
From the perilous battlefields of the fourth-grade playground, a young hero will rise, destined to be South Park’s savior. From the creators of South Park, Trey Parker and Matt Stone, comes an epic quest to become… cool. Introducing South Park™: The Stick of Truth™.For a thousand years, the battle has been waged.
Estimated range $21.2M – $105.8M. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | Score98% | approximately $42.3M |
| PlayStation | $29.99 | Score93% |
South Park™: The Stick of Truth™ price historySouth Park™: The Stick of Truth™ player count
South Park™: The Stick of Truth™ has sold an estimated approximately 2.2M copies on Steam, for about approximately $42.3M in gross revenue.
About approximately 2.2M copies on Steam (mid estimate), modeled from its 74,034 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $42.3M gross, estimated range approximately $21.2M to approximately $105.8M — roughly approximately $26.9M net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| Xbox | — | Score94% | Chart— |
| Epic | $29.99 | Score96% | Chart— |
| Nintendo | $29.99 | Score— | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $18.7M | 33.9K | 85% | $29.99 | |
| approximately $247.3K | 3.5K | 92% | $2.99 | |
| approximately $4.1M | 2.1K | 67% | $59.99 | |
| approximately $4.2K | 96 | 30% | $1.99 | |
| approximately $1.3M | 2K | 80% | $19.99 | |
| approximately $12.3M | 37.8K | 94% | $19.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $42.4M | 109.4K | 96% | −50%$12.49reg. $24.99 | |
| approximately $42.2M | 18.2K | 80% | −80%$19.99reg. $99.99 | |
| approximately $42.1M | 39.9K | 89% | $39.99 | |
| approximately $42.5M | 62.4K | 96% | $29.99 | |
| approximately $42.6M | 39.2K | 79% | $49.99 | |
| approximately $42M | 29.9K | 81% | $69.99 |