
The iconic roguelike deckbuilder returns. Craft a unique deck, encounter bizarre creatures, and discover relics of immense power in Slay the Spire 2!
Modeled estimate, not a reported figure. How we estimate →
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About
The ultimate roguelike deckbuilder returns!
For 1,000 years, the Spire lay dormant, its secrets buried and its horrors forgotten. Now, it has reopened, hungrier and more dangerous than ever, devouring all who dare to ascend.
New perils demand sharper strategies, relentless cunning, and unwavering resolve. Outwit the Spire’s brutal trials and uncover the truths hidden at its peak.
Will you attempt the climb alone or enlist the aid of your fellow adventurers?
Step into the newly evolved Spire, a twisted labyrinth teeming with strange and deadly foes. Adapt to an arsenal of brand new cards, relics, and potions, each offering game-changing possibilities—or dangerous consequences.
Climb the Spire with a new and returning cast of characters, each with their own cards, motives, and secrets.
No two climbs are ever the same. Unpredictable challenges and evolving strategies await those brave—or foolish—enough to ascend.
Brave the ascent on your own, or play with up to 4 players and face the Spire together in the all new co-op mode. Discover multiplayer-specific cards, powerful team synergies, and carry your friends (or get carried) to victory!

Embark on your quest to Slay the Spire as one of five different characters, some of whom will be familiar to seasoned Slayers and two of whom who are brand new. Discover each character’s unique playstyle, full potential, and secret backstory as you conquer all who stand in their way.
The history of the Spire and its inhabitants, be they friend or foe, can now be discovered in entirely new ways. Unlock fragments of its mysterious timeline and encounter the most ancient of its residents through your myriad attempts.
The Spire truly is ever-changing… in more ways than one. More content—including cards, events, environments, enemies, and more—will be added and balanced throughout Early Access. Join the journey early to be a part of the Spire’s next evolution.
Why release in Early Access, you ask? Slay the Spire's success comes from our community! It sounds corny, but the extra mile many of you went to report issues, translate content/announcements, create long video essays, make excellent (lol) tier lists, and draw goofy or gorgeous fan art is the reason we're doing it all again. We love our job!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 930 reviews with recorded playtime.
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
感谢高手带我
安东尼你老冯被消耗了
很少见一个非网络对战的卡牌游戏去针对玩家的玩法进行削弱的,每一次更新都能往坏的方向改,是对自己的设计很有信心吗?闲的话就更新多几组牌,别天天做那b平衡性调整,现阶段不推荐游玩。
I mean for an early access game this is more than phenomenal. Tons of ways to play the game and tons of content. if you don’t see the game just going up from here you might be in the wrong place..
Перестал работать кооп после патча (найс стабильность)(
endless content, very good
if you liked slay the spire 1 you will like this one, better deckbuild rogue lite than balatro
近来更新整体都蛮好的,开放创意工坊,联机卡牌更新,游戏也好玩,祝越来越好,卡牌和角色的平衡估计挺难做的 另外对瓦库的加强很不错
我是被我朋友拉入坑的,迄今为止我已经玩了162小时,我承认我喜欢玩塔,但是近来随着塔2的更新我深感厌恶,我没想到一个游戏制作者竟然是想让所有玩家按照他的意思去玩。在这次没更新之前我战士A10也通过好多次,自从这次更新之后,我就再也没通过A10了,越打越力竭,也是成功把我劝退了,我只想说安东尼YOU WIN,你打了一场漂亮仗,争取把所有玩家都打退游,实现玩家的敦刻尔克大撤退,这样你就彻彻底底的胜利了。
Great game. Wish there were more characters.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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