
Paradox Development Studio invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.
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Paradox Development Studio invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.

Lead dozens of world nations from 1836-1936. Agrarian or Industrial, Traditional or Radical, Peaceful or Expansionist... the choice is yours.
Detailed population groups with their own economic needs and political desires.
Reform your government and constitution to take advantage of new social innovations, or preserve the stability of your nation by holding fast to tradition in the face of revolutionaries.
Research transformative new technology or ideas to improve your national situation.

Expand your industry to take advantage of lucrative goods, taxing the profits to improve national prosperity.
Import cheap raw materials to cover your basic needs while finding new markets for your finished goods.
Secure vital goods to fuel your advanced economy and control the fate of empires.
Balance employing available labor force with the needs for new types of workers.

Use your diplomatic wiles to weave a tangled global web of pacts, relations, alliances, and rivalries to secure your diplomatic position on the world stage.
Employ threats, military prowess and bluffs to persuade enemies to back down in conflicts.
Increase your economic and military strength at the expense of rivals.
Accumulate prestige and the respect of your rivals as you build an industrial giant at home or an empire abroad.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 653 reviews with recorded playtime.
Reviews
Themes across 648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Отличный симулятор рабства, капитализма и экономической зависимости
蠢驴什么时候大改军事的部署和作战逻辑我什么时候改回好评,特别是海军,超无畏舰的火力防护甚至是航速都和无畏级拉不开明显优势,海军战斗就是一堆船在排队枪毙,根本体现不出不同舰种的特点,差异就是只有数值。海军战斗本质上是陆军翻版的作战逻辑,但凡玩过几个海军战棋游戏都不会做出如此脑残的海军战斗系统,不会做就抄别人的好不好我求你了。
Very steep learning curve but lots of resources to help - incredibly deep economy sim!
...見えますか? あれはプロイセンの首都、ベルリンの灯です 我々、ルクセンブルクはこれから、大国プロイセンに攻め込み、 ベルリンを占領して我が物とします ...え、なんでそんなことをするのか、ですか? 決まってるでしょう。もちろん、実績解除のためです ルクセンブルクでプロイセンと戦わなければならない実績はない...? そうですね。しかし、我々は戦う必要があるのです ベルリンにある、100を超える磁器の工場を手に入れるために 実績「豪奢なるルクセンブルク」 ルクセンブルクの磁器、高級服、高級家具の生産量を世界一にする これが目的の実績です ...え、普通に内政しろ、ですか?そうですね... 財政規模が大国とは比較にならないほど小さな我が国で、 知力を振り絞って材料の流通を整えて細々と工場立てて... 頑張っては見ました。でも、ダメでした どうやっても、我が国の生産量は大国の半分にも達しない 何十回目かのトライで他国に蹂躙された後、悟ったのです ああそうだ。土地ごと工場奪っちゃえばいいじゃんか、と ...え、そもそもプロイセンに勝てるのか、ですか? それはわかりません。しかしもう、これしかないのです 我々には、工場の代わりに育て上げた軍事力があります 既にベルギー、オランダは我が国の支配下にありますし、 プロイセンに恨みを持つ列強諸国も参戦してくれます...きっと 大丈夫、我らは大国ルクセンブルク 行きましょう。実績解除を勝ち取るために ... こんなに高いレベルで経済を、そして歴史を表現しているゲームは他にないです。すごい 理解するまでの敷居がちょっと高いので、AIとかと相談しながらのプレイをおすすめします
VIctoria 3 is one of my favorit games off all time. As a Marxist i love how it depicts the Materialist analyses. If ypu want to lerna bout imperialisem or class strugell look in to it. Still many options too make the game better but i love it alsow now
卡的一笔,bug比内容还多
Great successor to Victoria 2, start date at 1836 early industrial revolution. Russia and it's literacy at its peak, France and it's people going along so well, Britain sipping tea with the Qing, Dutch crying over its southern territory, Prussia convincing other to reunite, Portugal start with debt, Spain start with guns and guerilla, Japan somehow the most genius people on earth(one word kanji), Muslim nation is unplayable, Ottoman tanzimat that will never be tanzimat(tanzimat mean reforms), South America that never touch other continents, America and it's monopoly on banana, France that always forget Sardinia obligation. Truly great game. Oh did I mention the warfare system.
Net als de beste Paradox-games zit er onbedoelde komedie in Victoria 3, alleen krijg je er ook gratis een bak frustratie bij. Dat moet je kunnen handelen, of je legt het spel weer een paar maanden opzij om toch weer terug te komen bij die frusterende ex. Kortom, niet zo goed als Crusader Kings 3, maar toch leuk. De komedie en frustratie even toegelicht: Door de nieuwe DLC die helemaal om boten draait, moet je nu je hele leger in bootjes over de wereld varen, wat ontzettend tijdrovend en irritant is. Realistisch, maar niet per se leuk. En daarbij wordt het ook niet heel consequent toegepast. Zo had ik het ongenoegen dat ik in mijn playthrough met Zweden Denemarken had veroverd en op het punt van oorlog met Pruisen stond. Dus al mijn legers in Denemarken, aan de Pruisische grens. Alleen vlak daarna brak er een Deense revolutie uit en was de directe frontlinie met Pruisen weg. Dus mijn legers verplaatsen zich automatisch.... naar mijn kolonie Togo?! Zonder boten, zonder dat de game me vroeg 'hee, waar moeten je mannetjes heen?' En op het moment dat ik ze probeerden terug te dirigeren naar Zweden: 'Neehee meneertje, daarvoor heeft u bootvervoer nodig'. Ik check over een paar maanden wel weer in bij mijn ex.
I played as Korea and got China hooked on Opium. Good stuff, would become drug lord again!
好游戏不想玩。前期玩的越精细,操作越多,后期就越卡。 总结:游戏不卡时,正反馈很强,越玩越爽。到1900年以后,越玩越卡,五倍速一分钟就过一个月,玩的很不爽!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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