
Experience piloting and customizing massive armored units called Wanzers while engaging in high-intensity battles driven by a compelling story. The battle begins now!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]TL;DR:[/b] What does this game have in common with the series? Setting. Nothing else. It's bite-sized absolute crap, to the point of underflowing and becoming good. Aesthetics are a washed out, characters are visually bland, and age didn't help with visuals overall. If you set a high resolution, you'll be able to count the pixels on the textures. It's amazing. The music is forgettable (but not incredibly bad), and sound design is spotty at best. Some weapons will have a nice punch, while others will sound like free stock sound being heard on a $2 earbud. Some cutscenes of wanzer battles are still amazing, and that's it. But the story? Oh boy, THE STORY. The story is absolute bonkers. The writing on the series is mostly serious, with a good amount of flair and color. Yes, there is a group of rebels fighting the government, but that doesn't impede a rebel general of having a story about how he destroyed a wanzer with a punch (with "image proof" to boot). But FME? "The powers tried to build a space elevator together. But they failed and abandoned the project. Then they all built their own space elevators. Then, an organization was able to finish building the abandoned space elevator without a SINGLE PERSON IN THE WORLD noticing that." Yes, you can say that a superpowered AI could've interfered a LOT, but no one EVER was able of notice a SPACE ELEVATOR BUILT? That's a stretch and a half a dozen. Characterization is also absurd. DHZ soldier called Yun is a white blond boy. Basically the protagonist but blonde. The soldier from your country that has hated your guts from day one (because you tried to risk yourself in the middle of a warzone despite being a civilian, fair), speedruns from "you're crazy, stay out of this" to "please, don't risk yourself, I love you" in a few hours flat. The writing in general is the lowest point this series has even been, even considering Left Alive. If you don't take it seriously, you'll have fun. Gameplay? Aside from the excessive collectibles every mission (to the point a room may have several, even of the same type), the gameplay is great. Enemies are varied enough, customization options are plenty, movement is fun, so is shooting. If you always wanted to try a non-turn-based because the fights and piloting always looked fun, this scratches the itch. Missions also don't over-extend themselves, and so does the game (even on Hard, costing you some retries on a few parts, it's about 7 hours of gameplay). Game kept crashing when starting the campaign, but Windows 7 compatibility mode worked for me. One mission was crashing often, but after a while the game allowed me to keep progressing without crashing. So, if it's so bad, why positive review? Doesn't matter. Reading comprehension and all that.
if you like mech games then its a good game for you
Is this fun, yes Stop there if you want to try this game, it's only 10$ before tax. HOWEVER, it's aged like soda, not quite like milk or wine but something between. It crashes every once in a while for no reason(why I'm writing this tbh) It has random collectables that are never mentioned that will be lost due to doing things as simple as clearing a room instead of running around looking in corners for things to shoot or pickup. Also hearing "Oh yeah" said in a barely enthusiastic voice is both funny and annoying The Wanzer Gunplay is good, not perfect but fun, too bad the story kneecaps that fun by forcing equipment onto you that limits how you can play. for Example: Required-Quad legs ->You will be slow and your dashes will be short, severely slowing the pace. Required-Rifle&Missles ->Redundant equipment that made close combat difficult The only one where it didn't feel bad was when you were required to use hover legs for a SINGLE mission Biped legs are the only legs with skate control, you can make full circles with them if you've got a good wrist, but quad and hover legs have a heavily reduced turn while skating. Oh also it's impossible to take this games macguffin tool seriously: E.D.G.E. Slang ruined it It's not needed to win fights though, feels cheap but can help against the HP inflated bosses I think I'm about halfway through the story, it's rather weak compared to front Mission First, of which I recommend the DS version over the switch version overall eh~ 5/10 experiance Worth trying but not something I can recommend
В детстве прикольно было в неё играть. Брал память освежить, жаль конечно что пиратская версия в которую я играл более 10 лет назад работала стабильнее чем эта, которая стабильно крашится на первой же миссии вне ванзера
Гра дуже коридорна і лінійна. І це стосується не тільки сюжету. По ходу гри вам відкриваються нові круті модулі до вашого меха, але потім використання цих же модулів системно обмежується вподальшому (вам буквально не дозволяють їх надягати в наступні місії, після тої на яку відкрили). Частина модулів взагалі існує просто для галочки (їх користь сильно сумнівна). І сіль в тім, що самі розробники це розуміють і створюють цілі місії, які можна пройти ЛИШЕ з цими модулями. Короче, все в грі по принципу «Роби отак, бо ми знаємо краще, як тобі розважатись»
傻逼一样的剧情,傻逼一样的主角,傻逼一样的反派 IP好死
I love this game. Nowadays it reminds me of the game that where played before, and so to speak, it takes you back to your childhood. I recommend this game, it`s interesting and challenging in its own way
Слишком сложно на высокой сложности
手感好差
The game has graphical glitches no matter what settings are used. It also never shows controller glyphs, opting to instead use keyboard buttons, relying on me to have checked the settings and remember the controls. Refund requested, game absolutely not recommended.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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