
Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +17 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really don't understand the hype about this game. The combat is incredibly tedious and slow. I wouldn't have minded if it was challenging or punishingly hard but everything was an annoying snore fest to get through. In a way, Scorn lives up to its namesake, because I hated playing this game. Enemies weren't satisfying to defeat. I just wanted every fight to be over with. I've also kept hearing from others how eerily beautiful this game was but it just looks like grey mush over and over again. It looks like the Collector's Ship from Mass Effect but more boring. The Falmer Camp's in Skyrim but more ugly. I'm literally only going to finish this game to complete the achievements. 2/10 Only because I did like the designs of the weapons and the Crater Queen. EDIT: I finished the game. I couldn't wait for Scorn to be over. It had gotten worse somehow. Even more dreadful than before. Absolute garbage combat with the final enemy, despite its cool design. A sluggish trudge to the final cutscene. I did think the very end was eerie, sure. But all I could think when the 'Fin' achievement popped was, "What was the point?" Knocking a point off. 1/10 A waste of time.
Я повторяться не буду. Да, визуал шикарный, взаимодействие и просто то как выполнены панели управления различными штуками 10\10. но. можно хотя бы какого-то намёка на понимание, а что делать то собственно? Бежишь по коридорам, где есть интерактивные кнопки, но сделать с ними ничего нельзя, потом оказываешься в какой-то огромной комнате с кучей коридоров и интерактивных штук. ходишь туда-сюда, а понимания чё от тебя надо и как к этому прийти 0. Возможно я идиот, не отрицаю, но интуитивно вообще не понятно где что и как искать. в этих пятнашках я разобрался через некоторое время, так как сначала целевого объекта не увидел. а потом его просто сломали и скинули на пол. я так и не понял, а зачем всё это было, может баг какой-то. игру дропнул. люблю головоломки вообще как жанр, но "иди туда, не знаю куда, и найди то, не знаю что, " не головоломка, а издевательство. до боёвки и хоррора даже не дошёл
Scorn doesn't know when to leave you alone to enjoy its contents.
ахуенна
Grafik ve Atmosfer Müthiş ötesi ama Bulmacaları Antik Sümer Yazıtları gibi aq ne olduğunu anlayana kadar bronz çağına geçiyorsunuz. Deneye yanıla öğrenilecek şeyler, oyun sizi serbest bırakıyor çünkü.
10/10 game if you dont like it then u just suck its an awesome game
Phenomenal spectacle and a fantastic world to experience, utter nightmare to actually play
нямка
A dystopian wasteland that evokes the feeling of isolation and the struggle to survive. The game's design leaves you in awe and creates discomfort, making you feel stuck in a hostile, unknown world. If you enjoy Zdzisław Beksiński’s surreal artwork, you'll most likely appreciate this game even more. What's interesting is that the game doesn’t have dialogues and doesn’t explain much. It leaves room for interpretation. However, if you want more depth, I highly recommend watching a YouTube video after finishing the playthrough. It adds a lot more meaning to everything you'll see in the game.
Это очень не для всех игра. Я ненавидел и наслаждался ею. Скажу одно - если арты игры и её художественный стиль не манят вас и не близки вашим вкусам вы на 67 процентов разочаруется. Но если вы без ума от паразитов, ксеноморфов, слизи, боди-хоррора - то это художественное высказывание нельзя пропуска. 8 высасывающих мозг слизней из 10 (минус 2 за фрустрирующие и неуместные головоломки для гениев пространственного мышления)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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