
Save humanity from extinction in post-apocalyptic action-adventure Stellar Blade™. Experience blistering combat and a twisting storyline as you unravel the mysteries of Earth’s downfall.
Modeled estimate, not a reported figure. How we estimate →
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Experience the acclaimed PlayStation®5 hit Stellar Blade™ from Korean developers SHIFT UP, now optimized for PC.

The future of humanity is balanced on the edge of a blade. Ravaged by strange, powerful creatures, Earth has been abandoned, and what is left of the decimated human race has fled to a Colony in outer space.
After travelling from the Colony, EVE arrives on the desolate remains of our planet with a clear-cut mission: to save humankind by reclaiming Earth from the Naytiba – the malevolent force that has devastated it.
But as EVE tackles the Naytiba one-by-one, piecing together the mysteries of the past in the ruins of human civilization, she realizes that her mission is far from straightforward. In fact, almost nothing is as it seems…

Engage in blisteringly fast combat as you slash a path through the remnants of Earth. Unleash graceful yet brutal attacking combos, unlock new moves and weapon upgrades, and face epic boss encounters that will challenge both brain and brawn in equal measure.

Become immersed in a highly detailed post-apocalyptic world that blends beauty and horror to spectacular effect.

Unravel a gripping human fate story, with mature themes, a thought-provoking narrative and emotionally-charged revelations from beginning to end.
Test your skill and strength against the fearsome warrior Mann, the leader of the Sentinels in Boss Challenge Mode.
Chinese and Japanese voice over and lip-sync support.
25 costumes, three pairs of glasses and six pairs of earrings.
Ultrawide monitor support
Journey across breathtaking science fiction-inspired environments through support for ultrawide screen setups, including 21:9 and 32:9 aspect ratios.
PC optimized graphics
Bring this stunningly vibrant world to life with support for performance-enhancing technologies including NVIDIA DLSS 4 AI-powered graphics, NVIDIA DLAA image quality enhancement, NVIDIA Reflex system latency reduction, as well as AMD FSR 3.
Unlocked framerates
Unleash the full power of your hardware to unleash the full fury of EVE’s electrifying fighting style with support for high framerates and enhanced visual fluidity.
Texture pack support
Enrich the stellar Blade universe through a 4K option for the environment texture quality.
Controller and keyboard support
Leap into the adventure with a PlayStation DualSense® controller on a wired USB connection, or with full mouse and keyboard support.
Haptic feedback
Feel the thrill of combat as your blade slashes its way to victory, with sensations enriched by the DualSense controller’s responsive vibrations.
Adaptive triggers
Unleash devastating yet graceful acrobatic moves, and interact with the technological remnants of an abandoned Earth using the DualSense controller’s adaptive triggers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 707 reviews with recorded playtime.
Reviews
Themes across 702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Had high hopes for the game, but it fell short. Combat heavily relies on one thing and one thing only, perfect parries, and its the most annoying thing to do in this game, because of the huge delays of attacks it makes it annoying because you have to stand there waiting for it. God forbid you make a mistake, you are going to die in all boss fights, I get that it has to be challenging but its annoying, and again the culprit is the delay before witch you can do anything. But almost all attacks are combos from bosses and they just chain together. Also the movement, it is not precise enough, but you have to be anyway, because you can interact with well, interactables from exactly one tiny sopt, and you have to be in that exact position, like, why? I just want to sit down, I should be able to do it from 30cm beside it, but the game is like NO! I came in blind to this game, and I personally I'm not a fan of ELDEN RING esc respan/save. I felt it didn't belong in this game. Especially how you start again after a Boss fight, you waste so much time running. Its not at all fun. Not to mention, the animation time once you reach the boss fight location, wait again, and then while doing the boss fight wait again because ofc you have to time the insaly huge delay for a perfect parry. The story was fine, its ok. I did complete the story, and usually I'm intrested in contunuing the journey for collectibles and what not but this is impossible here. Like, why would I wait on the main sotry because I have not yet cought that one fish, ohh sorry I didn't find all the cans, yes because I wanted to roam around more after I become the strongest after the final boss fight. But NO! They even give you upgrade materials after the final fight, I just have one question to the devs.... To what end? (NG+ is not good enough of a reason) Fortunately I had completed all the side quests and most collectibles before, but it is such a waste.
I'd never heard anything about the soundtrack before playing, but what an incredible soundtrack it is. I stop for long periods of time to listen to the music at rest points. It's really beautiful. I'm shocked that this game was maligned. It's objectively good, reminding me of titles from the xbox golden-age with modernized fighting mechanics. It's a very videogame-y videogame in all the best ways. Stellar Blade reminds me that quality single player action games are still very much alive and well. And this one has fantastic butts in it.
my favorite game
Fanatastic game. Went in mostly blind aside from fanart and clips on twitter. Eve is beautiful, animations are very good, fun combat through a surprisingly large world, intriguing story, and just enough side content imo. doesn't feel like a chore to run around doing puzzles, platforming, and minibosses for collectibles and upgrades. ending was weird but kinda expected, story was pretty decent overall and i had read that was the most common gripe. I get it but it wasnt a dealbreaker, I thought it was good. a few platforming segments were weird. some animations feel like they trap you so you cant parry but you get a feel for it. haven't done NG+ yet but will get to that eventually. no performance issues.
