
In the distant future when civilization is on the verge of extinction, people follow the legend of the Elysium in the last city, Havenswell. In this post-apocalyptic wasteland sci-fi ARPG, you will play as Arrisa, a Blader with immortality, and explore the city ruin to find the hope of a new life.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, French, Russian, Italian, Polish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 620 reviews with recorded playtime.
Reviews
Themes across 620 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I liked the environments at first, but they get really repetitive. Story is basically nothing. Music is nothing, just a few ambient tracks and the decent boss tracks. Gameplay is fun, but when the rest of the experience drags, I can't recommend this game fully. If there was a mixed option on Steam, I would put that, as there is clearly a lot of love put into this game. Unfortunately, AI Limit is on the lower end of quality Souls-Likes that I've played.
This game never got advertised to me. I am so glad to discover it. It's not a hard game but great for people that want to get into souls like games as a beginner.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
游戏本体是好游戏 dlc的普罗米修斯能跟米塔恩和血艺师坐一桌
The best soulslike I've played not made by fromsoft
The base game is a fairly good soulslike which eschews a stamina bar for a "Synch Meter". The sync meter acts as a seesaw which you have to balance between hitting enemies, not getting hit, and casting spells/using abilities. Balancing it to the top-end rewards extra damage, letting it tip to 0% results in you getting stunned/posture broke. It works pretty well. The story is fine, the English voice acting is sub-par, the environments are fairly good, the enemy variety is bad, the build variety is good, the action is solid. My biggest criticism is that a lot of the bosses are too susceptible to the parry, which feels overtuned in this game, but AI Limit is a solid 7.5/10 "hyper" souls like game. The free DLC was a pleasant surprise and a great celebration of the game. The ability to retry many of the bosses with scalable difficulty, a boss rush/gauntlets mode, and a surprisingly well-fleshed out roguelike mode that is I think maybe more fun than the base game. It is a fantastic addition to the game and would raise my overall opinion of AI Limit to an 8.5/10. Well worth the purchase and the playing. I look forward to what the team makes next.
傻逼游戏,你要是个m那我没话说。傻逼作者,逆天机制,瞎填数值,傻逼明净骑士
好玩归好玩,二周目半虚化真是数数又值值啊,搞得被迫全程用那几把延迟弹反,再搭配近身超绝神经刀真是太有设计感了😋后期跑图全程雷电跟踪加霸体小怪,怪跑的比你还快,太好赤了😋
Every year I try to complete at least one souls-like game. For this year I was browsing the category on steam and stumbled on AI Limit, and let me tell you this, what a gem this was. This game is amazing, the combat is nothing but top notch. They got the parry so right, and the dodge is also a great option. There is also the sync bar, which is their twist on the souls formula. This bar will replace your mana and posture bar, and also act as a buff/debuff system. It is super intuitive to understand, and gives a uniqueness to the game. It was a fun system to manage. Ursula and Loskid are absolute cinema fights. They got on my hall of favorite fights in all souls games. Story is instigating, you will be curious to learn what happened to the world, and wtf is this church, necros, pilgrims and everything else. I just loved this game. Do yourself a favor and at least give it a chance. I'm looking forward for a sequel or anything else this studio might release following the same formula.
---[Сюжет]--- ☐ Это заменит тебе жизнь ☐ Запоминающийся ☐ Интересный ☑ Не скучный ☐ Лучше иди ☐ Сюжет? ---[Графоний]--- ☐ Реальность выглядит хуже ☐ Сочный ☑ Хороший ☐ Приемлемо ☐ Плохой ☐ Там что-то есть? ☐ Опасно для глаз ---[Геймплей]--- ☐ Этим можно заниматься вечно ☑ Интересен ☐ Простой геймплей ☐ Ну такое ☐ Лучше просто сидеть на месте ☐ Похоже разрабы забыли, что делали игру ---[Аудио]--- ☐ Экстаз ☐ Очень хороша ☑ Хороша ☐ Сойдет ☐ Ваш голос звучит лучше ☐ Играй без звука ---[Динамика]--- ☐ ЧТО ЗДЕСЬ ПРОИСХОДИТ?! ☐ Очень динамично ☐ Интенсивно ☑ Умеренно ☐ Спокойно ☐ Можно даже заснуть ☐ Может она просто зависла? ---[Сложность]--- ☐ Продайте душу сатане ☐ Это будет тяжелый путь ☐ Просто научиться / стать мастером тяжело ☑ Средне ☐ Иногда нужно будет играть двумя руками ☐ Press "X" to win ---[Требования к ПК]--- ☐ Ждите квантовый компьютер ☐ Мощный ☑ Нормальный ☐ Первый компьютер пойдет ☐ Калькулятор сойдет ☐ Она запуститься, даже если вы просто подключите электричество ---[Время игры]--- ☐ Бесконечность не предел! ☐ Довольно длинная ☑ Средняя ☐ Короткая ☐ Вы не успеете моргнуть ---[Аудитория]--- ☐ Новорожденные ☐ Дети ☐ Взрослые ☑ Люди (все возрасты) ☐ Точно НЕ люди ---[Гринд/Прокачка]--- ☐ Тебе понадобится вторая жизнь для гринда ☐ Переизбыток гринда ☐ Иногда можно заскучать ☑ Это просто игровой процесс ☐ Только если вы хотите стать показушником ☐ Тут нечего прокачивать ---[Цена]--- ☐ Тебе некуда девать деньги? ☐ Не стоит трат ☑ Можно подождать скидки ☐ Цена оправдывает ожидания ☐ Бесплатна ---[Баги]--- ☐ ОСТОРОЖНО! ЗАПОВЕДНИК! ☐ Могут раздражать ☑ Иногда попадаются ☐ Ты их видел? ☐ Тут просто нечему баговать ---[Кооп-элементы]--- ☐ Создашь идеальную семью ☐ Хороший ☐ Оптимально ☐ Таксеееееее ☑ Отсутствует
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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