
Become a giant walking dice, explore dungeons and defy Lady Luck in this dice powered roguelike! Now featuring "Reunion", a free DLC with six brand-new episodes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 11.9Kreviews | 89% | — | $3.8M |
| $4.99 | 1.9Kratings | 84% | — | $834K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's great, light but also challenging sometimes. Good also for kids.
Хорошая игра первые часы, собираешь билды, переживаешь две остановки сердца в битве с финальным боссом. И вот прошло нормально так времени, деньги уже давно не вернуть, но у тебя и мысли такой нет, остались испытания с повышенной сложностью и тут ты понимаешь, что жанр этой игры не карточный рогалик, а ёбаный рот этого казино, блRtь. Игра тупо не даёт отыграться, проиграл = проиграл и уже на втором "этаже" начинается срaнaя гонка на истощение. Другим играм вроде Mewgenics это идёт на пользу, из-за хорошего геймдизайна, где и комбинаций можно постоянно собирать и везёт в общей сложности хорошо как врагам, так и самому игроку. И вместе с этим вылетает ещё одна проблема - организатор игры eбyчий шулер. Абсолютно нормально если тебе порою невезет с кубиками = больше интереса и менеджмента. НО НЕ НОРМАЛЬНО ЕСЛИ ИГРА НАЧИНАЕТ В ОТКРЫТУЮ ПОДКРУЧИВАТЬ ВРАГАМ. Безусловно, в игре должен быть накал и напряжение, но какого хера игра даёт врагу такие кубы, которыми он может использовать за один ход все свои абилки, при этом отточив это до идеала, выходя в максимальный плюс. Враг просто не может ошибиться в своих расчётах, или хоть немного провафлить, если ему подфартило с кубами (ЧТО ПРОИСХОДИТ КСТАТИ ВСЕГДА), то он тебя мокрого места не оставит, вынесет где-то за 3 хода. При чем рандом тут и в получении абилок, а поверьте не так уж и много из них хорошо сочетаются между собою - на хил способностей почти нет, на броню способностей почти нет, от дебаффов защищаться нечем. Как дефаться-то епт, опять же - гонка на истощение и просто размен ударами. Такие пироги, если вы прям фанат жанра, то может быть вам и зайдет, а для обычного обывателя не думаю. Лучше уж Inscryption купите, по цене одинаковые.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, German, French, Spanish - Spain, Russian, Japanese, Italian, Dutch, Polish, Portuguese - Portugal +7 more
| $14.99 |
| 300ratings |
| 89% |
| — |
| not modelled |
| $7.49−50% | 76ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like Slay the Spire, but I love Dicey Dungeons. The dice mechanic takes a second to get the hang of, but then you'll want to keep playing just to see what kind of run you get next.
之前在手机上玩过盗版,现在来补票了。
great game
Difficulty curve and game length are just right to keep you coming back for more.
Addicting and fun
Nah
i love gambling (non gambling game btw)
Dicey Dungeons — топ за свои деньги! Когда обнова?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.2M | 191.8K | 97% | $24.99 | |
| $7.8K | 117 | 57% | $3.59 | |
| $11.5K | 38 | 92% | $9.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $1.1M | 3.1K | 80% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 3.3K | 66% | $59.99 | |
| $3.8M | 3.4K | 87% | $34.99 |