
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 35.5Kreviews | 75% | — | $33.7M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've been trying to play this game over the past 2 months or so, and it is quite the slog to get through. I thoroughly enjoyed playing FFVII Remake a few months ago, and it was fantastic and kept my attention the whole time. I can't say the same about Rebirth. I find it crazy how much filler they cram into this game just to pad out it's play time. The constant use of "minigames" in the main story pisses me off. For example, you're in Costa Del Sol, and you can't simply go to the beach to talk to Hojo, no you have to go get a swimming suit, so you are forced into 3 random mini games so you can get a swimming suit. But you have to do this TWICE for each group in your party. I know in Remake there were a lot of mini games, but they didn't feel as jarring to what was going on in the story, in Rebirth they are constant and take a lot of time. Golden Saucer is another good example, you have to visit 5 or 6 areas there, doing minigames along the way, just to progress the story. I'm pretty sure those were all optional games in the OG FFVII. Anyways, aside from all the boring minigames, they put you in an "open world" where you run around doing "Far Cry" style objectives just to pad out the runtime some more. It really is very boring, and makes the whole open world very meaningless. There aren't interesting secrets to find, Chadley is constantly annoying you, it just drags on and on. I'm about halfway into my play through and I don't know if I'll even finish, it's really been testing my patience. They just announced the third game in the remake series, and I'm not sure I'll even bother with it. Everything about Rebirth has burned out my interest in anything new regarding Final Fantasy. Lastly I'll mention that I've played Remake on the steam deck and it was perfect, and I've been playing Rebirth on it as well. The only way it's been possible is from using lossless scaling mod in Decky Loader. Without this, the game is unplayable (in my opinion.) So yeah, there you go, there's my two cents, I can't recommend this game, it is a real disappointment.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.7M | 113.5K | 97% | $9.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $33.4M | 25.5K | 86% | $34.99 | |
| $34M | 59.4K | 87% | $29.99 | |
| $34.1M | 22.9K | 47% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $36.4M | 43.4K | 87% | $39.99 | |
| $32.5M | 24K | 79% | $49.99 | |
| $8.9M | 9K | 89% | $49.99 | |
| $15.5M | 10.5K | 86% | $49.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #54, worst CN #95 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| 95% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game, god awful optimization, probably the laziest port I ever played on PC Make sure you install FFVIIHook and tweak around with settings, I made my performance around 150% better this way
pretty cool but all of the plot and combat and lore and exploration keeps getting in the way of my card game
such a slog to get through. about 50 hours in, I think I'm just going to force myself to finish the main story so I can be ready for the third game. there is so much useless padding in not just the story but also gameplay. finished an objective? here's a useless cutscene with chadley and/or an unskippable menu animation that forces you to stay still. found a chocobo stop? hold 'x' for a few seconds, then watch another animation for a few seconds that forces you to stay still. so many slow animations, clunky pathing/movements... most of the minigames are not fun either (though mostly optional). they are cumbersome and annoying to control. it's a shame that the bright spots of the game (main story, characters, combat) are overshadowed by such annoying decisions. also i do love queen's blood.
[h1] FINAL FANTASY VII REBIRTH [/h1] This game is great, but not for the reasons I usually think a game is great for. It has a lot of ♥♥♥♥♥♥♥, but also a lot of good in it. For example, the story in this game isn't *terrible* per say, but it kind of is. The pacing sucks, the dialogue is terrible and way too corny, even for me. The characters fall flat for 95% of the game while making very strange decisions and the plot itself is way too convoluted for its own good. Sephiroth should be a cool character but instead of being intimidating, interesting and slowly revealed like in the OG (or having well developed motives), he acts like a goofy anime super villain because they chose to go in this strange direction with the remakes. I also think that for a game that tries to be serious at times, it's REALLY afraid to actually show violence or anything more "mature" for that matter. You'd think that for such a serious story, where the stakes and consequences should be catastrophic, they would show you those consequences or make you feel like something could actually go wrong, but no, even when something does go wrong, it all feels fake. I know Final Fantasy isn't a dark franchise or anything like that, but some of these cutscenes feel way too soft when they should try to be a little heavier. And I mean the supposedly serious scenes, not the goofy ones, those are fine. But story aside, I actually really enjoyed the rest of the game, especially the world and the side activities/minigames (which is surprising, since the general opinion seems to be the complete opposite to mine). I tried to not worry myself with the story and focus more on the gameplay aspect and I ended up liking it a lot more that way. That's the main reason I'll be playing the next one after this. I know I ranted about the story for a bit which seems a bit contradictory in regards to my overall opinion, but that's exactly why I didn't focus on the narrative for most of the game and explored the rest of the content it had to offer.
