
Bullet-hell, boss-battle, first-person shooter, with giant-robots, martinis and jetpacks. YES. Drink the cocktails. Fight the titans. Make your own Titans. Drink your friend's cocktails.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
[h1]Comentario Analítico: "Drunken Robot Pornography"[/h1] De la mano Dejogaan Games, el mismo estudio encargado de [b]AaAaAA!!! - A Reckless Disregard for Gravity[/b] (Incluido en el bundle que dio lugar al ARG de Portal 2), [b]Monster Loves You![/b] y [b]1... 2... 3... KICK IT![/b] (El primer Early Access de Steam, hoy eliminado del listado e inhabilitada su compra), estrenó en 2014 un Shooter en primera persona estilo Bullet Hell de nombre Drunken Robot Pornography, pese a no incluir pornografía en lo más mínimo. Le tengo algo de cariño, tuvo su etapa de Acceso Anticipado durante los meses en los que recién empecé a usar Steam y me resultó curioso por sus similitudes estéticas con Sanctum y por el extraño trailer que publicaron para la actualización [b]Drunken Robot Battle Royale[/b]. Es un juego absurdo, su música y sentido del humor huele a la electrónica del 2012 y al ridículo que tan popular volvió a muchos Youtubers de la época. Es evidente el público al que apela. Es un juego frenético, no tendría ningún problema con ello si no fuera tan caótico visualmente, en algunos escenarios es prácticamente imposible siquiera vislumbrar qué está ocurriendo en pantalla. A la dificultad habría que retocarla un poco, los primeros niveles son sencillísimos e inmeditamente salta a escenarios que ajustan demasiado los objetivos en relación al límite de tiempo. Con el paso del tiempo adquirió un editor de niveles y robots, y una Workshop en la que publicar nuestras creaciones y/o jugar contenido personalizado. [b]¿En conclusión?[/b] Claramente no es un juegazo, pero sí un decente Bullet Hell en primera persona.
I bought this when i was 15 because i thought the name was funny
There's no fembot porn 👎
[h1] Drunken Robot Pornography: A Chaotic Giant Robot Bullet Hell That's Rated E for Everyone! [/h1] When you first hear about a game named Drunken Robot Pornography (DRP), you might wonder what to expect. The game indeed revolves around one of gaming's classic tropes: epic giant robot boss battles, although not in the way you might initially imagine. In DRP, the levels are individual, self-contained challenges in a first-person shooter style. You play as a character with a jetpack, and each stage feels like a multi-tiered jungle gym where you bounce around while battling hordes of enemies. The primary focus, however, is the enormous and menacing robot bosses that appear as you progress. While there's technically a story in DRP, it tends to remain in the background as you concentrate on mastering the game's mechanics, which include movement and combat. Scattered throughout each stage are power-ups that can enhance your abilities. For instance, you can find upgrades that extend your jetpack's boost duration and increase your weapon's firing rate. Utilizing these power-ups effectively is essential for overcoming the highly challenging boss battles. Completing each stage is not just about surviving long enough to deplete the boss's health. These stages are timed, so speed and efficiency in your attacks are vital. The bosses often hover near the top of the stage, requiring you to constantly navigate the terrain using your jetpack, evade incoming enemy fire, and pick up power-ups. This is where the game's true challenge lies – zipping around from platform to platform, dodging attacks, and simultaneously unloading your weapons on the boss and its minions. It demands agility and intense concentration. Missteps can result in taking damage from enemies or falling to the bottom of the stage, which wastes precious time. The core idea behind DRP is intriguing, and the gameplay is undoubtedly challenging. However, some players may find the level design lacking. The constant juggling of controls – managing movement and combat – can be a source of frustration, making the path to mastery seem hindered. Additionally, the boss battles themselves tend to feel somewhat repetitive due to similarities in their functionality. On the bright side, the giant robot bosses in DRP boast an impressive visual design. The developers have put significant effort into the game's visual presentation, which pays off. The game follows the trend seen in many indie games with a unique visual style and a fitting electronic soundtrack, making it enjoyable both visually and aurally. The game offers comic relief through a robot partner who communicates with you throughout the gameplay. They typically alert you when your character's health is low, but they also sprinkle in humorous jokes, including recurring jests about the protagonist's sexuality that can elicit chuckles. What could prove to be DRP's most enticing feature is its editor. The level editor allows players to create their own levels and robots, which can be shared in-game or through the Steam Workshop. Even before the official release, there were already dozens of player-created stages available for download, significantly enhancing the game's value given its modest $15 price tag.