末世爱好者必入 比尼尔好玩
Tremenda obra maestra, mas satisfactoria que el sxo 20/10 y good
Bro. Dude. Ya'll. This is a banger of a game. Imagine Nier Automata and Bayonetta meet a cyberpunk Sekiro without the overtly brutal souls-like. In fact, this is definitely NOT a souls-like, and I LOVE that aspect. Bigger combos, better maneuverability, fuller attacks--game is built to be flashy and absolutely nails the vibes. Love the setting thus far and the character cast is lively. Just made it to the city/hub and can't wait to dive back into the world. Great game. Amazing protagonist. Unforgetting mechanics. Game just feels GREAT to play <3
VERY FUN
I'm not going to lie, but when I first saw the trailer for Stellar Blade, I thought that it was going to be overhyped and mediocre and I certainly wasn't going to pay full price for the game. But recently I had bought the game at a decent discount. And boy was I wrong about Stellar Blade at it is absolutely phenomenal. The visuals of the environments, monsters and characters are astounding. The music is extraodinary and an absolute treat to listen to, and the story is quite good, albeit a little predictable. Now as for the combat, for me it feels like a souls-like game minus all of the tedious BS that you normally find in such games. I.E Overtuned bosses, excessive runbacks and punishing defeats/ deaths ect. Don't get me wrong, the game is challenging, but the difficulty (at least on normal) didn't overstay its welcome. There are plenty of camps and there is always a camp right before a boss, so no runbacks. For me most bosses weren't overly difficult as long as you kind of pay attention to what they're doing. The dodge and parrying is fairly forgiving and there are ways to make it even easier such as skill upgrades, and equipping a certain Exospine. The combat is quite fast, and the protagonist EVE's moves are very fluid and quite fun to pull off. There is also hearing accessibilty options that makes audible cues more distinct. I don't know if this helped with parrying or not, but as a deaf person, I was quite surprised and appreciative that such an accessibility option was included and I wish more developers were more considerate of the hearing impaired when making games. Stellar Blade has lots of side quests, lots of collectibles such as cans (a meme) and a truck load of sexy outfits for EVE. There is even fishing, which was a nice change of pace. The game also has new game+ and there is a mode where you can fight/ practice against any and all bosses on any difficulty. Basically, the game has a fair bit of content. In summary, Stellar Blade is a phenomenal game with a decent story, gorgeous visuals, outstanding musical scores as well fast pace combat that is rewarding and challenging but not overly punishing. And the fact that the protagonist EVE is an incredibly sexy female (modelled after a real woman) is just the cherry on the sundae. One might be tempted to play the game with one hand, but I wouldn't recommend it. Joking aside, Stellar Blade in my opinion is peak and I give it a score of [b][u]9.5/10.[/u][/b]
В целом игра мне понравилась, но шедевром на все времена я её назвать не могу. Это крепкий, добротный экшен, у которого есть как весомые плюсы, так и откровенно раздражающие минусы. Что порадовало: Визуал и управление. Ева безумно красивая. Управлять героиней, просто бегать по миру, прыгать и сражаться — чистый кайф, анимации и отзывчивость на высоте. Что вызвало вопросы: Боёвка. Она целиком и полностью завязана на жесткие тайминги. Нужно исключительно вовремя уклоняться или парировать, иначе игра жестоко наказывает. Мне такой подход показался душноватым и не очень понравился. Главные минусы, которые портят впечатление: Кризис эстетики в гардеробе. Костюмов огромное количество, но дизайнеров явно унесло не туда. Нам насыпали гору обтягивающего латекса, купальников и откровенного нижнего белья. Я не ханжа и не против фансервиса, но должна же быть мера и хоть какая-то художественная эстетика! Когда в катсцене идёт пафосное обсуждение трагической судьбы человечества, а Ева стоит в сексуальном кружевном боди — вся атмосфера и погружение моментально рушатся. Да и разнообразия фасонов из-за этого не хватает. Можно было сделать тематические и сексуальные костюмы школьницы, поолицейской, пожарной, военной, да просто модные и красивые костюмы. Но имеем что имеем. В целом все равно для каждого извращенца найдется свои труселя. Абсурдная обувь. У многих аутфитов почему-то напрочь отсутствует каблук при сохранении формы стопы. Выглядит крайне нелепо, будто у нас по постапокалипсису бегает и воюет балерина на цыпочках. Копипаст локаций. Мир кажется однообразным. Игра водит нас по кругу: две пустыни, две заброшенные лаборатории, два разрушенных города. Понятно, что сеттинг диктует свои правила, но глазу быстро становится скучно. Чтобы выбить платину/все ачивки, игру нужно пройти трижды. Но реиграбельность тут практически нулевая. Выполнять сайдквесты по второму кругу крайне неинтересно, так как большинство это просто беготня по локациям или сражение с боссами, с которыми можно сразиться в главном меню игры, а обычный спидран по сюжету превращается в пытку. Некоторые катсцены и диалоги нельзя пропускать! Во время второго прохождения приходится заново сидеть и слушать, как герои «внезапно» узнают тайны мира, Вороны и Оркала. Зачем так сделано в игре, которую заставляют перепроходить — загадка. Итог: Получено ли мной удовольствие от процесса? Да, играть было приятно. Но заслуживает ли проект места в списке лучших игр в моей библиотеке? Определенно нет. Хороший экшен на один-два раза, который сильно спотыкается о свои же условности.
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Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish +10 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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