
Players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
То как сюжет этой игры ударил по мне психологически не описать словами. Концовка довела меня до слез и выжала из меня все соки. После этой игры отношение к сюжетам других поменялось окончательно. Нигде и никогда в своей жизни я не видел подобного сюжета хотя бы близко подобного этому шедевру, повествование, персонажи, лор на высшем уровне. Когда я слышу музыку, а конкретно ОСТ Велвет Кроу и ОСТ из титров мне будто не хватает воздуха в легких и слезы сразу прибивают к глазам. Из серии Tales of это моя первая и я безумно рад, что именно она. Понятия не имею как бы я воспринял, что нибудь другое из этой серии. Мне понравилась боевка и лвл дизайн локаций за исключением, некоторых (Дайте премию человеку, который добавил землеборд и превратил локации под конец игры в сабвей сёрф). Но даже несмотря на это ее как и рпг систему я понял только на 40% в лучшем случае, склоняюсь к тому что финальный бой как раз из этого был сложным и отчасти неприятным из количества хп и урона у боссов, видимо плохо прокачался(. Но даже так это не помешало мне по полной насладиться игрой. Обязательно пройду на 100%, найду для этого возможность. (А возможно уже прошел) Шедевр 10/10 Одна из лучших игр в моей жизни.
Magilou
比曙光好多了
I disliked the writing very heavily. Could not keep playing.
Серия Tales of... возможно не топовая и не авторитетная но лично я её очень люблю. Такие истории как про Велвет в любом случае затронут чью то душу и чувства, ведь в мирах Tales of... нет строго добра и зла, как и в нашем мире. Там люди тоже ошибаются, жалеют, мстят и созидают. Каждый человек переживает своё личное горе или трагедию и действует как получается, так уж это работает. Tales of Berseria очевидно после прохождения стала самой любимой в серии. Не нашёл в игре для себя каких то минусов кроме ограничений жанра. Главные герои навсегда в моём сердце как тёплые воспоминания. Надеюсь когда нибудь найду время на "новую игру +". Может и переоцениваю но я дал бы игре 10/10.
Pro: Storia coinvolgente e ottima, anche se in qualche momento il ritmo cala un pochetto. Cast di personaggi molto simpatico, divertente e ben scritto, ottimi personaggi, ho riso spesso negli skit, veramente uno dei cast migliori che abbia mai visto in un JRPG. Gameplay divertente e abbastanza buono, anche se diventa nel lungo un po' ripetitivo e button smashing. Ottime musiche. Eccellente doppiaggio giapponese. Ottimo villain principale. Contro: Graficamente non il massimo. Nel complesso un ottimo JRPG con un cast eccezionale e altrettanto eccellente villain con un discreto gameplay.
I'm not one to put down a JRPG, but frankly I regret spending nearly 40 hours in this game. I am accustomed to some form of grinding in these games over the years, but looking back there is nothing enjoyable about this game. Combat is weak, difficulty differences are just sliders, and models/environments looked horrible. Without Magilou I probably wouldn't have even made it as far as I did. I wish this hadn't been my first Tales game, because it has stopped me from seriously looking at/playing others in the series.
从地图东边接任务,然后去西边做任务,最后回东边报告,但是跑图过程极其蛋疼,空旷的地图上放几个怪,然后主角要像散步一样的速度“慢慢”地穿过地图,为什么主角只能走和小跑?做个任务这几趟像过了一百年一样无聊。 此外,主角的立绘是画崩了吧,还没配角好看,难以让我有兴趣看小对话。 剧情大概能猜到什么样的,给我看困了🥱 不适合路人游玩,在今天游玩这样一款游戏像是品鉴一碗82年的臭豆腐,除非你是jrpg的狂热粉丝,否则我想不到任何理由来玩这个。
Pretty good. The characters are likeable enough. Lots of backtracking though.
Every battle in this game: one button assigned to your general good combo. Another button changed per battle to hit as many enemy weaknesses as possible. Mash your general use combo or weakness hitting one if you bothered with some R2 sometimes until the enemy dies. There is a large amount of mechanic bloat that makes things a little confusing or convoluted to understand, but ultimately figuring these things out just makes battles slightly faster. Swapping characters does help a bit but it's not enough imo. The skits and characters are interesting, I honestly enjoyed them a lot. Each member of the main party I was interested in their personal story and creed, with the only one that I ended up losing some interest in was Velvet. The main plot is kind of a meme, almost feels like a parody on edge (at least up to 25hrs in). Cutscenes with any amount of action are a little rough, some events are a little funny how they're framed (everyone stands still as villian walks/runs away, etc). Overall I was mixed on a lot, but the gameplay wearing on me after a while is less forgivable than a story I don't care for even though I enjoy the characters. I tried twice to get through this game, stopping ~20 hours in and this time ~25 hours in for the same reasons.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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