
From the creators of South Park, Trey Parker and Matt Stone, comes South Park: The Fractured But Whole, a sequel to 2014's award-winning South Park: The Stick of Truth.
Estimated range $9.4M – $46.9M. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | Score85% | approximately $18.7M |
| PlayStation | $29.99 | Score91% |
South Park™: The Fractured But Whole™ price historySouth Park™: The Fractured But Whole™ player count
South Park™: The Fractured But Whole™ has sold an estimated approximately 961.4K copies on Steam, for about approximately $18.7M in gross revenue.
About approximately 961.4K copies on Steam (mid estimate), modeled from its 33,948 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $18.7M gross, estimated range approximately $9.4M to approximately $46.9M — roughly approximately $11.7M net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| Xbox | $29.99 | Score90% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $42.3M | 74K | 98% | $29.99 | |
| approximately $15.7M | 42.5K | 84% | $14.99 | |
| approximately $12.3M | 37.8K | 94% | $19.99 | |
| approximately $3.3M | 10.3K | 98% | $10.99 | |
| approximately $247.3K | 3.5K | 92% | $2.99 | |
| approximately $1.1M | 999 | 37% | −20%$23.99reg. $29.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $18.7M | 61.1K | 97% | $14.99 | |
| approximately $18.8M | 88.7K |
| 98% |
| −75%$2.49reg. $9.99 |
| approximately $18.8M | 27.2K | 87% | $39.99 |
| approximately $18.8M | 18.8K | 81% | $24.99 |
| approximately $18.7M | 17.3K | 83% | −80%$5.99reg. $29.99 |
| approximately $18.8M | 35.1K | 91% | $19.99 |