
The Dungeon Lord is back – and this time he’s serious! In Dungeons 2, fulfil the Dungeon Lord’s insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.3Kreviews | 82% | — | $3.8M |
| $19.99 | 1.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В общем вы тут командир подземелья. Там можно делать fisting ваших slave. Иногда к вам приходят враги, их тоже надо fisting. Но при ценнике по скидке в 329 рублей, ощущение, что fisting тебя.
So, I love the ideas of the game, like the good work on model and texture designs, and hate every single thing besides. Controls are very wonky, plays too easy (on the campaign, did not stick out long enough to try the skirmishes), sound design is jarring and repetitive. A single one of these is not a big deal, but all together, make it very hard to enjoy. However, the worst thing is the dialog, which should not really matter that much on a RTS/Tower Defense, but... Some reviews have said good things about the writing. Listen, you can be referential, you can be corny, but you cannot base the entire dialog on incredibly forced and basic "hey fellow kids" type sentences where one of the first you hear in the game is a Barney from "How I Met your Mother" quote that would have been hard to hear even in 2015. An enemy wizard is called Ganbeldore, every two seconds you find a warcraft reference that is as overstated as possible, and it makes several Supernatural references, because I guess the writer had no other pop culture references other than TV and Blizzard, and thought saying the same lines but with a "it's a joke you see" twist would make them funny. The worst part is that it's narrated by Kevan Brighting, whom you may recognize from the Stanly Parable, and you have to hear his voice doing a fantastic rendition of the worst lines I've heard on non-free videogame ever. The whole thing caused me a headache, so I'm uninstalling this and advising you not to play it. Also you might think I'm being an elitist pompous ass of a critic, and sure, but I am not kidding about the headache thing, so fair warning given. [b]IF you really like that type of humor, disregard this review altogether, and have fun where I failed to, the game does have good things going for it.[/b]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian*, Polish, Czech, Simplified Chinese, Japanese*languages with full audio support
| $4.99−75% |
| 351ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]𝕋𝕙𝕖𝕣𝕖 𝕒𝕣𝕖 𝕖𝕟𝕖𝕞𝕚𝕖𝕤 𝕚𝕟 𝕪𝕠𝕦𝕣 𝕕𝕦𝕟𝕘𝕖𝕠𝕟! [/h1] Dungeons 2 is a game that tries its best to encapsulate both cores of Simulation and RTS games. While seemingly having little success in either, it has somehow created its own niche in the strategy genre. Developed by Realmforge Studios, it takes the classic “evil overlord simulator” formula popularized by Dungeon Keeper and adds its own blend of humor, strategy, and real-time tactics. You control the Ultimate Evil... If you've played any of the Overlord games, you'd immediatly know that "good" is not the protagonist of this series. The whole narrative is basically a sad-humor twist on Game of Thrones and you'd know a story is horrible when you skip everytime the narrator comes up. But that's not the real value you'd be getting by purchasing this game! At first glance, Dungeons 2 might feel very complicated... but it's not as much about complexity as it is about time-consumption! Let me lay it down for you: You almost always start off in a dungeon and you have to use your workers to mine gold and dig up new rooms, you then place your workshop where your goblins research new things, then you place your hospital where your horde goes to rest, and an arena where they improve their combat skills... Among other rooms of course! The thing is, while your monsters are inside your dungeon, they are completely uncontrollable! Want that research that'd finally allow you to build the arena? Nope, your worker will go to drink beer... Worst of all is when there are enemies in your dungeon, and every monster you have suddenly want to smell gold. I hated that simulation part, where you'd have to literally take a nap while your workers get ONE research done, among all the beer-drinking, all the sleeping, all the gold-grabbing and all the IDLING ABOUT. You can slap them around with your hand; ahem, mouse cursor, but it mostly hurries them up by like 1%. Now, when you grab your monsters and send them outside to the overworld is where the RTS part comes in; now your troops are totally controllable, you can use their skills and fight off the goody two-shoes humans and that part was amazing, I'll be honest... Too bad, the RTS part was only like, 20% of the actual level! What you'd mostly be doing is snoozing while your monsters do absolutely nothing. Overall, Dungeons 2 is a fun, cheeky, and refreshing take on the dungeon management genre. The simulation part is quite boring, but it leads to some of the biggest battle that are very nostalgic if you've ever played a Dungeons game. I'll give it [b]6/10[/b]; what I'd do to make it better is patch it up so that the "speeding things up" researches actually DO something!
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
Dungeons 2 to bardzo przyjemne połączenie strategii, zarządzania lochem i sporej dawki humoru. Rozbudowywanie własnego podziemnego imperium, rekrutowanie stworów i przygotowywanie pułapek na kolejnych bohaterów daje dużo satysfakcji. Fajnie wypada również możliwość wyjścia ze swoim wojskiem na powierzchnię, dzięki czemu rozgrywka nie ogranicza się tylko do siedzenia w lochu i przypomina momentami klasycznego RTS-a. Nie jest to gra idealna, ale ma dużo charakteru i potrafi wciągnąć na wiele godzin. Dla fanów Dungeon Keepera i strategii z przymrużeniem oka zdecydowanie warto. Polecam.
