
Players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这应该是第一款因为愚蠢的装备打造系统,让我产生玩不下去念头的jrpg 我实在不明白需要升级装备的材料为什么获得方式如此繁琐 还有那些小游戏设计出来的目的是什么?一个需要大量使用的装备升级素材要好几千代币是认真的吗?
"Por que os pássaros voam?" / "Why do birds fly?"
整个主线剧情可以说自始至终都在提问“鸟儿为什么会飞”这一问题,但剧情的前期和后期都有给出答案,[spoiler]“自己的船舵要由自己掌握。”和“鸟儿是因为想飞才会在天空飞。”[/spoiler]这两个答案就是剧情的最后结局也是想要传达的意义[spoiler]自己做出选择[/spoiler]。虽然剧情苦大仇深,但有小剧场[spoiler]小剧场真的非常有意思[/spoiler]支撑笑点,过主线时完全不会疲劳。然后是人物塑造,真的很优秀,每个角色都能看到成长,但最饱满的无疑是薇尔贝特,从为他人复仇变成为自己复仇,绝对是薇尔贝特最完美的转变。饱满的同时,最惨的也是薇尔贝特,前期为弟弟复仇成为魔王,中期真相的出现让复仇变得无意义,后期明白“复仇”的真正意义但双手已经沾满鲜血无法回头,为了莱菲瑟特和背负的罪孽,自己选择了和彼之主相互吞噬达成封印来弥补过错。虽然这个结局是薇尔贝特自己的选择,但还是非常可惜,薇尔贝特值得有更好的结局。[spoiler]薇尔贝特的悲剧经历和结局无疑是姐夫和弟弟背大锅。[/spoiler] 地图是真的恶心人,前期体验还行原汁原味的jrpg,但后期纯纯恶心人,没意义的设计太多了,需要反复跑图,传送和滑板[spoiler]后期滑板可以刷怪还挺爽的,但各地区需要解锁地脉才能用滑板,很麻烦[/spoiler]的用处也不大,尤其是海底迷宫和最后的迷宫[spoiler]我甚至看不懂最后的迷宫的攻略[/spoiler]不查攻略完全过不了。还有大世界和迷宫里的怪,又多又密,还时不时突然冒出来偷袭,真的被恶心坏了。[spoiler]薄暮传说也是这毛病[/spoiler]
从地图东边接任务,然后去西边做任务,最后回东边报告,但是跑图过程极其蛋疼,空旷的地图上放几个怪,然后主角要像散步一样的速度“慢慢”地穿过地图,为什么主角只能走和小跑?做个任务这几趟像过了一百年一样无聊。 此外,主角的立绘是画崩了吧,还没配角好看,难以让我有兴趣看小对话。 剧情大概能猜到什么样的,给我看困了🥱 不适合路人游玩,在今天游玩这样一款游戏像是品鉴一碗82年的臭豆腐,除非你是jrpg的狂热粉丝,否则我想不到任何理由来玩这个。
One of my favorite Tales of games with great characters
個人認為本作是我玩過的JRPG(18款)中綜合水平最高的作品。 在各個系統上都有比本作表現更好的作品,例如戰鬥系統比不上FF15爽快、劇本比不上FF10或P3R等 但其他作品都有很明顯的短板(FF15的劇本支離破碎、FF10在幾段精華劇情之外90%都超級無聊、P3大部分在爬無聊的塔跟看無聊的小劇情) TO的系統非常成熟完整,遊戲過程中不間斷的小劇場、數量適中的明雷戰鬥、簡單有策略性又爽快的戰鬥保證了不會存在遊戲系統上的短板。 本作又在劇本上展現超越大多數作品的高水準,這造就本作成為一部沒有缺點的JRPG
6/10 - Tales of Mid Story is boring, gameplay feels clunky, characters are lame, and the game has a bunch of expensive DLC for some reason. Not worth playing this one.
Every battle in this game: one button assigned to your general good combo. Another button changed per battle to hit as many enemy weaknesses as possible. Mash your general use combo or weakness hitting one if you bothered with some R2 sometimes until the enemy dies. There is a large amount of mechanic bloat that makes things a little confusing or convoluted to understand, but ultimately figuring these things out just makes battles slightly faster. Swapping characters does help a bit but it's not enough imo. The skits and characters are interesting, I honestly enjoyed them a lot. Each member of the main party I was interested in their personal story and creed, with the only one that I ended up losing some interest in was Velvet. The main plot is kind of a meme, almost feels like a parody on edge (at least up to 25hrs in). Cutscenes with any amount of action are a little rough, some events are a little funny how they're framed (everyone stands still as villian walks/runs away, etc). Overall I was mixed on a lot, but the gameplay wearing on me after a while is less forgivable than a story I don't care for even though I enjoy the characters. I tried twice to get through this game, stopping ~20 hours in and this time ~25 hours in for the same reasons.
Me encanta el juego, es un tales, tiene muchos detalles bonitos, estoy enamorado de los díalogos in game, personajes memorables y una historia muy interesante e intrigante, pero no deja de ser un puto port que te da más problemas que satisfacciones. Nada optimizado, tengo una tarjeta amd 6900 xt y utilizo el 6% y TODO el juego va con bajas de frames y hasta te marea. Lo venden super caro para ser el port de consolas. La música a veces se detiene, hay combates de la historia que ya no detecta el control y tienes que pelear con el puto teclado y el ratón, en fin. no compren esta basura y vayan por el remasterizado. Como comentario, esperaba una música memorable como el tales of symphonia pero no he encontrado una buena canción salvo la del inicio, las demás son completamente olvidables. Lo voy a acabar con los bajones de frames porque me da pereza comprarlo remasterizado y volver a invertirle otras 40 horas
This is my first Tales of game in the series. I found out about it from the manga adaptation that my local library managed to have on hand, and I was curious so I dug a little deeper to find out it was a game with good acclaim. Several years later I finally bought it on steam and finished it today, right down to all the sidequests. The game has very good writing, I can see why it's considered one of the more darker thought out plots in the series. I loved all the characters and their dynamics with each other as the story progressed, if you're into that I recommend playing this game. I will admit some faults such as the combat system sometimes being repetitive and tedious, the music most of the time is somewhat generic (the opening song by FLOW and certain themes are good though), and other little small issues. Don't let that stop you from giving this game a chance though!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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