Game's Awesome, Story's Amazing, and the song at the main menu single-handedly boosted this game to a 9/10 for me. 10/10 -- best drunken robotic pornographic bullet hell in the history of.....mmyes.
fun concept. intro song makes the game
this games great, wish more people knew about it, genuinely great for the price, and it has one of the hardest menu themes
Otro juego de Dejobaan, esta vez un FPS bullet hell. En cada nivel tendremos que seguir una serie de objetivos y hacer una cantidad de puntos antes de que se termine el tiempo, si lo hacemos lo más rápido posible ganaremos mejor puntaje. El juego cuenta con titanes que básicamente son como enemigos hechos con bloques, el juego exige que te enfoques en reducirlos en pedazos más pequeños, ir por las extremidades de los robots para que los vayas «cortando» por así decirlo. Hay rayos y enemigos que se nos acercan volando por todas partes, así que movernos es prioridad. Todo acompañado con una banda sonora que puede ser buena, decente o medio meh por momentos. El juego tiene un buen sentido del humor, el único problema es que si no sabes inglés te vas a perder bastante de la gracia que tiene este juego. En el nivel 17 por ejemplo tenemos al prota diciendo: “We are in 2031 an people still making zombie game” Luego el traje al final del nivel dice algo cómo; “Why you complain about zombie games? I see your Steam Library and you haven seven of them.” “I don’t remember bought any of them.” Si le das a rejugar un nivel los chistes no se repiten, así no saturan al jugador. Lo malo es que es muy fácil en sus primeros niveles, entiendo que la dificultad radica en hacer puntos, lo mismo pasaba con el «AaAAaaAAAaA», su otro juego, pero acá incluso en la dificultad difícil nunca he perdido ni una sola vez, jamás, aunque he estado cerca y en parte también esto puede variar acorde a quién lo juegue. Y sí, si lo jugas en la dificultad más alta no tarda en volverse más complicado. En especial por el jefe final que es todo el escenario del que podemos sostenernos, volviéndolo una experiencia interesante.
[h1]Rating[/h1] 7/10 [h1]Intro[/h1] A short but sweet challenging FPS, where you shoot titans over and over again in a laser-filled landscape. Keep an eye on those weapon power ups, open fire on the titan and watch where you're headed. There's also martinis, because why not? [h1]Positives[/h1] + Good soundtrack. + Great enemy variety. + Steam Workshop support. + Weapons have good impact. + Good aesthetics and graphics. + Weapon power ups help to keep the gunplay varied in lieu of adding more weapons. [h1]Negatives[/h1] - Screen shakes violently whenever a titan is destroyed. Which can hinder your navigation. - The small red lasers near the end of the game can follow you while also being indestructible.
Hey hey hey hey hey heyyyyyy... dont get the wrong idea guys. Its not what you think.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.2K | 95% | $47.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |
Related
| Vaudeville | $249.3K | 329 | 51% | $19.99 |
| GUILTY GEAR 2 -OVERTURE- | $249.3K | 526 | 75% | $19.99 |
| Märchen Forest | $249.4K | 405 | 81% | $34.99 |
| SUPER DRAGON BALL HEROES WORLD MISSION | $249.2K | 1.8K | 83% | $5.99 |
| Stars End | $249.4K | 1.4K | 61% | $5.99 |
| 下一站江湖Ⅰ | $249.1K | 607 | 72% | $19.99 |