
The upgraded prequel of NieR:Automata. A kind young man sets out with Grimoire Weiss, a strange talking book, to search for the "Sealed verses" in order to save his sister Yonah, who fell terminally ill to the Black Scrawl.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
绝对的粉丝向作品,如果你不是一个尼尔/龙背系列粉丝,也不是一个耐得住无聊游戏机制的人,最好还是不要买这作 普通流程在15-25h之间,我的时长是白金时长,不是很有参考价值。如果只看剧情的话25h绰绰有余 优点:音乐好听,剧情不错,系列粉丝会在真结局感到极大的情绪回馈 缺点:gameplay枯燥重复,虽然不至于浪费太多时间,但体验还是比较无聊的。如果不是有耐心或者有情怀的玩家慎入慎入!! [h3] 伪装成爱,友情,与羁绊的绝望故事 [/h3] 人工生命不是续作那种把残酷和绝望写在明面上的故事,他的故事走向非常符合刻板印象的爱情亲情和友情,但是一旦了解世界观和背后的历史就知道主角团做的事情绝对称不上快乐。但正是这样希望和绝望交织的故事引入着迷,也是横尾擅长的风格。如果你在寻找一个有着独特故事和一些深入思考的剧情向沉浸式rpg,尼尔系列绝对是绝佳的答案。建议先从机械纪元入手,最后回来品尝这一作。
This is a videogame in a true sense of word. Not bound by standards, subverting expectations and treating the player not like a consumer, but rather like an active participant in the story. A story, which, after you get the full picture at least, is a brilliantly written tragedy. At its core, it is about humanity both on an individual and on a mass, civilization-scale level. Characters struggling against the fate that higher powers would see them follow - the failure of a binary system to account for what it means to be human - and the gut punch that is the ending, or rather, all of them. Of course, during the first hours of your playthrough, all of these words will mean little more than gibberish to you, as this game is a proper slog to get through. A bunch of boring sidequests is one thing, forcing the player to go through one section 3 or so times for each ending just to pad the runtime is another. Yoko Taro has little regard for gameplay when it stands in the way of his story, but his creative and writing skills sure do make up for it. Ultimately, it is not a game for everyone - but once it clicks, you're in for a ride.
tek diyecegim oynayin oynatin
游戏性真的不行,我还是建议去网上云剧情得了
this is one of my favorite games ever. phenomenal all around I have no words. play all of the endings please. 10/10
Well OG games always better than new ones this game is so beautiful
脑残游戏,整个流程一大半时间都在按那个b翻滚键,跑图跑到力竭,大量支线甚至主线强制反复来回跑图。多周目体验几乎都是重复的,顶多加了几段cg几段对话,就为了结局硬拖时长。我还要提一嘴那个种月之泪的神人成就,真的恶心到我了,我系统时间调了不下二十次了,田都快种烂了都死活不出,到底是概率太低还是我太非了?不知道的以为在玩抽卡二游😅目前也就刚打完c结局,但我还是会继续吃的,本来一星都不想给,但人设剧情音乐硬是让我愿意玩下去(凯妮太戳我了)尼尔这方面还是权威啊
PS3版発売当時Bエンドまでしかやっていなかったため、セールだったこのタイミングで再度プレイしてみた。 ストーリーは大局的には救いがない物語だが、それぞれのキャラが深く描写されており、モブ以外だと舞台装置に感じるようなキャラがおらず良かった。 システム面は、当時から素材採集や剥ぎ取りのモーションが遅かったが、没入感とのトレードオフだと思うので許容できる。 それ以外のアクション面の手触りはかなり良いと思う。
Great story and interesting characters but my god is the game tedious
cool game so far
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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