
Players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wouldn't buy this for the game play, But the story is a must to experience.
Decently long game, but I enjoyed every second of it. The cast really kept me playing for the goofs
podia ter anime
shallow and emotionless for a plot with trauma
这应该是第一款因为愚蠢的装备打造系统,让我产生玩不下去念头的jrpg 我实在不明白需要升级装备的材料为什么获得方式如此繁琐 还有那些小游戏设计出来的目的是什么?一个需要大量使用的装备升级素材要好几千代币是认真的吗?
A prequel that sets up the sequel by coming out after it. An arguably better game with better combat mechanics, Velvet herself isn't really that interesting, Ednas Brother is alive and well so that's cool. The game is stable which is awesome i think it's actually better optimized than zestria is. At least i don't remember the screen tearing while playing. The really should have built up instead of building backwards but alas. Like is it just me? I kind of hate prequels right, i prefer to progress, to advance, Or something similar to Xillia and Xillia 2 Game was kinda mediocre, velvet gets an arm that can eat demons and eventually becomes what everyone in the sequel calls "the calamity" ooooo edgy. Sorry i have to go off memory here for both games and the only thing i really remember is that I enjoyed curing the land zestria more and of course fusing with the spirits. Which was fun. Guess that's it really, It's an OK prequel to zestria but the combat isn't AS fun and the story isn't AS interesting, but as a tales game it is sure to bring you several hours of content.
The best story of the entire series. I really liked the dark tone of this game as it contrasts so well with the other games. It was well written and well paced, with likeable characters that feel human with excellent character development. The combat is the game's weak point, not bad just okayish, very spam m1. The soul system also being the character's stamina is questionable, its very easy to dig yourself into a very disadvantageous situation where your max combo is 1,5. World and dungeons are a bit too big and empty, like zestiria and can feel dragged out. I absolutely despised the katz system, i've farmed orbs a couple of times but it still wasn't enough. But overall it definitely ranks high in the tales of series. 8/10 Recommended.
是一款好游戏,你在游戏里看见的几乎都是正常人,有正常的思维,为自己负责的人,在路途里都在成长,除了结局和战斗系统老旧以外都挺好,值得一玩
Love this game. I may do a full review for it later but for now, just know this is a great game overall and is better than the newer Tales of Arise.
剧情算是系列异类的 战斗是中规中矩的 地图是令人烦躁的 成就是无法离线解锁的 你都玩传说了,真那么在乎评价吗?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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