
Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 334 reviews with recorded playtime.
Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
я абасрался када крис укэр бегал и меня волрайдер кароче отпинал еще мелзо апшуна жалко ну ладно круто игра не страшна саветую всем
10 обосраных штанишичек из 10. Но Пуджа в конце все таки жаль.
one of the best horror games
Игра четкая держит в напряжении
güzel
имба игра, примерно на сиридине игры она перестала кааться страшной
MELHOR JOGO DE TERROR JA FEITO
freaky men chasing you in hallways certified classic
4 часа сидения в шкафу,37 съеденных батареек,минус 2 пальца, с 6 попытки сложность оправдала своё название, завтра еду получать справку в ПНД
easily top 5 horror games ever, but the puzzles felt very repetive.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Portuguese - Brazil, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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