
Scarlet Devil Mansion is asking for trouble again. For the sake of convenience, vampire lord Reimilia Scarlet release scarlet mist to blind the sun. No doubt such stupid behavior will definitely result in a tragedy. Look! Reimu and Marisa are coming to teach her a lesson.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很早以前的漫展上买的实体版,当时BOSS还就只有露米娅那几个来着。最近想玩玩看发现进不去故事模式了,一载入完就是灰屏只有BGM。重装了几次也治不好。上面的QQ群和QQ号都申请了但都没有回应,只能说很难受有种突然发现被白嫖的感觉。 灰屏的情况,试试看删除C:/users/(用户名)/AppData/LocalLow/Epicomic 然后再进游戏
Touhou Nil Soul is a boss rush RPG spanning 11 missions. It's always your group of girls moving on a grid against one powerful stationary foe. At the start of a fight, you have no ammunition (reiki) for your special skills, so you build that up through standard attacks. Enemy danmaku moves around the grid as well and healing and reiki pickups appear periodically, so movement and positioning does have a point. The whole system seems simple at first, but complexity increases to a satisfying degree as your roster grows and gains synergy. Next, I've found the loot system to be pretty exciting and motivating, reminding me of finding and gambling items back in my Diablo II days. No equipment is just given to you, everything is in the shop. You always know the type of item you're buying, but never its bonus stats. Items of higher rarity cost more and tend to have more bonus stats, but may even come with up to two stat deductions. There's always that risk that an orange (highest quality) gear piece may deduct something important like attack range or movement speed, turning it from a potential winner into something atrocious. Moving on to the probably biggest weakness: The story is so-so. It's mostly a retelling of Touhou 6, with the twist that through the Nil Soul relic, Reimu and Marisa can create puppet duplicates of who they beat in combat. A sensible idea, as most of the cast could hardly be logically persuaded to ally with them against Remilia. The English translation ranges from solid enough in most cases to pretty bad in some. Especially Sakuya's chapter stuck out to me as pretty butchered, which is a shame, particularly because the overall scenario (Reimu being angry at Sakuya for allying with youkai against humans) seemed to be among the more interesting plot-wise. Most gameplay tooltips are at least accurate and easy to understand. The majority of missions have a cute action-based minigame that is optional to play and will increase the money you gain after battle. If you don't do well on it, your team leader may start the bossfight on low hitpoints, so it might be smart to skip if you're not confident and the mission is particularly hard. If you're having trouble: I've had the impression that it's easier to anticipate the obstacles by ear rather than sight, as they all pop up with distinct noises. When it comes to size, the playtime isn't too huge here, but chunky enough if you can't get enough of it. If you only want to see how the story goes, it's over very quickly and quite easy. Folks have called the first playthrough a tutorial and I agree. With 5 difficulties (Easy, Normal, Hard, Lunatic, Extra) that behave like a New Game + each time, the total of 55 distinct missions isn't too bad. Overall, Nil Soul is a pretty innovative and solid RPG. I've had a good time with it! Within the Touhou fandom, it isn't among the top dogs like Labyrinth or ADiA, but still places in the respectable league of something like Genso Yonbai Ken 2 or Three Fairies' Great Journey.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
大致就是红魔乡的同人游戏…… 素质一般,想法不错
На удивление неплохая пошаговая игра. Есть конечно свои нюансы, но в целом игрушка предоставляет неплохой пошаговый опыт, где чтобы побеждать нужно напрягать мозги. Боссы варьируются как от простеньких, так и до откровенно мозговыносящих (Ремилия и Фландре, это к вам), для чего нужно придумывать тактику и идеально её придерживаться. Игра реально умеет бросить вызов, и это радует, хоть иногда и некоторые вещи зависят от удачи. Почему понравилась: Боёвка - не похожая на большинства подобных игр, сам данмаку сделан годно, из за чего чтобы уклоняться от сотни пуль на экране нужно думать на несколько шагов вперёд. Есть свои прикольные баффы/дебаффы, что вносит разнообразия. Боссы - все выполнены достойно, у каждого босса свои атаки и паттерны пуль, которые для победы нужно заучивать. Так же у каждого босса по три фазы здоровья, при смене которых у них добавляются более сильные атаки и скиллы. Айтем менеджмент - по ходу игры постоянно будут выпадать снаряжение (оружие, одежда и аксессуары), которое надеваются на персонажей в отряде, что собственно и позволяет делать разные билды на них. Поэтому если есть проблемы с прохождением - всегда можно пойти нафармить снарягу получше, дабы сделать отряд сильнее. У персонажей много статов, минмаксинг приветствуется. Минусов для себя серьёзных не обнаружил. Есть конечно спорные решения разрабов (например за проигрыш дают снарягу и валюту, из за чего лучший способ их фарма - это тупо сливаться много раз), но все они не испортили мне игровое погружение. Почти всю игру проходил таким отрядом: Рейму / Даёйсей / Ремилия / Пачули. И наверно этот отряд является самым сильным и ультимативным решением для всех боссов, рекомендую.
Strange Game to me. Not the best but good enough. If your Touhou Fan go for it. 7/10 Overall
19年cp24购入实体key,当时体验由于难度设定十分糟糕,一度弃游。现在修改过之后平衡性有很大提升,推荐一波!
早已全难度通关,游戏难度不错,挺有挑战性的,只是有时候还是要看脸,说句实话,战斗系统的确有问题,到后面打EX许多boss技能要记,记住了提前躲难度会大幅下降,而boss技能施放顺序挺固定的,玩多了感觉就是在复制以前的操作,顶多就是捡PB点时操作不一样,打完就没有想再刷的感觉。最后我只想吐槽为什么没有云存档,本来打算回游戏看看打一下,然后发现档没了,现在我倒是难受结束了,估计以后也不会再打开了。
恶心的刷刷刷机制,刷多还要看脸才能变强,不然白刷简直就是在喂屎吃。
Muy bueno aun que es recomendable tener un pc decente si no quieres jugar el juego a 20 fps incluso en algunos niveles baja entre 10, 5 ,1 es divertido si te gusta touhou los modelos y voces 10/10.
这东西默认帧率好像是显卡的极限 听见风扇的声音不对就看了一眼后台 好家伙1300+多帧 差点没给我吓死
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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