It's some sort of strategy game and dungeon builder with two layers of gameplay: Managing your dungeon and clean sweeping the overworld of nasty heroes and adventurers. Balancing these layers is the key here. Having your units in the underground producing things or sending them out fighting. The difficulty remains very low for most of the campaign. It's a little bit more challenging if you play with friends. The DLC significantly ramps up the challenge. Still it's pretty basic compared to other strategy games. The main selling point is probably the humor. A narrator guides you through missions, frequently commenting on your actions and providing story context. Much of the humor relies on parody, referencing popular franchises like The Lord of the Rings and Game of Thrones. Sometimes the jokes hit the mark and add charm to the experience; other times they feel a bit overdone. Still it did a pretty good job in telling a story, where you play as the evil beeing. Sometimes it was so bland, that i did not even remember the narrative anymore, even after i played some months ago. Like the jokes, it often seems as if elements have been borrowed from various other games. Warcraft, Dungeon Keeper, etc.. And that's why it doesn't really stand out in the genre. The Winther DLC is good though. You play as Arthas ... i mean Barthas as he joined the Legion of the Undead and fight against the remaining living Heroes he once accompanied. Kinda sounded familiar... anyway. Despite some people hated it, i really liked the difficulty here. I would probably enjoyed it even more, if the base game was a little bit harder.
[h1] 找回了当年玩魔兽争霸的乐趣! [/h1] 四星。 地下城模拟器。这次要扮演邪恶的一方,在地下采集资源、征召士兵、强化军备,向地上进军,征服世界。有点像魔兽争霸的即时战略,不过地图有两种,一个地上一个地下,后者要在一大堆由矿石、石头和魔力水晶组成的迷宫中不停地开墙破洞,建造设施,甚至制造陷阱阻止敌方的入侵。鼠标指针就是至尊的手,在地下城可以随意抓取手下,扔到设施或别的地方什么的,也可以捡起道具,金币等等。 亮点是旁白,搞笑元素也非常浓厚,玩了大量西方奇幻梗,印象中涉及了魔戒、冰与火之歌和魔兽系列;甚至还有不搭边的「占领华尔街」关卡,看游戏发行时间算蹭热点。 细节不错。如果移动指针到士兵身上,他们甚至会向你招手;怪物没事时会虐待鼻涕精,体现了部落弱肉强食的生态,或是装饰美化墙壁,使地下城更有地下城的样子;恶魔阵营的士兵转职时,要先献祭一个仆从等等。 翻译质量可以,没有低级错误,也不生硬,可惜其他 DLC 好像没有汉化。 如果从来没玩地下城模拟器的话,可以试试,不过我看到别的地下城模拟器游戏资深玩家普遍不喜欢这游戏。如果有更好的同类型游戏的话就要将给为三星了。 有个成就要刷两种大量资源,太花时间了,所以不给五星。 支持 Linux。 [spoiler] [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2961002364] 🔥点击传送门🔥 [/url] [/b] [/spoiler]
Is this game for super pros? No. Is this game for silly brain candy? Most certainly. I didn't get this game for free, but it did come in a bundle, I believe. It's similar enough to Dungeon Keeper with a few exceptions. Some other reviewers thought the narrator was annoying, but I think that's the point! The entire game is themed around the player being the Ultimate Evil, and if you take too long or make a misstep, the narrator points it out. Best game ever? Not even close. But good for a laugh and to blow off some steam and just play for fun.
Bardzo przyjemna gierka, trochę mało fabuły to jedyny minus, ale gameplay bardzo przyjemny, na początku cięzko wszystko ogarnąć, lecz po paru godzinach już wszystko się rozumie. Polecam serdecznie[
[h1] "The soul of Dungeon Keeper flows powerfully here!"[/h1] I've had this game in my library for ages, I got it for free, I don't even remember where... After just a few hours of gameplay, it managed to win me over and send me back to my time playing Dungeon Keeper. Fantastic! https://steamcommunity.com/sharedfiles/filedetails/?id=3496827655 You will be called to impersonate Evil (one of many) who, once defeated by "good" wants his revenge! You will have to manage all aspects of your underground kingdom, gather resources, summon creatures and repel attacks from the outside world, your treassssssures, which are coveted by many. https://steamcommunity.com/sharedfiles/filedetails/?id=3505281601 Management is very simple, and as you progress through the campaign, your options will increase significantly. You'll be able to upgrade structures and the various creatures present in the Horde. The campaign is divided into about twenty missions, all very well made and narrated, and can be played easily and completely relaxed. During the campaign, at a certain point you'll find yourself commanding Chaos Evil and its horde of demons. Here, you'll begin to hear the cracking of whips and the moaning of succubus (in true BDSM style). https://steamcommunity.com/sharedfiles/filedetails/?id=3530679501 Further expanding the variety of options available, both as units and as structures. A special mention goes to the narrator, who accompanies you throughout all the missions with unparalleled humor and irony, citing various fantasy and other works. The graphics and sound are up to par with the product. [i]If you loved Dungeon Keeper, you ABSOLUTELY need to get this game![/i]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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