
RIG Riot is a roguelike third-person mech-action shooter. Fight increasingly difficult enemies while completing objectives, level up, and choose the Weapons and Volatile Mods that will let you return from your raids victorious. Discover thousands of permanent parts, and build a RIG unlike any other.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #56, worst UA #77 · 6 markets collected
US · last 30 days
About
RIG Riot is a roguelike third-person mech-action shooter. Fight increasingly difficult enemies while completing objectives, level up, and choose the Weapons and Volatile Mods that will let you return from your raids victorious. Discover thousands of permanent parts, and build a RIG unlike any other.
Combat can feel quite different depending on the style of RIG you build. Do you prefer a light and mobile mech that bombards their foes from range with a trusty sniper? How about a well-rounded powerhouse who focuses on bringing the pain with missile bombardments and automatic rifles? Or maybe you prefer a tanky build that barrels through all opposition with laser blades and shotguns? Put together your build and then prepare for fast-paced combat against a wide array of enemies.
In RIG Riot, every loss is an opportunity. Dive into the garage and check out the exciting new parts you've earned. Every part in RIG Riot is made out of a combination of components from the various full sets available in the game. There are an incredible amount of parts to find- which will you use?
Finds the best ways to make your unique RIG shine as you travel through increasingly difficult stages. Search for rare weapons and mods with effects that compliment your build to see just how far you can go.
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Add-ons
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Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The great: the dev perfectly captured the armored core feels, from aesthetics to AC4/6 combat, and omitted bad things like posture break mechanics from AC6. Dude even subjected himself to playing DxM Titanic Scion for 50 hours to get valuable insights, what a chad. The good: has arena and raids with optional extraction/drop loot on death mechanics. Weapons are bought, mech parts are dropped and are generated procedurally. Lots of parts archetypes to unlock, mostly by beating arena enemies and bosses. Red invaders mechanic is cool. Could be better: difficulty is a bit uneven. I either breeze through missions, or get quickly oneshotted. Some small bugs, I dunno. My main gripes: 1) would like to see more stages/arenas/levels or at least workshop support/map editor so people can add their own 2) raid missions can be extremely repetitive, and spawn in same location - I once cleared the same corporate checkpoint 3 times in a row All in all - finally, a great AC-like roguelike.
A good concept. I love Armored Core 6 and Armored Core as a rougelite is genuniely an amazing combination. The gameplay does a pretty good job of capturing that AC feel. It doesn't have the same polish, but that's totally understandable for a game made by one guy. I want to recommend it so that the creator gets money and recognition for his work.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Armored Core 6 Like Customisation paired with Rogue-Like Leveldesign and Upgrade Paths during missions (called "Raids"). Thank you so much for this one!
15 hours on Demo, was able to carry over my save to full game. Rare case of demo being more enjoyable and tuned better than full game. Cheat engine doesn't help either. XP on kill was removed and flare bosses have their health & resistances over tuned,. Requiring 3 minutes to get bosses half health, and their ability to heal >40% hp from a single hit on you will make it worse. Weak gun fire and reload automatically with the trigger held. Strong ones need to be pressed repeatedly. Pressing the same four buttons literally hundreds of times to get a life bar from 100% to 30% just to watch the boss heal zoom back to full has caused literal wrist pain from mashing triggers on controllers. Building a Rig in an attempt to burst the boss down will give you a glass cannon build that will result in being one shot from, trash enemies, flare bosses will outright delete you when they spawn in with homing missiles and lasers It is possible to build a Rig to tank the hits, but we circle back to not having required mobility or dps to actually kill the boss before they manage to heal. With XP removed on killing trash mobs, you will be incredibly weak. Upgrades were given on Objective completion and on a certain number of kills. Without XP you won't be able to even see the other pieces of your build you had planned when meticulously selecting building your rig, let alone finding upgrades that actually with your max of 3 unlockable rerolls. It is common to get rerolls waste being forced to reroll a weapon upgrade because it's a weapon without a magazine that got nothing but weapon magazine upgrades. Being able to reach level 46 with all your items upgraded is no longer a possibility. You will be lucky to make it past level 18 with the current state of this. The item pool is insanely large and varied, it was probably what I loved about the game until I experienced these changes. Rig parts are dropped randomly from boss crates and objective crates, as well as Rig components that socket into the Rig parts to increase a specific stat. With these changes trying to get items and actually use your build, that will never reach 20% of it's full potential is that absolute worst. As it stands if no changes are made I would only recommend if it was under $5 for how terrible this feels. If the changes are rolled back to the demo scaling it's a for sure buy at normal price with how in depth the customization is, being able to fly around nonstop with a light halfway upgraded build was amazing. Never being upgraded enough to actually fly around in my Rig killed it for me. If your plan is to use Cheat Engine to wire yourself XP, that isn't an option an what you can cheat will not help either, I tried. If there's no change in two weeks, I'm refunding before I run out of time. I don't want to but this isn't fun with the grind.
My recommendation has an asterisk* The game has all of the core features and mechanics that the dev advertised, and it is clear a lot of passion went into it's many systems and weapons. Once you get used to the pacing and forgive some of the flaws, it's very fun. Now for the asterisk*: this game feels very lacking in polish. I didn't encounter any bugs or performance issues, but the pacing feels all over the place. Often you are stuck in a very large room and have to run out your booster 3 times before you get to your objective. There was one time where the boss had moved to the other side of the map by the time I actually arrived at the boss marker. When you arrive at an objective there's plenty to do, but the in-between time is long and empty. Additionally, the melee animations are pretty disappointing. They don't have any sense of weight or intensity like the game that inspired this one, and it made playing my favorite archetype of mech kind of boring. All in all, everything is there and this game is quite the accomplishment. I wouldn't say it needs more time in the oven, rather I wish more resources were dedicated to fine-tuning the game loop and animations.
Literally just Armored Core as a roguelike, nothing to not like about it really
I usually suck at writing reviews so I'll just say I HIGHLY recommend this game if you like the AC series don't bother second guessing it or overthinking just play it and you'll love it
Very good. has some hiccups but dev seems committed to ironing out the wrinkles. Graphics - potato/10 Gameplay - 9/10 Story - the wind/10 Customization - Infinity/10 Future Potential - 11/10 Conclusion - If the dev keeps deving then this might end up being the best armoredcoren't game ever.
良いものですので、ぜひお買い求めください。
AC6 but Rouge, fun game!
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Players by region
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