
The upgraded prequel of NieR:Automata. A kind young man sets out with Grimoire Weiss, a strange talking book, to search for the "Sealed verses" in order to save his sister Yonah, who fell terminally ill to the Black Scrawl.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Unlike many, I went into Highguard feeling more optimistic than most and with a feeling of genuienly wanting to see it do well. Given that it is developed and self-published by a small 100 person team. So here's my opinions so far. Positives: * I genuinely like the overall look of the game. Whilst doing the tutorial I thought the environments looked gorgeous. Reminding me of League of Legends artwork, which has always looked incredible. * The gunplay is punchy and satisfying. You can really tell this is ex-respawn dev's that have worked on this game. The guns all feel like they have their place currently, although the Paladin shotgun definitely needs tuning down. * I love the sieging element of the game. It feels really satisfying when you invade the other teams base and crack open their shield. It looks so cinematic. Negatives: * Reinforcing walls feels pointless. Most players seem to ignore it other than initially at the start when you have nothing else to do. Reinforced walls seem to have little to no impact on the game as you can easily just find another wall that hasn't been reinforced to break through. On top of that you can still one shot reinforced walls with a rocket launcher and break it. This feels like a half-baked feature that I honestly feel should be removed completely. * Mining ore is boring and reptitive. I 100% think getting rid of the ore and instead having PvE bots who drop resources you can spend would make the game so much better. I just hate the way that mining the ore disrupts the overall flow of the match. Also timing your strikes to mine ore quicker just feels clunky and unsatisfying. *3v3 is an odd choice. Whilst I don't think the teams should be made too much bigger, I think 5v5 would be good number to try initially. The biggest issue with 3v3 is as soon as one person goes down, the whole team may as well just give up. This also ties into the fact that maps just feel way too big, especially for a 3v3 game. Concluding Thoughts: The game is worth checking out if you haven't already. It does offer something unique and whilst it definitely has a way to go, I hope enough people give it a chance so that the team can continue to develop and expand the game. Because there is so much potential here.
I hate to do this, but the game dissapointed me. After playing 40h I kinda gave up because it was too repetitive, too slow and felt like a chore. After playing Nier Automata I came to this with high hopes.
Tremendo goty, las secuencias finales no me gustaron tanto y se sintieron muy forzadas pero sin duda es un juego que algún día platinare
PEAK GAME PEAK STORY PEAK CHARACTERS okay gameplay
Nier Replicant is a good game but most of the missions have you running around over and over again \o/ The game is dated but still fun :-) Play the game if you love Nier Automata and want some back story to it
To think it all started from ending e of drakengard... simply peak
Buena historia, personajes y banda sonora. Lo único malo es que las misiones secundarias se pueden hacer aburridas/repetitivas. Lo de repetir la segunda parte varias veces para obtener todos los finales se puede hacer pesado, pero sabiendo lo que tienes que hacer en un momento lo sacas, además de que merece totalmente la pena con tal de observar el final E y poder ver conexiones tan directas con Nier:Automata.
Perfect game
j'ai pleure
Que jogo perfeito, valeu cada segundo do meu tempo, tanto pra zerar cada final quanto pra fazer cada secundária, de verdade vale cada centavo!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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