I should've reviewed this game a long time ago I actually finished Final Fantasy VII Rebirth on 31 December 2025, but I was just too lazy to sit down and write a review Every time I thought, I'll do it tomorrow, n that tomorrow somehow turned into a few months Was it worth coming back to? Absolutely Final Fantasy VII Rebirth is the kind of game that sticks with you even after you've finished it Months later, I still remember the characters, the boss fights, the music, and even some of the stupid mini-games that refused to let me move on with the story (That's usually a good sign) Rebirth is the second part of the Final Fantasy VII remake trilogy, and somehow it manages to be bigger than Remake in almost every way The world is much larger, there are more places to explore, more side quests, more mini-games, and somehow even more things to get distracted by You start the game thinking you'll continue the main story, and two hours later you're playing Queen's Blood like your life depends on it The story picks up right where Remake ended and keeps things interesting from start to finish There are emotional moments, funny moments, and enough surprises to keep both new players and old fans guessing It does slow down in a few places, but when the story gets going, it's hard to put your controller down The characters are easily the best part of the game They feel like real friends instead of people waiting for their turn to speak The small conversations while exploring are just as enjoyable as the big story scenes Cloud is still awkward in the funniest way possible, Barrett gets one of the best story arcs in the game, Tifa and Yuffie are great, and Red XIII finally gets much more time to shine Aerith is still a lovely character, but compared to the original game, her emotional moments don't hit quite as hard because everyone else gets so much development The combat is easily one of the strongest parts of Rebirth It's fast, smooth, and every character feels different to play The new Synergy abilities make battles even better, and boss fights are exciting without feeling unfair Every fight feels like you're actually learning something The open world is another surprise Some people called it another boring checklist map, but I didn't feel that way Every region has its own style, different ways to explore, and plenty of side content that actually feels worth doing Most side quests help build the world or the characters instead of wasting your time That said, Gongaga almost made me lose my mind The place looks beautiful, but finding the right path is harder than finding my motivation to write this review I spent more time trying to figure out where to go than actually getting there Then there are the mini-games There are so many that it almost feels like Square Enix challenged itself to put every game genre into one game The funny part is that most of them are actually good Queen's Blood is easily one of the best side activities, but some mini-games are forced into the main story, especially in Costa del Sol, and they slow the pacing down when you just want to know what happens next The game also looks amazing Every area has its own personality, the soundtrack is fantastic from beginning to end, and it's clear that a lot of care went into making this world feel alive Final Fantasy VII Rebirth isn't perfect This is one of those games that reminds you why big single-player JRPGs are still special It has an excellent cast, one of the best combat systems in the genre, a beautiful world, and more content than most games could ever dream of Even if my review is a little late this game was worth talking about Rating: 9.5/10 -0.5 for Gongaga
Out of 10 times i started the game, i perhaps was able to play 2 times. The shader bugs i can endure, i just restart. Stutters or fps fluctuations i don't really care. But two occurences where it straight up broke my pc, not only i couldnt close the game, i couldnt even manage my other apps, not even restart the pc! Remake ran smooth like butter, Rebirth, not even close. Gameplay-Wise: Main story, gameplay, the world, the aniamtions are top-tier. So insanely fun. The main and the original side-characters characters feel so alive it is probably one of the best in the industry. But the "side-activities" are the worst i have ever seen in terms of how much it slows and stops you and chadley bothers you. This is coming from a guy who loves completing ubisoft worlds.
Great game with awful technical side. Go get it on consoles, even the Switch 2. PC version has constant shader problems, inconsistent framerate and many more issues that keeps me away from the game.
This was a spectacle. Gameplay feels vastly improved over the first installment and side-quests are not absolutely aweful like in the first game. In general, the scope of the game is far larger and it really feels epic and cinematic all the way through. The ending is a bit much... I had literally no idea what was happening in the last hours of the game, but I was having a great ride regardless. if you even mildly enjoyed the first game, this is a must play. PS. FSR got added recently, which addresses my biggest annoyance of having to use and tweak optiscaller to get decent image quality.
Too many minigames, horrible, bloated pacing (somehow even worse than Final Fantasy 7 Remake), completely butchered story tone, too much Chadley, and on top of that, horrible performance. I recommend just playing the original FF7. It's a far better game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.