
The upgraded prequel of NieR:Automata. A kind young man sets out with Grimoire Weiss, a strange talking book, to search for the "Sealed verses" in order to save his sister Yonah, who fell terminally ill to the Black Scrawl.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
no omg no
best game ever
[h1]Pros[/h1] [list] [*] [b]Story[/b] - The story is easily the best part of the game. It starts pretty simple, but the more you play, the more depressing and morally complicated it becomes. [*] [b]Characters[/b] - The main cast is great. Nier, Weiss, Kainé and Emil all have very different personalities, and the banter between them makes the journey much more memorable. [*] [b]Music[/b] - The soundtrack is incredible. Probably one of the best things about the entire game, and a lot of emotional moments hit much harder because of it. [*] [b]Voice Acting[/b] - I played it with English voice acting and it was very good, especially Kainé and Weiss. [*] [b]Combat[/b] - The combat is leagues above the original version. It still doesn't have the same depth or fluidity as NieR: Automata, since Platinum Games did not develop this one, but it's essentially a slower and more basic iteration of Automata's combat. [*] [b]Visuals[/b] - The game looks much better than the original, especially the character models and lighting. [*] [b]Boss Fights[/b] - Most of the fights are pretty memorable, mostly because of the music, presentation and the context behind them. They are not hard nor mechanically complex, but the way they make you feel is something else. [spoiler]The mermaid/Louise[/spoiler] is the best example. In my opinion, it's the most complete boss fight, the most emotional one, and it has my favourite soundtrack in the game, "Fleeting Words". [/list] [h1]Mixed[/h1] [list] [*] [b]Multiple Endings[/b] - Like most Yoko Taro games, you need to get multiple endings to fully understand the story. This game is more repetitive than Automata, since you have to replay the second half a couple of times, there's no chapter selection and there's only one playable character. [*] [b]Side Quests[/b] - Some side quests have interesting little stories, but most of them are just basic fetch quests. There are some important side quests to complete since you can unlock weapons or extra character scenes. [*] [b]Optimization / Technical[/b] - The game runs well, but the settings menu is very basic and the game is capped at 60fps. [/list] [h1]Cons[/h1] [list] [*] [b]Repetition[/b] - One of the biggest problems with the game is how much content you need to repeat to see everything. The new story context helps, but the difference ain't that big. [*] [b]Pacing[/b] - The first half of the game is really slow, since you are mostly doing side quests and travelling back and forth between the same locations. [*] [b]Gardening[/b] - There is a little garden where you can grow flowers and vegetables, and it's time-sensitive. Some quests need items that only grow there, and if you want to grow a Lunar Tear, be ready to get a PhD. [*] [b]Side Content[/b] - A lot of optional content feels outdated, most of the quests are just collecting items or talking to NPCs in different areas. [*] [b]Balance[/b] - Some weapons completely destroy the game balance. Just grab a Phoenix Spear and delete every enemy from existence in a few seconds. [/list] [h1]Verdict - 9/10[/h1] NieR Replicant is a beautiful, depressing and very memorable game. The story, characters and soundtrack are easily the main reasons to play it, and they carry the experience even when the gameplay starts becoming repetitive. I recommend it if you like emotional story-focused games with a strong melancholic atmosphere. If you hate repetition, basic side quests or replaying parts of a game to get the full story, maybe think twice before playing it. Not perfect, but definitely worth experiencing.
beautiful story and soundtrack, [spoiler] and really makes you feal like the bad guy in the ending B.[/spoiler] "hard" difficulty is the worst thing ever and wouldn't wish it upon my worst enemy
時隔兩年終於全成就了,好玩,但多周目太無聊,全武器升級材料也超難刷
Un gran juego, me ha gustado mas que Nier Automata, los gráficos no han envejecido mal, es fácil de agarrarle el truco a los controles, gran historia, varios finales, muy emotivo y con muchas formas de jugar y de disfrutar. No es perfecto pero esta el nivel de Nier Automata, sin duda este juego es un 7/10. Como puntos malos, a veces es difícil entender los objetivos que hay que hacer en las misiones, las narrativas con texto son pesadas y hay que repujarlo muchas veces para sacar todos los finales. Además, la historia se cuenta bastante fragmentada y puede confundir/ dejar con dudas. Sigue siendo recomendable jugarlo.
ta weníjimo. GOTY pero ya
Whether you start with this or Automata - everyone should experience them both.
Chorei igual uma vagabunda e acho que nunca vou me recuperar 100% de tudo que experenciei aqui (joguem)
This game is the definition of a flawed masterpiece. On one hand, the gameplay is very mediocre, and becomes very boring when you replay the game, which you have to to get all endings. It also feels like the game just doesn't respect your time sometimes with all the running around and repitition you have to do. On the other hand, the story really does hit different. Route B had me in tears at multiple points. Route E is actually the perfect way to end the game, since it's all new content which feels really good after replaying the game 2 times, and the ending is just so satisfying. In the end I thought sticking through the sometimes boring gameplay was worth it, and I don't regret a minute I spent playing this game. Can't wait to play Automata next.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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