
Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 374 reviews with recorded playtime.
Reviews
Themes across 372 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
легко
Wewi sceri , boooooooooooooo
One of the best horror games. 5/5
Отстой
ЭТО ШЫКАРНО
[h1]TL;DR: Mixed[/h1] Overall a decent game: not bad but not particularly good either. The vibe is great and it has nice atmosphere with the whole camera and reporter vibe. Sadly it just is repetitive and not scary (it really relies on jumpscares a lot). The story is a bit confusing but seems alright. It's worth playing though, but only on a deep sale and maybe actually a good game if you are more easily scared that I am. Tip: Play on Nightmare (don't worry you can change it in-game any time if it's too hard) as I felt Hard is too easy. Note: - I played on Hard & Nightmare Difficulty (Hard for majority but switched to Nightmare later on due to being too easy). [h1]Pros[/h1] - Visuals still holding up - Atmosphere & Immersion - Story seems good (although a bit confusing for me to fully understand it all) [h1]Cons[/h1] - Repetitive: If just gets boring after a while. - Camera Management: I found this annoying and not adding to the scare-factor. Since the game is so dark you need to use the night vision, but also you don't want to waste batteries, so you constantly just think of it and it just takes me out of the experience. - Cheap Jumpscares: Outside jumpscares it just doesn't offer much for me in terms of horror. - Too much "parkour": Like there much of vaulting, leaping cross broken platforms, walking outside windows on small ledges, etc. - Not Difficult: It is fairly easy, even on higher difficulties to not die. The AI isn't that great and with plenty of autosaves constantly you never lose much progress anyway. - Short: Takes only about 4-5 hours of playtime to finish it. Might not be a bad thing depending on who you are though.
When psychos, cannibals and even evil ghost behave themselfs like stupid cougettes it makes me writhing with laughter, as like i play tag with legless armless kiddo, but he has a machete
Первый раз прошёл на пиратке в малолетстве, теперь прохожу на лицухе великовозрастным детиною. Уже не так пугает, как в первый раз, но сделана игрулька хорошечно.
being a 15 year old boy having played resident evil and silent hill I have never been so scared in my life, I prefer to be chased by a drunk who wants to kill me essendo un ragazzo di 15 anni avendo giocato a resident evil e silent hill non mai avuto cosi tanta paura nella mia vita, preferisco farmi rincorrere da un ubriaco che mi vuole uccidere
top game <3
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Portuguese - Brazil, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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