
The best shooter SHOW in 2073.Explosive, Fun & full destructive !
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Game ist schnell erklärt. Man rennt rum, sammelt Kugeln ein, weicht Gegnern aus oder schießt sie ab. Hat man alle Kugeln, kommt man ins nächste Level. Und dann wieder das gleiche von vorne. Die Levels unterscheiden sich kaum und der Soundtrack nutzt sich schnell ab. Oft ruckelt es egal bei welcher Grafikeinstellung man spielt. Das Ruckeln fühlt sich wie ne Verlangsamung an. Das Game hat keine Abwechslung, immer nur das gleiche. Es gibt auch keine Speicherfunktion. Wenn man das Spiel erneut startet muss man wieder beim 1 Level anfangen. Obwohl SHOWTIME 2073 günstig zu haben ist, lohnt es sich nicht. Außerdem gibts keine Sammelkarten und auch keine Errungenschaften. Für mich wars ein Fehlkauf. Deshalb keine Empfehlung!
Explaining the game is simple. You walk around, kill enemies with Unreal Engine asset flip weapons, evade them, and gather balls just like PacMan. You advance to the next level after you have collected every ball. After that, the same thing keeps happening. The soundtrack rapidly grows stale, and the levels are barely varied. Regardless of the visual settings you experiment with, it frequently stutters. It seems like a slowness because of the jerkiness. There is no variation in the game; it is always the same. Additionally, there is no save feature. You have to start at level 1 when you resume the game. Despite its low cost, SHOWTIME 2073 is not worth it. Additionally, there are no achievements or trading cards. You simply walk around an Unreal Engine stock level, collect 100 PacMan-like balls and then continue with the remaining levels, while shooting enemies along the way. Good idea, but bad execution.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Doesn't take long to realize this game is garbage. Thankfully I purchased this in a bundle. The game play itself is fine, but in the short time played I kept getting killed in 1 hit at 100% health from enemies that appears to spawn right on top of you. There's nothing you can do and it's completely random when it happens from what I could tell. Save your money and stay away there are much better games out there.
SHOWTIME 2073 You play as ORB Man, a silent protagonist banished to collect orbs in a battle arena.. knowing one day he will collect enough to buy his freedom.. His thoughts of his family carry him on, missing the memories of the year 2069, the great robo 69ing of 2069. Where he met his beautiful wife/ living can opener, Robota. There.. now you have a back story.. f*cking hate when a game gives you zero story, why is orb man there.. why are robo d*cks chasing you, why does your gun go into slowmo when shooting, who is he fighting for.. Still fun though. 69 out of 2073
SHOWTIME 2073 cons: self damage. too few maps. difficult gameplay. gameplay becomes uninteresting after a few minutes. sucks.
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b] "SHOWTIME 2073" is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store packs, dumped them all in a blender, and submitted it to Valve as if they're real game developers. It's important to also note the "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. It's worth noting some effort went into stitching the various Unity assets into a barely functioning product, as you can play Pac-Man but in first person perspective, picking up spheres and shooting baddies while for some reason or other, bikini girl assets dance around (the guy bought the asset from the store so he HAS to use it, right???). I said "some" effort, but not a lot. It's riddled with bugs and inexplicable gameplay quirks like weapons not firing straight and so on... trying to play this garbage will definitely give you a headache, and not just because of the technical defects. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music, you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 11 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. SHOWTIME 2073 is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend.
This would be a fun, little distraction if it wasn't so badly put together. The basic structure is that of Pac-Man: you go around in a maze and collect orbs to finish the level. Only, instead of ghosts, you fight robots. The game's issues become apparent almost immediately. Every time I shot an enemy the game was hit with crippling slowdown. This slowdown appears to be intentional. It was a poor choice. On top of that, there is no indication that enemies are running up behind you. They don't make any noise and they attack from behind constantly. Their attacks also do a very large amount of damage. The solution to that problem is fairly simple, as well. All it needs is a mini-map showing where the dots are and where enemies are coming from. It could also be fixed via having sound cues, but the only sounds I heard was from my gun firing and overly-loud techno music. Could be fun if worked on hard and serious. It's released to soon.
Ну честно так себе , таких игр вагон в магазинах. Так что таким не удивить, музыка средняя , управление слабое. Цена конечно не большая, но и тратить время на нее не нужно.
1. şahıs fps müzikler ve ritm çok hızlı akıyor sürekli gelen düşman ordusuna ölmeden verilen hedefleri toplaman gerekiyor sonra next level fena değil gibi serious sam sevenler sevecektir
found this while looking through my e-mails (from oldest first) release date : 12 Feb, 2016 depots update : 13 February 2016 (1650 days ago) day I bought : 7 Jun 2016 This is the only mostly positive game from the dev it gives the depressive and nostalgic feeling. It feels unimportant
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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