
Become a giant walking dice, explore dungeons and defy Lady Luck in this dice powered roguelike! Now featuring "Reunion", a free DLC with six brand-new episodes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 11.9Kreviews | 89% | — | $3.8M |
| $4.99 | 1.9Kratings | 84% | — | $834K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Piacevole roguelike a turni ma meno profondo e avvincente di altri esponenti del genere (vedi Slay the Spire). Le run sono veloci e i vari personaggi (dadi) utilizzabili danno una buona varietà di base ma la natura totalmente randomica (per ovvi motivi, basandosi sui dadi) del gameplay rende difficile lo sviluppo di build credibili. Ci si può lavorare e al boss finale ci si arriva abbastanza preparati ma non si ha una sensazione di potenza, non si è mai tranquilli. Alcuni nemici inoltre dispongono di abilità e attacchi in sequenza piuttosto sbilanciati, difficili da arginare e che spesso si è costretti a subire senza possibilità di opporsi. Ottimo come passatempo mordi e fuggi ma non lo consiglierei come "gioco principale". VOTO: 7+/10
架構跟玩法感覺得出來有些潛力,但數值機率跟部分運氣相關的設計有點憨 執行後才進行的運氣要素太愚蠢了(像是那個詛咒) 當然可能是我玩的不夠久/技術不夠吧,但安裝了兩次體驗都很差。 論被運氣成分激怒的體驗我覺得可以跟遊戲王一較高下。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, German, French, Spanish - Spain, Russian, Japanese, Italian, Dutch, Polish, Portuguese - Portugal +7 more
| $14.99 |
| 300ratings |
| 89% |
| — |
| not modelled |
| $7.49−50% | 76ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the art style, its got the sauce!
I have grown a distaste for roguelikes as of late, but this is simple to get into if you like rolling dice.
Підземелля в якому керує рандом. Ось так можна описати дану гру. Звісно, скіл та розум можуть допомогти, але будемо відвертими. Проти невдачі, яка підкидує тобі зовсім не ті куби, набутий скіл з досвідом цієї гри, та твій власний розум, ти нічого не зможеш зробити. А якщо ще говорити про останні етапи рівнів, то там удача вдвічі впливовіша. Тут не буде чимсь надзвичайним, якщо ти отримаєш виключно одиниці з двійками, які ти мало де використаєш, а ворог отримає виключно шестірки з п'ятірками, тим самим наносячи тобі купу урона. Якщо трохи відкласти всю цю річ про удачу, то ця гра проронує певний виклик. Особливо за деяких персонажів, яких тут шість і кожен з яких має свою механіку та стиль битви. А рандом у отриманні спорядження, викиду кубів та ворогів на поверхах добавляють грі потрібного колорита. Тут все зав'язано на рандомі, тому без нього нікуди та неможливо не говорити. Любителям покрокових стратегій, які полюбляють також чистий рандом, має зайти, оскільки гра хороша і здатна погойдати на емоційних гойдалках, коли в тебе після атаки ворога лишається 1 хп, і тивсі можливі варіанти, щоб знайти той самий правильний варіант для перемоги.
кубик кубика какой-то
il ladro fa schifo, ma il gioco è molto bello
This game is amazing but.... it's unstable as all hell. My PC isn't *great* but! this game isn't Cyberpunk 2077 XD
математика в кубе
Game is relatively fun, however the fact that the game does not use proper English is incredibly distracting. It keeps using the word "dice" instead of "die" when referring to a singular object.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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