restart https://www.youtube.com/watch?v=wwl-q5kEbt8
Escape Artist is short and simple, to the point that I wouldn't recommend it if it was any more expensive. I appreciate that it takes the route of making the room allign with the size of your play space so that you don't have to do any teleporting or sliding, though this does alienate some of the playerbase with small rooms. The only thing that really distinguishes this game from other escape game is the light focus on destroying things, but as entertaining as smashing things is it's done kind of strangely. You can't just pick up a brick and smash it against a bottle, for example; you have to find the rod to use as a handle and stick it into the brick, after which you can start smashing things. The game also defaults to Epic settings, which didn't run very well at all for me even with fairly high specs (though still fairly average specs by VR standards, a GTX 970 and an i5 3570k @ 4.4GHz) even with async reprojection turned on, so I'd recommend turning down the settings, though whether or not you need to will probably be obvious when you get into it. You shouldn't go into this one expecting anything amazing, but it can at least be completed, which is more than I can say than other games I've played recently. If $4 is a significant amount of money to you then you should possibly wait for a sale instead.
This game unfortunately didn't run too well. Too short and not challenging enough. Also, I got 2 of the keys in ways that didn't make any sense. I shouldn't be allowed to poke my head through certain obstructed areas just to get a key. I hope that was a bug and not the actual solution. My biggest critique, though, is that the environment was way too dark. I had trouble seeing things because of this. What is the obsession with dark escape rooms? The better VR escape rooms out there are actually all very well lit. Focus on the puzzle elements and make it longer.
Great room escape experience and it runs flawlessly with a GTX 980Ti. The graphics look great and the room adjusts to the size of your playspace which adds to the overall immersion. Some things are destructible and you can interact with 95% of the environment. The price is great and this is a absolute fun game to show to your friends as it is easy to grasp on, even as a first time VR experience.
The game was jittery even with gtx1080 and a bit too short, i spent 15min escaping the room.
VR bulmaca oyunu çizimler baya kötü duruyor ama denenir
This game ran fine for me other than a weird height issue that I was able to work around. The normal level is pretty short, but the hard mode is a significant jump. Definitely worth checking out. Ignore the old bad reviews about bugs.
VR 解謎逃脫遊戲, 畫面太黑了什麼都看不到, 解謎個屁。
《逃脱大师:审判》是一款典型的密室逃脱游戏,游戏中玩家的可触及范围只有那么一亩三分地。玩家却需要从这不大的房间中,找出看似毫无关联的线索,破解谜题逃出升天。 我们是很喜欢玩解谜类游戏的,这款游戏的谜题却似乎不需要我们太多的思考——不知从哪翻出的纸片上清楚、明白、直接地写着谜题的破解方式。 这种不需要思考、而是直接获得物品、使用物品的游戏模式尽管经典,却似乎缺乏了那么点趣味。 除此之外,游戏下半区,也就是接近地面的部分相当黑暗,需要玩家在系统界面进行调节才可以正常看清游戏中的物品。 总而言之,尽管价格很低,但我们还是不会推荐玩家们去购买这样一款游戏,何况它的流程着实不长。 http://www.83830.com/game/201612/184537396.shtml
Hmmm probably the worst escape the room game I have tried in VR so far. Objects fall on the floor and you can not get them. Either I've got better at these escape the room games or the clues on this one are extremely easy. Not fun, not good and extremely annoying when you can't pick something up from the floor. Do not recommend in this state but will try again and see if improves.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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